My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Balloon Lumberjack
Zap
Guards Balloon
Barbarian Barrel
Knight Valkyrie Guards Executioner Lumberjack
The Log
Guards Lumberjack
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Valkyrie Guards Balloon Executioner Lumberjack
Fireball
Balloon Executioner Lumberjack
Poison
Guards Balloon Executioner
Lightning
Knight Valkyrie Balloon Executioner Lumberjack
Rocket
Valkyrie Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Fireball Valkyrie Freeze Lumberjack Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Guards Fireball Valkyrie

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Executioner Fireball Lumberjack
Fireball
Knight Freeze
Valkyrie
Balloon Lumberjack Executioner
Guards
Lumberjack
Freeze
Balloon Fireball
Balloon
Knight Valkyrie Freeze Lumberjack Executioner
Executioner
Knight Valkyrie Balloon
Lumberjack
Valkyrie Balloon Knight Guards

Defense Synergies 1 12

Knight
Executioner Fireball Lumberjack
Fireball
Knight Valkyrie Freeze Lumberjack
Valkyrie
Fireball Freeze Executioner Lumberjack
Guards
Executioner Lumberjack
Freeze
Fireball Valkyrie Lumberjack
Balloon
Executioner
Knight Valkyrie Guards Lumberjack
Lumberjack
Knight Fireball Valkyrie Guards Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Executioner
Lumberjack Knight Valkyrie Executioner
Lumberjack Knight Valkyrie Freeze Executioner
Lumberjack Knight Valkyrie Guards
Fireball Valkyrie Lumberjack
Fireball Freeze Valkyrie Guards Executioner Lumberjack
Fireball Freeze Executioner
Fireball Valkyrie
Lumberjack
Knight Guards Valkyrie Lumberjack
Valkyrie Guards Executioner Knight Fireball Freeze Lumberjack
Executioner Fireball
Lumberjack Knight Fireball Valkyrie Guards Freeze
Fireball Valkyrie Executioner Guards Freeze Lumberjack
Knight Lumberjack
Fireball Freeze Lumberjack
Knight Fireball Valkyrie Executioner Lumberjack
Fireball Knight Valkyrie Guards Executioner Lumberjack
Valkyrie Freeze Executioner Knight Fireball Guards Lumberjack
Lumberjack
Valkyrie Knight Fireball Guards Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Lumberjack Fireball
Fireball Knight Valkyrie Executioner Lumberjack
Guards Lumberjack Knight Valkyrie
Valkyrie Guards Lumberjack Knight Fireball
Knight Valkyrie Guards Executioner Lumberjack
Fireball Executioner Freeze
Guards Knight Fireball Valkyrie Lumberjack
Knight Valkyrie Lumberjack
Freeze Knight Fireball Valkyrie
Guards
Knight Valkyrie Guards Lumberjack
Fireball Valkyrie Guards
Knight Fireball Valkyrie Guards Executioner Lumberjack
Fireball Valkyrie Executioner
Guards Knight Fireball Valkyrie Freeze Executioner Lumberjack
Valkyrie Executioner Fireball Freeze
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Guards Freeze
Fireball Executioner
Fireball
Knight Fireball Valkyrie Guards Freeze
Fireball Executioner Valkyrie
Fireball Executioner Freeze
Executioner
Fireball Freeze Executioner
Fireball
Fireball Guards Lumberjack
Knight Fireball Valkyrie
Fireball Executioner
Knight Fireball Executioner
Fireball Freeze
Fireball
Fireball Executioner
Fireball Executioner
Fireball Freeze
Fireball Executioner
Fireball Valkyrie
Fireball
Fireball
Fireball
Freeze Fireball Valkyrie Executioner
Fireball Executioner
Fireball
Fireball
Fireball Executioner
Fireball Guards Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Fireball Guards Freeze
Fireball Executioner
Freeze
Fireball
Fireball Knight Valkyrie Executioner Lumberjack
Fireball Executioner
Fireball
Executioner
Fireball Guards Freeze
Fireball Executioner
Fireball Freeze Executioner
Fireball

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