My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton
Giant Snowball
Tombstone Goblin Barrel Witch
Zap
Tombstone Goblin Barrel Witch
Barbarian Barrel
Electro Spirit Knight Tombstone Wizard Goblin Barrel Witch Giant Skeleton
The Log
Electro Spirit Tombstone Goblin Barrel Witch Giant Skeleton
Earthquake
Tombstone Goblin Barrel Witch
Arrows
Electro Spirit Tombstone Goblin Barrel Witch
Royal Delivery
Electro Spirit Knight Wizard Goblin Barrel Witch Giant Skeleton
Fireball
Tombstone Wizard Goblin Barrel Witch
Poison
Tombstone Wizard Witch
Lightning
Knight Tombstone Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Tombstone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Tombstone Goblin Barrel Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton
Knight
Goblin Barrel Wizard Witch The Log
Tombstone
Wizard
Knight Giant Skeleton
Goblin Barrel
Knight Giant Skeleton
Witch
Knight Giant Skeleton
Giant Skeleton
Electro Spirit Wizard Goblin Barrel Witch The Log
The Log
Knight Giant Skeleton

Defense Synergies 0 10

Electro Spirit
The Log
Knight
Wizard Witch The Log
Tombstone
Wizard
Wizard
Knight Tombstone Giant Skeleton The Log
Goblin Barrel
Witch
Knight Giant Skeleton The Log
Giant Skeleton
Wizard Witch The Log
The Log
Electro Spirit Knight Wizard Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tombstone Wizard The Log
Knight Tombstone Witch The Log
Witch Knight Tombstone Giant Skeleton
Witch Knight Tombstone
Tombstone Giant Skeleton The Log
The Log Electro Spirit
Electro Spirit Tombstone Wizard Witch
Electro Spirit Giant Skeleton The Log
Witch Tombstone
Knight Giant Skeleton
Witch Electro Spirit Knight Tombstone Wizard Giant Skeleton The Log
Wizard Witch
Tombstone Knight Wizard Witch Giant Skeleton The Log
Wizard Electro Spirit Tombstone Witch The Log
Knight Tombstone
The Log
Wizard Knight Tombstone Witch
Tombstone Electro Spirit Knight Wizard Witch The Log
Wizard Witch The Log Electro Spirit Knight Tombstone Giant Skeleton
Wizard Electro Spirit Knight Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Witch Giant Skeleton
Knight Wizard The Log
Tombstone Giant Skeleton Knight Witch The Log
Giant Skeleton Knight The Log
Giant Skeleton Knight Tombstone Witch
Wizard Electro Spirit Witch
Knight Tombstone Witch Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Electro Spirit Knight Tombstone Witch The Log
Witch Tombstone
Knight Tombstone Witch Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Knight Tombstone Wizard Witch
Wizard Witch
Tombstone Witch Electro Spirit Knight Giant Skeleton The Log
Electro Spirit Wizard Witch Giant Skeleton The Log
Electro Spirit Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Giant Skeleton The Log
The Log
Giant Skeleton The Log
Knight Giant Skeleton The Log
Wizard The Log
Wizard Electro Spirit Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Knight Wizard The Log
Wizard
Knight The Log
The Log
Wizard Witch The Log
Wizard The Log
Wizard The Log
Wizard Witch The Log
Giant Skeleton The Log
Wizard
The Log
The Log
The Log Electro Spirit Wizard Witch
Witch
The Log Wizard Witch
Wizard Witch The Log
The Log
Wizard Witch
Electro Spirit Wizard Witch
Wizard The Log
Electro Spirit
Giant Skeleton
Wizard The Log
Electro Spirit Tombstone Witch
Wizard Witch
The Log
Knight Wizard
The Log Wizard
Giant Skeleton
Electro Spirit Witch Giant Skeleton The Log
Witch
Witch Giant Skeleton The Log
Wizard

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