My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards Ram Rider
Giant Snowball
Goblin Barrel Guards Ram Rider
Zap
Goblin Barrel Guards Ram Rider
Barbarian Barrel
Knight Valkyrie Wizard Goblin Barrel Guards
The Log
Goblin Barrel Guards Ram Rider
Earthquake
Goblin Barrel Guards
Arrows
Goblin Barrel Guards
Royal Delivery
Knight Valkyrie Wizard Goblin Barrel Guards Ram Rider
Fireball
Wizard Goblin Barrel Ram Rider
Poison
Wizard Guards
Lightning
Knight Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Guards Valkyrie Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Guards

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Wizard The Log Ram Rider
Valkyrie
Goblin Barrel Wizard Ram Rider
Wizard
Knight Valkyrie Ram Rider Mega Knight
Goblin Barrel
Knight Valkyrie Guards Ram Rider Mega Knight
Guards
Goblin Barrel The Log Ram Rider
The Log
Knight Guards Ram Rider Mega Knight
Ram Rider
Knight Valkyrie Wizard Goblin Barrel Guards The Log Mega Knight
Mega Knight
Wizard Goblin Barrel The Log Ram Rider

Defense Synergies 0 10

Knight
Wizard The Log
Valkyrie
Wizard The Log
Wizard
Knight Valkyrie Guards The Log Mega Knight
Goblin Barrel
Guards
Wizard The Log
The Log
Knight Valkyrie Wizard Guards Ram Rider Mega Knight
Ram Rider
The Log
Mega Knight
Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard The Log Ram Rider
Knight Valkyrie The Log Ram Rider Mega Knight
Ram Rider Mega Knight Knight Valkyrie
Knight Valkyrie Guards Ram Rider Mega Knight
Valkyrie The Log Mega Knight
The Log Valkyrie Guards Mega Knight
Ram Rider Wizard
Valkyrie The Log Ram Rider Mega Knight
Knight Guards Valkyrie Mega Knight
Valkyrie Guards Knight Wizard The Log Ram Rider Mega Knight
Wizard Ram Rider
Mega Knight Knight Valkyrie Wizard Guards The Log Ram Rider
Valkyrie Wizard Mega Knight Guards The Log
Knight Ram Rider Mega Knight
The Log Ram Rider Mega Knight
Wizard Mega Knight Knight Valkyrie
Valkyrie Mega Knight Knight Wizard Guards The Log Ram Rider
Valkyrie Wizard The Log Knight Guards Ram Rider Mega Knight
Ram Rider
Valkyrie Wizard Mega Knight Knight Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Mega Knight
Knight Valkyrie Wizard The Log Mega Knight
Guards Mega Knight Knight Valkyrie The Log Ram Rider
Valkyrie Guards Mega Knight Knight The Log Ram Rider
Knight Valkyrie Guards Ram Rider Mega Knight
Wizard Ram Rider
Guards Knight Valkyrie Ram Rider
Mega Knight Knight Valkyrie
Mega Knight Knight Valkyrie The Log
Guards
Mega Knight Knight Valkyrie Guards
Mega Knight Valkyrie Guards The Log
Mega Knight Knight Valkyrie Wizard Guards Ram Rider
Wizard Valkyrie Mega Knight
Guards Knight Valkyrie The Log
Valkyrie Mega Knight Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie Guards The Log
The Log Ram Rider
The Log
Knight Valkyrie Guards The Log
Wizard Valkyrie The Log Mega Knight
Wizard Ram Rider
Wizard The Log
The Log Wizard Ram Rider
The Log Wizard Ram Rider
Guards
Knight Valkyrie Wizard The Log Ram Rider
Wizard
Knight The Log
The Log
Wizard The Log
Wizard The Log Mega Knight
Wizard The Log Mega Knight
Valkyrie Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Valkyrie Wizard Mega Knight
The Log Wizard Ram Rider
Wizard The Log Ram Rider Mega Knight
The Log
Wizard
Wizard Guards
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Guards
Wizard Ram Rider
The Log
Knight Valkyrie Wizard Mega Knight
The Log Wizard
Mega Knight
Guards The Log
The Log Mega Knight
Wizard Mega Knight

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