My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Baby Dragon Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Knight Valkyrie Goblin Barrel Witch
The Log
Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Knight Valkyrie Goblin Barrel Baby Dragon Witch P.E.K.K.A
Fireball
Goblin Barrel Baby Dragon Witch
Poison
Witch
Lightning
Knight Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Valkyrie Baby Dragon Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Goblin Barrel Valkyrie

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Baby Dragon Witch The Log
Valkyrie
Goblin Barrel Baby Dragon Witch P.E.K.K.A
Goblin Barrel
Knight Valkyrie Baby Dragon P.E.K.K.A
Baby Dragon
Knight Valkyrie Goblin Barrel Witch Lightning P.E.K.K.A
Witch
Knight Valkyrie Baby Dragon P.E.K.K.A
Lightning
Baby Dragon
P.E.K.K.A
Valkyrie Goblin Barrel Baby Dragon Witch The Log
The Log
Knight P.E.K.K.A

Defense Synergies 1 12

Knight
Baby Dragon Witch The Log
Valkyrie
Baby Dragon Witch P.E.K.K.A The Log
Goblin Barrel
Baby Dragon
Knight Valkyrie Witch P.E.K.K.A The Log
Witch
Knight Valkyrie Baby Dragon The Log
Lightning
The Log
P.E.K.K.A
The Log Valkyrie Baby Dragon
The Log
P.E.K.K.A Knight Valkyrie Baby Dragon Witch Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Valkyrie Baby Dragon The Log
P.E.K.K.A Knight Valkyrie Witch The Log
Witch P.E.K.K.A Knight Valkyrie Lightning
Witch P.E.K.K.A Knight Valkyrie
Lightning Valkyrie P.E.K.K.A The Log
The Log Valkyrie Baby Dragon
Lightning Baby Dragon Witch
Lightning Valkyrie Baby Dragon P.E.K.K.A The Log
Witch P.E.K.K.A
Knight Valkyrie
Valkyrie Witch Knight Baby Dragon The Log
Baby Dragon Witch
P.E.K.K.A Knight Valkyrie Witch Lightning The Log
Valkyrie Baby Dragon Witch P.E.K.K.A The Log
P.E.K.K.A Knight
Lightning P.E.K.K.A The Log
Knight Valkyrie Witch P.E.K.K.A
Valkyrie Knight Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Knight
P.E.K.K.A
Valkyrie Knight Baby Dragon Witch P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch P.E.K.K.A
Knight Valkyrie Baby Dragon Lightning The Log
P.E.K.K.A Knight Valkyrie Witch Lightning The Log
Valkyrie Lightning P.E.K.K.A Knight The Log
P.E.K.K.A Knight Valkyrie Witch
Baby Dragon Witch
P.E.K.K.A Knight Valkyrie Witch Lightning
P.E.K.K.A Knight Valkyrie
Lightning P.E.K.K.A Knight Valkyrie Baby Dragon Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Knight Valkyrie Witch
Lightning P.E.K.K.A Valkyrie The Log
Lightning P.E.K.K.A Knight Valkyrie Witch
Valkyrie Baby Dragon Witch
Witch Knight Valkyrie Baby Dragon Lightning P.E.K.K.A The Log
Valkyrie Baby Dragon Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Valkyrie Baby Dragon The Log
Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Knight Valkyrie The Log
Valkyrie Baby Dragon The Log
Baby Dragon Witch
Baby Dragon Witch The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning
Lightning Knight Valkyrie The Log
Lightning Baby Dragon
Lightning Knight Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon Witch The Log
Lightning Baby Dragon The Log
Lightning
Lightning
Lightning Baby Dragon The Log
Lightning Valkyrie Baby Dragon Witch The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Valkyrie Baby Dragon Witch
Witch
The Log Baby Dragon Witch Lightning
Lightning Baby Dragon Witch The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon Witch
Lightning Witch
Lightning
Lightning The Log
Lightning
P.E.K.K.A
Lightning The Log
Lightning Witch
Lightning Baby Dragon Witch
The Log
Lightning Knight Valkyrie Baby Dragon
The Log Baby Dragon Lightning
Lightning
P.E.K.K.A
Baby Dragon Witch Lightning The Log
Witch Lightning
Lightning Baby Dragon Witch The Log
P.E.K.K.A
Lightning

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