My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Prince Electro Dragon X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince
Giant Snowball
Goblin Barrel Electro Dragon
Zap
Goblin Barrel Prince X-Bow
Barbarian Barrel
Knight Wizard Goblin Barrel X-Bow
The Log
Goblin Barrel Prince X-Bow
Earthquake
Goblin Barrel X-Bow
Arrows
Goblin Barrel
Royal Delivery
Knight Wizard Goblin Barrel Prince Electro Dragon
Fireball
Wizard Goblin Barrel Electro Dragon X-Bow
Poison
Wizard Electro Dragon X-Bow
Lightning
Knight Wizard Prince Electro Dragon X-Bow
Rocket
Wizard Prince Electro Dragon X-Bow

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Royal Delivery Goblin Barrel Freeze Wizard Prince Electro Dragon X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Royal Delivery Goblin Barrel Freeze

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel X-Bow Wizard Prince Electro Dragon
Royal Delivery
Wizard
Knight Prince
Goblin Barrel
Knight Prince
Freeze
Prince
Goblin Barrel Knight Wizard
Electro Dragon
Knight
X-Bow
Knight

Defense Synergies 3 8

Knight
Royal Delivery Electro Dragon X-Bow Wizard
Royal Delivery
Knight Wizard Freeze Prince Electro Dragon X-Bow
Wizard
Knight Royal Delivery Freeze Prince
Goblin Barrel
Freeze
Royal Delivery Wizard
Prince
Royal Delivery Wizard
Electro Dragon
Knight Royal Delivery
X-Bow
Knight Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Electro Dragon X-Bow
Knight Royal Delivery Prince Electro Dragon X-Bow
Prince Knight Royal Delivery Freeze Electro Dragon
Prince Knight Electro Dragon
Royal Delivery Prince X-Bow
Royal Delivery Freeze Electro Dragon X-Bow
Royal Delivery Wizard Freeze Electro Dragon X-Bow
Electro Dragon X-Bow
Prince X-Bow
Knight Royal Delivery Prince
Knight Royal Delivery Wizard Freeze Electro Dragon X-Bow
Royal Delivery Wizard Electro Dragon
Prince Knight Royal Delivery Wizard Freeze Electro Dragon X-Bow
Wizard Royal Delivery Freeze Prince Electro Dragon X-Bow
Knight Prince X-Bow
Royal Delivery Freeze Prince X-Bow
Wizard Knight Royal Delivery Prince Electro Dragon X-Bow
Royal Delivery Knight Wizard Prince Electro Dragon X-Bow
Royal Delivery Wizard Freeze Knight Electro Dragon
Prince
Wizard Knight Royal Delivery Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Prince X-Bow
Royal Delivery Knight Wizard Prince Electro Dragon X-Bow
Royal Delivery Knight Prince Electro Dragon
Prince Knight Royal Delivery X-Bow
Knight Royal Delivery Prince
Royal Delivery Wizard Freeze Electro Dragon
Royal Delivery Prince Knight
Knight Royal Delivery Prince
Royal Delivery Freeze Electro Dragon Knight Prince X-Bow
Royal Delivery
Knight Prince Electro Dragon
Royal Delivery Prince
Royal Delivery Prince Knight Wizard
Wizard Electro Dragon
Electro Dragon Knight Royal Delivery Freeze Prince X-Bow
Royal Delivery Wizard Freeze Electro Dragon
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze Electro Dragon X-Bow
Electro Dragon X-Bow
Electro Dragon X-Bow
Knight Freeze Prince
Wizard
Wizard Freeze Electro Dragon
Wizard
X-Bow Wizard Freeze Electro Dragon
Wizard Electro Dragon X-Bow
Prince Electro Dragon X-Bow
Knight Wizard Prince Electro Dragon X-Bow
Wizard Electro Dragon
Knight
Freeze Electro Dragon X-Bow
Prince X-Bow
X-Bow Wizard Electro Dragon
Wizard Electro Dragon X-Bow
Freeze
Wizard Prince Electro Dragon X-Bow
Wizard Electro Dragon X-Bow
Prince X-Bow
Wizard
Prince X-Bow
Electro Dragon X-Bow
Freeze Wizard Electro Dragon
X-Bow Wizard Electro Dragon
Wizard Prince Electro Dragon X-Bow
X-Bow
Wizard Electro Dragon X-Bow
Electro Dragon Wizard Freeze
Wizard Electro Dragon X-Bow
Freeze Electro Dragon
Prince
Wizard
Freeze Prince Electro Dragon X-Bow
Wizard Electro Dragon
Freeze
Knight Wizard Prince Electro Dragon
Wizard Electro Dragon
Prince Electro Dragon
Electro Dragon Freeze
Electro Dragon
Electro Dragon Freeze Prince X-Bow
Prince
Wizard Electro Dragon

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