My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Knight Firecracker Valkyrie Skeleton Army Witch
The Log
Firecracker Hog Rider Skeleton Army Witch
Earthquake
Firecracker Hog Rider Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Knight Firecracker Valkyrie Hog Rider Skeleton Army Baby Dragon Witch
Fireball
Firecracker Hog Rider Skeleton Army Baby Dragon Witch
Poison
Firecracker Skeleton Army Witch
Lightning
Knight Valkyrie Baby Dragon Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Skeleton Army Valkyrie Hog Rider Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Skeleton Army

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Baby Dragon Witch The Log
Firecracker
Knight Hog Rider Valkyrie Baby Dragon
Valkyrie
Hog Rider Firecracker Baby Dragon Witch
Hog Rider
Knight Firecracker Valkyrie The Log Baby Dragon Witch
Skeleton Army
Baby Dragon
Knight Firecracker Valkyrie Hog Rider Witch
Witch
Knight Valkyrie Hog Rider Baby Dragon
The Log
Hog Rider Knight

Defense Synergies 3 13

Knight
Firecracker Skeleton Army Baby Dragon Witch The Log
Firecracker
Knight Valkyrie The Log Skeleton Army Baby Dragon
Valkyrie
Firecracker Baby Dragon Witch The Log
Hog Rider
Skeleton Army
Knight Firecracker The Log
Baby Dragon
Knight Firecracker Valkyrie Witch The Log
Witch
Knight Valkyrie Baby Dragon The Log
The Log
Firecracker Knight Valkyrie Skeleton Army Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Baby Dragon The Log
Skeleton Army Knight Firecracker Valkyrie Witch The Log
Skeleton Army Witch Knight Valkyrie
Skeleton Army Witch Knight Firecracker Valkyrie
Firecracker Valkyrie Skeleton Army The Log
Skeleton Army The Log Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon Witch
Valkyrie Baby Dragon The Log
Witch Skeleton Army
Knight Skeleton Army Firecracker Valkyrie
Valkyrie Skeleton Army Witch Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch
Skeleton Army Knight Valkyrie Witch The Log
Valkyrie Skeleton Army Firecracker Baby Dragon Witch The Log
Skeleton Army Knight
Skeleton Army The Log
Knight Firecracker Valkyrie Skeleton Army Witch
Valkyrie Knight Firecracker Skeleton Army Baby Dragon Witch The Log
Valkyrie Baby Dragon Witch The Log Knight Firecracker
Valkyrie Skeleton Army Knight Firecracker Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Witch
Knight Firecracker Valkyrie Baby Dragon The Log
Skeleton Army Knight Valkyrie Witch The Log
Valkyrie Skeleton Army Knight The Log
Knight Valkyrie Skeleton Army Witch
Firecracker Baby Dragon Witch
Skeleton Army Knight Valkyrie Witch
Knight Valkyrie Skeleton Army
Knight Firecracker Valkyrie Skeleton Army Baby Dragon Witch The Log
Witch Skeleton Army
Knight Valkyrie Witch
Skeleton Army Valkyrie The Log
Skeleton Army Knight Valkyrie Witch
Firecracker Valkyrie Skeleton Army Baby Dragon Witch
Skeleton Army Witch Knight Firecracker Valkyrie Baby Dragon The Log
Valkyrie Firecracker Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
Knight Firecracker Valkyrie The Log
Firecracker Valkyrie Baby Dragon The Log
Firecracker Baby Dragon Witch
Firecracker Baby Dragon Witch The Log
The Log Firecracker Baby Dragon
The Log Firecracker
Firecracker Knight Valkyrie The Log
Firecracker Baby Dragon
Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Firecracker Valkyrie Baby Dragon Witch The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker The Log Valkyrie Baby Dragon Witch
Witch
Firecracker The Log Baby Dragon Witch
Baby Dragon Witch The Log
Firecracker Baby Dragon The Log
Firecracker Baby Dragon Witch
Firecracker Witch
The Log
Firecracker
Firecracker The Log
Skeleton Army Witch
Firecracker Baby Dragon Witch
The Log
Knight Firecracker Valkyrie Baby Dragon
The Log Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Witch The Log
Firecracker Witch
Firecracker Baby Dragon Witch The Log
Firecracker

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