My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Baby Dragon Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Baby Dragon Balloon Inferno Dragon
Zap
Balloon Inferno Dragon
Barbarian Barrel
Knight Valkyrie Wizard
The Log
Earthquake
Arrows
Royal Delivery
Knight Valkyrie Wizard Baby Dragon Balloon Inferno Dragon
Fireball
Wizard Baby Dragon Balloon Inferno Dragon
Poison
Wizard Balloon
Lightning
Knight Valkyrie Wizard Baby Dragon Balloon Inferno Dragon
Rocket
Valkyrie Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Fireball Valkyrie Baby Dragon Freeze Inferno Dragon Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Fireball Valkyrie Baby Dragon

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Balloon Fireball Wizard
Fireball
Knight Baby Dragon Freeze
Valkyrie
Balloon Wizard Baby Dragon
Wizard
Knight Valkyrie Balloon
Baby Dragon
Knight Fireball Valkyrie Balloon Inferno Dragon
Freeze
Balloon Fireball
Balloon
Knight Valkyrie Freeze Wizard Baby Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 0 10

Knight
Fireball Wizard Baby Dragon
Fireball
Knight Valkyrie Freeze
Valkyrie
Fireball Wizard Baby Dragon Freeze
Wizard
Knight Valkyrie Freeze
Baby Dragon
Knight Valkyrie Inferno Dragon
Freeze
Fireball Valkyrie Wizard
Balloon
Inferno Dragon
Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Wizard Baby Dragon
Inferno Dragon Knight Valkyrie
Knight Valkyrie Freeze Inferno Dragon
Inferno Dragon Knight Valkyrie
Fireball Valkyrie
Fireball Freeze Valkyrie Baby Dragon
Inferno Dragon Fireball Wizard Baby Dragon Freeze
Fireball Valkyrie Baby Dragon
Inferno Dragon
Knight Valkyrie
Valkyrie Knight Fireball Wizard Baby Dragon Freeze
Inferno Dragon Fireball Wizard Baby Dragon
Knight Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Baby Dragon Freeze
Inferno Dragon Knight
Fireball Freeze Inferno Dragon
Wizard Knight Fireball Valkyrie
Fireball Knight Valkyrie Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Freeze Knight Fireball Inferno Dragon
Inferno Dragon
Valkyrie Wizard Knight Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball
Fireball Knight Valkyrie Wizard Baby Dragon Inferno Dragon
Knight Valkyrie
Valkyrie Knight Fireball
Knight Valkyrie Inferno Dragon
Fireball Wizard Baby Dragon Freeze
Knight Fireball Valkyrie
Knight Valkyrie Inferno Dragon
Freeze Knight Fireball Valkyrie Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Valkyrie
Fireball Valkyrie
Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Baby Dragon
Knight Fireball Valkyrie Baby Dragon Freeze Inferno Dragon
Valkyrie Fireball Wizard Baby Dragon Freeze Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon
Knight Fireball Valkyrie Freeze
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Baby Dragon Freeze
Wizard Baby Dragon
Fireball Wizard Baby Dragon Freeze
Fireball Wizard
Fireball
Knight Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Knight Fireball Baby Dragon
Fireball Baby Dragon Freeze
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Freeze
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Fireball Baby Dragon
Freeze Fireball Valkyrie Wizard Baby Dragon
Inferno Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Fireball Freeze
Fireball Wizard Baby Dragon
Freeze
Fireball
Fireball Knight Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Fireball Baby Dragon Freeze
Fireball
Fireball Baby Dragon Freeze

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