My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Musketeer Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Tombstone Musketeer Baby Dragon Miner
Zap
Tombstone
Barbarian Barrel
Knight Tombstone Musketeer Valkyrie
The Log
Tombstone Musketeer
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Knight Musketeer Valkyrie Baby Dragon P.E.K.K.A Miner
Fireball
Tombstone Musketeer Baby Dragon
Poison
Tombstone Musketeer
Lightning
Knight Tombstone Musketeer Valkyrie Baby Dragon
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Valkyrie Baby Dragon P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tombstone Miner Musketeer Valkyrie Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Tombstone Miner

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Baby Dragon The Log Miner
Tombstone
Musketeer
Knight Valkyrie Baby Dragon P.E.K.K.A The Log Miner
Valkyrie
Musketeer Baby Dragon P.E.K.K.A
Baby Dragon
Knight Musketeer Valkyrie P.E.K.K.A Miner
P.E.K.K.A
Musketeer Valkyrie Baby Dragon The Log
The Log
Knight Musketeer P.E.K.K.A Miner
Miner
Knight Musketeer Baby Dragon The Log

Defense Synergies 5 12

Knight
Musketeer Baby Dragon The Log
Tombstone
Musketeer Baby Dragon
Musketeer
Knight Tombstone Valkyrie The Log Baby Dragon P.E.K.K.A Miner
Valkyrie
Musketeer Baby Dragon P.E.K.K.A The Log
Baby Dragon
Knight Tombstone Musketeer Valkyrie P.E.K.K.A The Log
P.E.K.K.A
The Log Musketeer Valkyrie Baby Dragon
The Log
Musketeer P.E.K.K.A Knight Valkyrie Baby Dragon Miner
Miner
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Musketeer Valkyrie Baby Dragon The Log
P.E.K.K.A Knight Tombstone Musketeer Valkyrie The Log
P.E.K.K.A Knight Tombstone Musketeer Valkyrie
P.E.K.K.A Knight Tombstone Musketeer Valkyrie
Tombstone Valkyrie P.E.K.K.A The Log
The Log Musketeer Valkyrie Baby Dragon
Musketeer Tombstone Baby Dragon
Musketeer Valkyrie Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Tombstone Musketeer
Knight Musketeer Valkyrie Miner
Valkyrie Knight Tombstone Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Tombstone P.E.K.K.A Knight Musketeer Valkyrie The Log
Valkyrie Tombstone Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Knight Tombstone
P.E.K.K.A The Log
Knight Tombstone Musketeer Valkyrie P.E.K.K.A
Tombstone Valkyrie Knight Musketeer Baby Dragon The Log
Valkyrie Baby Dragon The Log Knight Tombstone Musketeer
P.E.K.K.A Musketeer
Valkyrie Knight Musketeer Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tombstone P.E.K.K.A
Knight Musketeer Valkyrie Baby Dragon The Log Miner
Tombstone P.E.K.K.A Knight Musketeer Valkyrie The Log
Valkyrie P.E.K.K.A Knight Musketeer The Log
P.E.K.K.A Knight Tombstone Musketeer Valkyrie
Musketeer Baby Dragon
P.E.K.K.A Knight Tombstone Musketeer Valkyrie
P.E.K.K.A Knight Valkyrie
P.E.K.K.A Knight Tombstone Valkyrie Baby Dragon The Log
P.E.K.K.A Tombstone Musketeer
P.E.K.K.A Knight Tombstone Musketeer Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Knight Tombstone Valkyrie
Musketeer Valkyrie Baby Dragon
Tombstone Knight Musketeer Valkyrie Baby Dragon P.E.K.K.A The Log
Valkyrie Musketeer Baby Dragon P.E.K.K.A The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie Baby Dragon The Log
Musketeer Baby Dragon The Log Miner
Baby Dragon The Log Miner
Knight Musketeer Valkyrie The Log
Valkyrie Baby Dragon The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
The Log Baby Dragon
The Log Miner
Musketeer
Miner Knight Musketeer Valkyrie The Log
Musketeer Baby Dragon
Knight Musketeer Baby Dragon The Log Miner
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Baby Dragon The Log
Valkyrie Baby Dragon The Log Miner
Musketeer Baby Dragon The Log
Musketeer The Log
Musketeer Baby Dragon The Log
The Log Valkyrie Baby Dragon
The Log Miner Musketeer Baby Dragon
Musketeer Baby Dragon The Log Miner
Miner Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Musketeer
Musketeer The Log Miner
P.E.K.K.A
The Log
Tombstone Musketeer
Musketeer Baby Dragon
The Log
Miner Knight Musketeer Valkyrie Baby Dragon
The Log Musketeer Baby Dragon
Musketeer P.E.K.K.A
Musketeer Baby Dragon The Log
Musketeer
Musketeer Baby Dragon The Log Miner
P.E.K.K.A

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