My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Skeleton Army
Giant Snowball
Furnace Guards Skeleton Army Baby Dragon
Zap
Furnace Guards Skeleton Army
Barbarian Barrel
Knight Valkyrie Furnace Wizard Guards Skeleton Army
The Log
Furnace Guards Skeleton Army
Earthquake
Furnace Guards Skeleton Army
Arrows
Furnace Guards Skeleton Army
Royal Delivery
Knight Valkyrie Wizard Guards Skeleton Army Baby Dragon
Fireball
Furnace Wizard Skeleton Army Baby Dragon
Poison
Furnace Wizard Guards Skeleton Army
Lightning
Knight Valkyrie Furnace Wizard Baby Dragon
Rocket
Valkyrie Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard Baby Dragon Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards Skeleton Army Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Skeleton Army Valkyrie Furnace Baby Dragon Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Guards Skeleton Army Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Furnace Wizard Poison
Valkyrie
Furnace Wizard Baby Dragon
Furnace
Knight Valkyrie Baby Dragon
Wizard
Knight Valkyrie
Guards
Skeleton Army
Baby Dragon
Knight Valkyrie Furnace Poison
Poison
Knight Baby Dragon

Defense Synergies 0 16

Knight
Furnace Wizard Skeleton Army Baby Dragon Poison
Valkyrie
Furnace Wizard Baby Dragon
Furnace
Knight Valkyrie Guards Skeleton Army Baby Dragon
Wizard
Knight Valkyrie Guards Skeleton Army
Guards
Furnace Wizard Skeleton Army Baby Dragon Poison
Skeleton Army
Knight Furnace Wizard Guards
Baby Dragon
Knight Valkyrie Furnace Guards
Poison
Knight Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard Baby Dragon
Skeleton Army Knight Valkyrie Furnace
Furnace Skeleton Army Knight Valkyrie
Skeleton Army Knight Valkyrie Furnace Guards
Valkyrie Skeleton Army Poison
Skeleton Army Valkyrie Furnace Guards Baby Dragon
Furnace Wizard Baby Dragon Poison
Valkyrie Baby Dragon Poison
Furnace Skeleton Army
Knight Guards Skeleton Army Valkyrie
Valkyrie Guards Skeleton Army Poison Knight Furnace Wizard Baby Dragon
Furnace Wizard Baby Dragon Poison
Furnace Skeleton Army Knight Valkyrie Wizard Guards
Valkyrie Wizard Skeleton Army Furnace Guards Baby Dragon Poison
Skeleton Army Knight Furnace
Skeleton Army Furnace
Wizard Knight Valkyrie Furnace Skeleton Army Poison
Knight Valkyrie Furnace Wizard Guards Skeleton Army Baby Dragon
Valkyrie Furnace Wizard Baby Dragon Poison Knight Guards
Valkyrie Wizard Skeleton Army Knight Furnace Guards Baby Dragon Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Skeleton Army Furnace
Poison Knight Valkyrie Wizard Baby Dragon
Guards Skeleton Army Knight Valkyrie Furnace
Valkyrie Guards Skeleton Army Knight
Knight Valkyrie Guards Skeleton Army
Furnace Wizard Poison Baby Dragon
Guards Skeleton Army Knight Valkyrie Furnace
Knight Valkyrie Skeleton Army
Knight Valkyrie Skeleton Army Baby Dragon Poison
Guards Skeleton Army
Knight Valkyrie Guards
Skeleton Army Valkyrie Guards Poison
Skeleton Army Knight Valkyrie Wizard Guards
Wizard Valkyrie Furnace Skeleton Army Baby Dragon
Guards Skeleton Army Knight Valkyrie Furnace Baby Dragon Poison
Valkyrie Poison Wizard Baby Dragon
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie Guards Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Knight Valkyrie Guards Poison
Wizard Poison Valkyrie Furnace Baby Dragon
Wizard Poison Furnace Baby Dragon
Furnace Wizard Baby Dragon Poison
Poison Wizard Baby Dragon
Poison Wizard
Guards Poison
Poison Knight Valkyrie Wizard
Poison Wizard Baby Dragon
Poison Knight Baby Dragon
Baby Dragon Poison
Furnace Baby Dragon Poison
Furnace Wizard Baby Dragon Poison
Furnace Wizard Baby Dragon Poison
Poison
Wizard Baby Dragon Poison
Valkyrie Wizard Baby Dragon Poison
Baby Dragon Poison
Wizard Poison
Baby Dragon Poison
Poison Valkyrie Furnace Wizard Baby Dragon
Poison Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison Baby Dragon
Poison Furnace Wizard Baby Dragon
Wizard Guards Poison
Poison Wizard
Poison
Wizard Poison
Guards Skeleton Army
Poison Wizard Baby Dragon
Poison Knight Valkyrie Wizard Baby Dragon
Wizard Baby Dragon Poison
Poison
Guards Baby Dragon Poison
Poison
Poison Baby Dragon
Wizard

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