My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Musketeer Goblin Demolisher P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Guards
Giant Snowball
Tombstone Musketeer Guards
Zap
Tombstone Guards
Barbarian Barrel
Knight Tombstone Musketeer Guards
The Log
Tombstone Mini P.E.K.K.A Musketeer Goblin Demolisher Guards
Earthquake
Tombstone Guards
Arrows
Tombstone Guards
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Goblin Demolisher Guards P.E.K.K.A
Fireball
Tombstone Musketeer
Poison
Tombstone Musketeer Guards
Lightning
Knight Tombstone Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Mini P.E.K.K.A Goblin Demolisher Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tombstone Guards Mini P.E.K.K.A Musketeer Goblin Demolisher P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Tombstone Guards

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Goblin Demolisher The Log
Tombstone
Mini P.E.K.K.A
Musketeer Goblin Demolisher The Log
Musketeer
Knight Mini P.E.K.K.A P.E.K.K.A The Log
Goblin Demolisher
Knight Mini P.E.K.K.A P.E.K.K.A
Guards
The Log
P.E.K.K.A
Musketeer Goblin Demolisher The Log
The Log
Knight Mini P.E.K.K.A Musketeer Guards P.E.K.K.A

Defense Synergies 7 11

Knight
Musketeer Goblin Demolisher Mini P.E.K.K.A The Log
Tombstone
Musketeer Goblin Demolisher Guards
Mini P.E.K.K.A
The Log Knight Musketeer Goblin Demolisher Guards
Musketeer
Knight Tombstone Guards The Log Mini P.E.K.K.A P.E.K.K.A
Goblin Demolisher
Knight Tombstone Mini P.E.K.K.A P.E.K.K.A The Log
Guards
Musketeer Tombstone Mini P.E.K.K.A The Log
P.E.K.K.A
The Log Musketeer Goblin Demolisher
The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A Knight Goblin Demolisher Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Musketeer Goblin Demolisher The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tombstone Musketeer The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tombstone Musketeer
Mini P.E.K.K.A P.E.K.K.A Knight Tombstone Musketeer Guards
Tombstone Mini P.E.K.K.A Goblin Demolisher P.E.K.K.A The Log
The Log Musketeer Goblin Demolisher Guards
Musketeer Tombstone
Musketeer P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Tombstone Musketeer
Knight Guards Mini P.E.K.K.A Musketeer
Guards Knight Tombstone Musketeer Goblin Demolisher The Log
Musketeer
Tombstone Mini P.E.K.K.A P.E.K.K.A Knight Musketeer Guards The Log
Tombstone Mini P.E.K.K.A Goblin Demolisher Guards P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tombstone
Mini P.E.K.K.A P.E.K.K.A The Log
Knight Tombstone Mini P.E.K.K.A Musketeer P.E.K.K.A
Tombstone Knight Musketeer Goblin Demolisher Guards The Log
The Log Knight Tombstone Musketeer Goblin Demolisher Guards
Mini P.E.K.K.A P.E.K.K.A Musketeer
Goblin Demolisher Knight Mini P.E.K.K.A Musketeer Guards P.E.K.K.A The Log
P.E.K.K.A Tombstone Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Tombstone P.E.K.K.A
Knight Mini P.E.K.K.A Musketeer The Log
Tombstone Guards P.E.K.K.A Knight Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Guards P.E.K.K.A Knight Musketeer The Log
P.E.K.K.A Knight Tombstone Mini P.E.K.K.A Musketeer Guards
Musketeer Goblin Demolisher
Mini P.E.K.K.A Guards P.E.K.K.A Knight Tombstone Musketeer
Mini P.E.K.K.A P.E.K.K.A Knight
P.E.K.K.A Knight Tombstone Mini P.E.K.K.A The Log
P.E.K.K.A Tombstone Musketeer Guards
P.E.K.K.A Knight Tombstone Mini P.E.K.K.A Musketeer Guards
P.E.K.K.A Guards The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tombstone Guards
Musketeer Goblin Demolisher
Tombstone Guards Knight Mini P.E.K.K.A Musketeer P.E.K.K.A The Log
Mini P.E.K.K.A Musketeer P.E.K.K.A The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Guards The Log
Musketeer The Log
The Log
Knight Musketeer Guards The Log
Goblin Demolisher The Log
Musketeer
Musketeer Goblin Demolisher The Log
The Log Goblin Demolisher
The Log
Mini P.E.K.K.A Musketeer Guards
Knight Musketeer The Log
Musketeer
Knight Musketeer The Log
Musketeer
Musketeer The Log
Musketeer Goblin Demolisher The Log
Musketeer Goblin Demolisher The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Goblin Demolisher The Log
Goblin Demolisher The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Goblin Demolisher The Log
The Log Musketeer
Musketeer The Log
Musketeer The Log
Musketeer
Musketeer Guards
Mini P.E.K.K.A
Musketeer The Log
P.E.K.K.A
The Log
Tombstone Musketeer Guards
Musketeer
The Log
Knight Mini P.E.K.K.A Musketeer
The Log Musketeer
Musketeer P.E.K.K.A
Musketeer Guards The Log
Musketeer
Musketeer The Log
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: