My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Goblin Demolisher Prince Goblin Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Barrel Prince
Giant Snowball
Goblin Barrel Little Prince
Zap
Goblin Barrel Prince Goblin Giant Little Prince
Barbarian Barrel
Knight Goblin Cage Goblin Barrel Little Prince
The Log
Goblin Cage Goblin Demolisher Goblin Barrel Prince Little Prince
Earthquake
Goblin Cage Goblin Barrel
Arrows
Goblin Barrel Little Prince
Royal Delivery
Knight Goblin Cage Goblin Demolisher Goblin Barrel Prince Little Prince
Fireball
Goblin Cage Goblin Barrel Little Prince
Poison
Goblin Cage Little Prince
Lightning
Knight Goblin Cage Prince Little Prince
Rocket
Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Demolisher Tornado Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Tornado Little Prince Goblin Cage Goblin Demolisher Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Barrel Tornado Little Prince

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Prince Little Prince
Goblin Cage
Goblin Barrel
Goblin Demolisher
Goblin Barrel
Knight Prince Goblin Cage Goblin Giant
Tornado
Goblin Giant
Prince
Goblin Barrel Knight Little Prince
Goblin Giant
Goblin Barrel Tornado Little Prince
Little Prince
Knight Prince Goblin Giant

Defense Synergies 1 7

Knight
Little Prince Goblin Cage Tornado
Goblin Cage
Knight Tornado Prince
Goblin Demolisher
Goblin Barrel
Tornado
Knight Goblin Cage Prince Goblin Giant Little Prince
Prince
Goblin Cage Tornado
Goblin Giant
Tornado
Little Prince
Knight Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Cage Goblin Giant
Knight Goblin Cage Prince
Goblin Cage Tornado Prince Knight
Goblin Cage Prince Knight
Goblin Cage Tornado Prince
Tornado
Tornado Goblin Cage Little Prince
Goblin Cage Goblin Giant
Goblin Cage Tornado Prince
Knight Tornado Prince Little Prince
Knight Tornado Goblin Giant
Tornado
Goblin Cage Prince Knight
Goblin Cage Tornado Prince
Knight Goblin Cage Prince
Tornado Goblin Cage Prince
Knight Goblin Cage Tornado Prince
Goblin Cage Knight Tornado Prince Little Prince
Goblin Cage Tornado Knight Little Prince
Goblin Cage Tornado Prince
Knight Prince Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Cage Prince
Knight Prince
Knight Goblin Cage Prince Goblin Giant
Prince Knight Goblin Cage Tornado Goblin Giant
Knight Goblin Cage Prince Goblin Giant
Tornado Goblin Giant
Prince Knight Goblin Cage Goblin Giant
Knight Goblin Cage Prince Goblin Giant
Goblin Cage Knight Tornado Prince
Goblin Cage Goblin Giant
Knight Goblin Cage Prince
Goblin Cage Tornado Prince Goblin Giant
Prince Knight Goblin Cage Goblin Giant
Goblin Cage
Knight Goblin Cage Tornado Prince Goblin Giant Little Prince
Goblin Cage
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Tornado
Goblin Giant
Knight Prince
Tornado Goblin Giant
Tornado
Tornado
Tornado
Tornado Prince
Knight Tornado Prince
Tornado
Knight
Prince
Tornado
Prince
Tornado Little Prince
Prince
Tornado
Tornado Prince
Tornado Little Prince
Tornado
Tornado Prince
Tornado
Tornado Little Prince
Prince
Prince
Tornado
Knight Prince
Tornado
Prince
Tornado
Tornado
Tornado Prince Goblin Giant Little Prince

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