My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Ram Rider
Giant Snowball
Goblin Barrel Guards Ram Rider
Zap
Goblin Barrel Guards Ram Rider
Barbarian Barrel
Knight Tesla Wizard Goblin Barrel Guards Electro Wizard
The Log
Goblin Barrel Guards Ram Rider
Earthquake
Tesla Goblin Barrel Guards
Arrows
Goblin Barrel Guards
Royal Delivery
Knight Wizard Goblin Barrel Guards Electro Wizard Ram Rider
Fireball
Tesla Wizard Goblin Barrel Electro Wizard Ram Rider
Poison
Wizard Guards Electro Wizard
Lightning
Knight Tesla Wizard Electro Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Goblin Barrel Guards Tesla Electro Wizard Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Knight Goblin Barrel Guards

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Wizard Barbarian Barrel Electro Wizard Ram Rider
Tesla
Wizard
Knight Ram Rider
Barbarian Barrel
Knight Goblin Barrel Ram Rider
Goblin Barrel
Knight Barbarian Barrel Guards Ram Rider
Guards
Goblin Barrel Ram Rider
Electro Wizard
Knight Ram Rider
Ram Rider
Knight Wizard Barbarian Barrel Goblin Barrel Guards Electro Wizard

Defense Synergies 2 13

Knight
Tesla Electro Wizard Wizard Barbarian Barrel
Tesla
Knight Wizard Barbarian Barrel Guards Electro Wizard
Wizard
Knight Tesla Barbarian Barrel Guards Electro Wizard
Barbarian Barrel
Knight Tesla Wizard Guards Electro Wizard
Goblin Barrel
Guards
Tesla Wizard Barbarian Barrel Electro Wizard
Electro Wizard
Knight Tesla Wizard Barbarian Barrel Guards Ram Rider
Ram Rider
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Wizard Barbarian Barrel Electro Wizard Ram Rider
Knight Tesla Electro Wizard Ram Rider
Tesla Ram Rider Knight Electro Wizard
Tesla Knight Guards Electro Wizard Ram Rider
Barbarian Barrel
Barbarian Barrel Tesla Guards Electro Wizard
Tesla Electro Wizard Ram Rider Wizard
Tesla Barbarian Barrel Electro Wizard Ram Rider
Tesla
Knight Guards Tesla Barbarian Barrel Electro Wizard
Guards Electro Wizard Knight Tesla Wizard Barbarian Barrel Ram Rider
Tesla Wizard Electro Wizard Ram Rider
Tesla Knight Wizard Guards Electro Wizard Ram Rider
Wizard Tesla Barbarian Barrel Guards Electro Wizard
Knight Tesla Electro Wizard Ram Rider
Tesla Electro Wizard Ram Rider
Tesla Wizard Knight Electro Wizard
Tesla Knight Wizard Barbarian Barrel Guards Electro Wizard Ram Rider
Wizard Barbarian Barrel Knight Tesla Guards Electro Wizard Ram Rider
Tesla Electro Wizard Ram Rider
Wizard Knight Tesla Barbarian Barrel Guards Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla Barbarian Barrel Electro Wizard
Electro Wizard Knight Tesla Wizard Barbarian Barrel
Guards Knight Electro Wizard Ram Rider
Guards Knight Tesla Barbarian Barrel Electro Wizard Ram Rider
Knight Tesla Guards Ram Rider
Wizard Tesla Electro Wizard Ram Rider
Guards Knight Tesla Electro Wizard Ram Rider
Knight Tesla
Electro Wizard Knight Barbarian Barrel
Tesla Guards
Knight Tesla Guards
Guards Electro Wizard
Knight Tesla Wizard Guards Ram Rider
Wizard Tesla
Tesla Guards Electro Wizard Knight Barbarian Barrel
Tesla Wizard Barbarian Barrel Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel Guards
Barbarian Barrel Electro Wizard Ram Rider
Barbarian Barrel
Knight Barbarian Barrel Guards
Wizard Barbarian Barrel
Wizard Ram Rider
Wizard
Wizard Barbarian Barrel Ram Rider
Wizard Ram Rider
Guards Electro Wizard
Knight Wizard Barbarian Barrel Electro Wizard Ram Rider
Wizard
Knight Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel Electro Wizard
Wizard Barbarian Barrel
Wizard
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel Electro Wizard Ram Rider
Wizard Ram Rider
Barbarian Barrel
Wizard Electro Wizard
Electro Wizard Wizard Guards
Wizard
Electro Wizard
Wizard
Electro Wizard Barbarian Barrel Guards
Wizard Electro Wizard Ram Rider
Barbarian Barrel
Knight Wizard Electro Wizard
Wizard
Guards Electro Wizard
Electro Wizard
Barbarian Barrel Electro Wizard
Wizard

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