My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Hunter Witch Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch Lumberjack
Zap
Witch
Barbarian Barrel
Knight Valkyrie Hunter Witch Lumberjack
The Log
Hunter Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Hunter Witch Lumberjack
Fireball
Hunter Witch Lumberjack
Poison
Hunter Witch
Lightning
Knight Valkyrie Hunter Witch Lumberjack Monk
Rocket
Valkyrie Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Void Valkyrie Hunter Lumberjack Witch Monk Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Void Valkyrie Hunter

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hunter Witch Lumberjack
Valkyrie
Lumberjack Hunter Witch
Void
Hunter
Knight Valkyrie Lumberjack
Witch
Knight Valkyrie Lumberjack
Lightning
Lumberjack
Valkyrie Knight Hunter Witch
Monk

Defense Synergies 1 7

Knight
Hunter Witch Lumberjack
Valkyrie
Hunter Witch Lumberjack
Void
Hunter
Knight Valkyrie Lumberjack
Witch
Knight Valkyrie Lumberjack
Lightning
Lumberjack
Knight Valkyrie Hunter Witch
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Valkyrie Void
Hunter Lumberjack Knight Valkyrie Witch Monk
Hunter Witch Lumberjack Knight Valkyrie Void Lightning
Hunter Witch Lumberjack Knight Valkyrie Monk
Lightning Valkyrie Lumberjack Monk
Valkyrie Hunter Lumberjack
Hunter Lightning Void Witch
Lightning Valkyrie Void Monk
Hunter Witch Lumberjack
Knight Valkyrie Hunter Lumberjack
Valkyrie Witch Knight Hunter Lumberjack
Hunter Witch
Hunter Lumberjack Knight Valkyrie Witch Lightning
Valkyrie Hunter Witch Lumberjack
Knight Hunter Lumberjack
Monk Hunter Lightning Lumberjack
Knight Valkyrie Hunter Witch Lumberjack
Knight Valkyrie Hunter Witch Lumberjack
Valkyrie Hunter Witch Knight Lumberjack
Hunter Lumberjack
Valkyrie Knight Hunter Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Lumberjack Void Witch
Void Knight Valkyrie Hunter Lightning Lumberjack Monk
Lumberjack Knight Valkyrie Hunter Witch Lightning
Valkyrie Hunter Lightning Lumberjack Knight Monk
Knight Valkyrie Hunter Witch Lumberjack
Hunter Witch Monk
Knight Valkyrie Void Hunter Witch Lightning Lumberjack
Knight Valkyrie Hunter Lumberjack
Void Lightning Knight Valkyrie Witch Monk
Witch
Knight Valkyrie Hunter Witch Lumberjack
Lightning Monk Valkyrie Void
Lightning Knight Valkyrie Hunter Witch Lumberjack
Valkyrie Witch
Witch Knight Valkyrie Hunter Lightning Lumberjack Monk
Valkyrie Hunter Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Knight Valkyrie Monk
Void Monk
Lightning Void
Lightning Knight Valkyrie Void
Valkyrie
Hunter Witch Monk
Witch
Hunter Lightning
Void Monk Lightning
Lightning Void Lumberjack
Void Lightning Monk Knight Valkyrie
Void Lightning Monk
Lightning Knight Void Hunter
Lightning Void Monk
Lightning
Lightning Hunter Witch
Lightning
Lightning Monk
Lightning
Void Lightning Hunter Monk
Lightning Valkyrie Witch Monk
Lightning Void Monk
Lightning Void
Void Lightning Monk
Lightning Void Monk
Valkyrie Hunter Witch
Witch
Void Hunter Witch Lightning Monk
Void Lightning Witch Monk
Void Lightning
Lightning Hunter Witch
Lightning Void Witch
Lightning Void
Void Lightning Hunter
Void Lightning Monk
Lightning Monk
Lightning Void Witch
Lightning Hunter Witch Monk
Void Lightning Knight Valkyrie Hunter Lumberjack
Lightning
Void Lightning Monk
Witch Lightning
Void Witch Lightning
Void Lightning Witch Monk

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