My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Electro Wizard Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Baby Dragon Little Prince
Zap
Goblin Barrel Little Prince
Barbarian Barrel
Knight Valkyrie Goblin Barrel Electro Wizard Little Prince
The Log
Goblin Barrel Little Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Little Prince
Royal Delivery
Knight Valkyrie Goblin Barrel Baby Dragon Electro Wizard Little Prince
Fireball
Goblin Barrel Baby Dragon Electro Wizard Little Prince
Poison
Electro Wizard Little Prince
Lightning
Knight Valkyrie Baby Dragon Electro Wizard Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Little Prince Valkyrie Baby Dragon Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Little Prince

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Baby Dragon The Log Electro Wizard Little Prince
Valkyrie
Goblin Barrel Baby Dragon Electro Wizard Little Prince
Goblin Barrel
Knight Valkyrie Baby Dragon Mega Knight
Baby Dragon
Knight Valkyrie Goblin Barrel Electro Wizard Mega Knight
The Log
Knight Mega Knight Little Prince
Electro Wizard
Knight Valkyrie Baby Dragon Mega Knight
Mega Knight
Goblin Barrel Baby Dragon The Log Electro Wizard
Little Prince
Knight Valkyrie The Log

Defense Synergies 2 14

Knight
Electro Wizard Little Prince Baby Dragon The Log
Valkyrie
Baby Dragon The Log Electro Wizard Little Prince
Goblin Barrel
Baby Dragon
Knight Valkyrie The Log Mega Knight Little Prince
The Log
Knight Valkyrie Baby Dragon Electro Wizard Mega Knight Little Prince
Electro Wizard
Knight Valkyrie The Log Mega Knight Little Prince
Mega Knight
Baby Dragon The Log Electro Wizard
Little Prince
Knight Valkyrie Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon The Log Electro Wizard
Knight Valkyrie The Log Electro Wizard Mega Knight
Mega Knight Knight Valkyrie Electro Wizard
Knight Valkyrie Electro Wizard Mega Knight
Valkyrie The Log Mega Knight
The Log Valkyrie Baby Dragon Electro Wizard Mega Knight
Electro Wizard Baby Dragon Little Prince
Valkyrie Baby Dragon The Log Electro Wizard Mega Knight
Knight Valkyrie Electro Wizard Mega Knight Little Prince
Valkyrie Electro Wizard Knight Baby Dragon The Log Mega Knight
Baby Dragon Electro Wizard
Mega Knight Knight Valkyrie The Log Electro Wizard
Valkyrie Mega Knight Baby Dragon The Log Electro Wizard
Knight Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Knight Baby Dragon The Log Electro Wizard Little Prince
Valkyrie Baby Dragon The Log Knight Electro Wizard Mega Knight Little Prince
Electro Wizard
Valkyrie Mega Knight Knight Baby Dragon The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Electro Wizard
Electro Wizard Knight Valkyrie Baby Dragon The Log Mega Knight
Mega Knight Knight Valkyrie The Log Electro Wizard
Valkyrie Mega Knight Knight The Log Electro Wizard
Knight Valkyrie Mega Knight
Baby Dragon Electro Wizard
Knight Valkyrie Electro Wizard
Mega Knight Knight Valkyrie
Electro Wizard Mega Knight Knight Valkyrie Baby Dragon The Log
Mega Knight Knight Valkyrie
Mega Knight Valkyrie The Log Electro Wizard
Mega Knight Knight Valkyrie
Valkyrie Baby Dragon Mega Knight
Electro Wizard Knight Valkyrie Baby Dragon The Log Little Prince
Valkyrie Mega Knight Baby Dragon The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Knight Valkyrie The Log
Valkyrie Baby Dragon The Log Mega Knight
Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log
Electro Wizard
Knight Valkyrie The Log Electro Wizard
Baby Dragon
Knight Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log Mega Knight
Baby Dragon The Log Electro Wizard Mega Knight
Valkyrie Baby Dragon The Log Mega Knight Little Prince
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Valkyrie Baby Dragon Mega Knight Little Prince
The Log Baby Dragon Electro Wizard
Baby Dragon The Log Mega Knight
Baby Dragon The Log
Baby Dragon Electro Wizard Little Prince
Electro Wizard
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard
Baby Dragon Electro Wizard
The Log
Knight Valkyrie Baby Dragon Electro Wizard Mega Knight
The Log Baby Dragon
Mega Knight
Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard Mega Knight Little Prince
Mega Knight

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