My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Knight Tesla Wizard Skeleton Army
The Log
Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Wizard Skeleton Army
Fireball
Tesla Wizard Skeleton Army
Poison
Wizard Skeleton Army
Lightning
Knight Tesla Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Tornado Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Skeleton Army Tornado Tesla Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Skeleton Army Tornado

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard
Tesla
Wizard
Tornado Knight Golem
Mirror
Skeleton Army Tornado Lightning
Skeleton Army
Mirror
Tornado
Wizard Mirror Golem
Lightning
Golem Mirror
Golem
Lightning Wizard Tornado

Defense Synergies 5 7

Knight
Tesla Wizard Skeleton Army Tornado
Tesla
Knight Mirror Wizard Skeleton Army Tornado
Wizard
Tornado Knight Tesla Skeleton Army
Mirror
Tesla Skeleton Army Tornado
Skeleton Army
Mirror Knight Tesla Wizard
Tornado
Wizard Mirror Knight Tesla
Lightning
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Tesla Wizard
Skeleton Army Knight Tesla
Tesla Skeleton Army Tornado Knight Lightning
Tesla Skeleton Army Knight
Lightning Skeleton Army Tornado
Skeleton Army Tornado Tesla
Tesla Tornado Lightning Wizard
Lightning Tesla
Tesla Skeleton Army Tornado
Knight Skeleton Army Tornado Tesla
Skeleton Army Knight Tesla Wizard Tornado
Tesla Wizard Tornado
Tesla Skeleton Army Knight Wizard Lightning
Wizard Skeleton Army Tesla Tornado
Skeleton Army Knight Tesla
Skeleton Army Tornado Tesla Lightning
Tesla Wizard Knight Skeleton Army Tornado
Tesla Knight Wizard Skeleton Army Tornado
Wizard Tornado Knight Tesla
Tesla Tornado
Wizard Skeleton Army Knight Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tesla
Knight Tesla Wizard Lightning
Skeleton Army Knight Lightning
Skeleton Army Lightning Knight Tesla Tornado
Knight Tesla Skeleton Army
Wizard Tesla Tornado
Skeleton Army Knight Tesla Lightning
Knight Tesla Skeleton Army
Lightning Knight Skeleton Army Tornado
Tesla Skeleton Army
Knight Tesla
Skeleton Army Lightning Tornado
Skeleton Army Lightning Knight Tesla Wizard
Wizard Tesla Skeleton Army
Tesla Skeleton Army Knight Tornado Lightning
Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Tornado
Lightning
Lightning Knight
Wizard
Wizard Tornado
Wizard Tornado
Wizard Tornado Lightning
Wizard Tornado Lightning
Lightning Tornado
Lightning Knight Wizard Tornado
Lightning Wizard Tornado
Lightning Knight
Lightning
Lightning
Lightning Wizard
Lightning Wizard
Lightning Tornado
Lightning
Lightning Wizard
Lightning Wizard Tornado
Lightning
Lightning Wizard Tornado
Tornado Lightning
Lightning
Tornado Wizard
Wizard Tornado Lightning
Lightning Wizard Tornado
Lightning Tornado
Lightning Wizard Tornado
Lightning Wizard
Lightning
Lightning Wizard
Lightning
Wizard Lightning
Lightning Skeleton Army
Lightning Wizard Tornado
Lightning Knight Wizard
Wizard Lightning
Lightning Tornado
Tornado Lightning
Tornado Lightning
Lightning Tornado

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