My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Baby Dragon Ice Wizard Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Baby Dragon
Zap
Bandit
Barbarian Barrel
Knight Valkyrie Wizard Ice Wizard Bandit
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Knight Valkyrie Wizard Baby Dragon Ice Wizard Bandit
Fireball
Wizard Baby Dragon Ice Wizard Bandit
Poison
Wizard Ice Wizard
Lightning
Knight Valkyrie Wizard Baby Dragon Ice Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Ice Wizard Bandit Valkyrie Baby Dragon Golden Knight Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Ice Wizard Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Wizard The Log Ice Wizard
Valkyrie
Wizard Baby Dragon Bandit
Wizard
Knight Valkyrie Bandit
Baby Dragon
Knight Valkyrie Ice Wizard Bandit
The Log
Knight Bandit
Ice Wizard
Knight Baby Dragon Bandit
Bandit
Valkyrie Wizard Baby Dragon The Log Ice Wizard Golden Knight
Golden Knight
Bandit

Defense Synergies 2 19

Knight
Ice Wizard Wizard Baby Dragon The Log
Valkyrie
Wizard Baby Dragon The Log Ice Wizard Bandit
Wizard
Knight Valkyrie The Log Ice Wizard Bandit Golden Knight
Baby Dragon
Ice Wizard Knight Valkyrie The Log Bandit
The Log
Knight Valkyrie Wizard Baby Dragon Ice Wizard Bandit Golden Knight
Ice Wizard
Knight Baby Dragon Valkyrie Wizard The Log Bandit Golden Knight
Bandit
Valkyrie Wizard Baby Dragon The Log Ice Wizard
Golden Knight
Wizard The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard Baby Dragon The Log Golden Knight
Knight Valkyrie The Log Ice Wizard Bandit
Knight Valkyrie Ice Wizard Bandit
Knight Valkyrie Ice Wizard Bandit
Valkyrie The Log
The Log Valkyrie Baby Dragon Ice Wizard Bandit
Wizard Baby Dragon Ice Wizard
Valkyrie Baby Dragon The Log Bandit Golden Knight
Ice Wizard
Knight Valkyrie Ice Wizard Bandit
Valkyrie Ice Wizard Knight Wizard Baby Dragon The Log Bandit
Wizard Baby Dragon Ice Wizard
Knight Valkyrie Wizard The Log Ice Wizard Bandit
Valkyrie Wizard Baby Dragon The Log Golden Knight
Knight Bandit
The Log Bandit
Wizard Knight Valkyrie
Knight Valkyrie Wizard Baby Dragon The Log Ice Wizard Bandit Golden Knight
Valkyrie Wizard Baby Dragon The Log Knight Ice Wizard Bandit
Valkyrie Wizard Knight Baby Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Bandit
Bandit Knight Valkyrie Wizard Baby Dragon The Log
Bandit Knight Valkyrie The Log Golden Knight
Valkyrie Knight The Log Bandit
Knight Valkyrie Bandit
Wizard Baby Dragon Ice Wizard
Knight Valkyrie Ice Wizard Bandit
Knight Valkyrie
Knight Valkyrie Baby Dragon The Log Bandit
Knight Valkyrie Golden Knight
Valkyrie The Log
Knight Valkyrie Wizard Bandit Golden Knight
Wizard Valkyrie Baby Dragon
Knight Valkyrie Baby Dragon The Log Golden Knight
Valkyrie Wizard Baby Dragon The Log Ice Wizard Golden Knight
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Baby Dragon The Log Bandit Golden Knight
Baby Dragon The Log Ice Wizard Bandit Golden Knight
Baby Dragon The Log Bandit
Knight Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log
Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon Ice Wizard
The Log Wizard Bandit Golden Knight
Knight Valkyrie Wizard The Log Bandit Golden Knight
Wizard Baby Dragon
Knight Baby Dragon The Log Bandit Golden Knight
Baby Dragon Bandit
Baby Dragon The Log
Wizard Baby Dragon The Log Bandit Golden Knight
Wizard Baby Dragon The Log Bandit
Wizard Baby Dragon The Log Bandit
Valkyrie Wizard Baby Dragon The Log Golden Knight
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Ice Wizard
The Log Wizard Baby Dragon Ice Wizard Bandit Golden Knight
Wizard Baby Dragon The Log Bandit Golden Knight
Baby Dragon The Log Bandit Golden Knight
Wizard Baby Dragon Ice Wizard
Wizard
Wizard The Log Bandit
Wizard The Log
Bandit
Wizard Baby Dragon Ice Wizard
The Log
Knight Valkyrie Wizard Baby Dragon
The Log Wizard Baby Dragon
Baby Dragon The Log Golden Knight
Baby Dragon The Log Bandit Golden Knight
Wizard

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