My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Skeleton Army Ram Rider
Zap
Skeleton Army Ram Rider
Barbarian Barrel
Knight Wizard Skeleton Army
The Log
Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Wizard Skeleton Army P.E.K.K.A Ram Rider
Fireball
Wizard Skeleton Army Ram Rider
Poison
Wizard Skeleton Army
Lightning
Knight Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Tornado Wizard Ram Rider Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Skeleton Army Tornado

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard The Log Ram Rider
Wizard
Tornado Knight P.E.K.K.A Ram Rider
Skeleton Army
Tornado
Wizard P.E.K.K.A The Log Ram Rider
Lightning
Ram Rider
P.E.K.K.A
Tornado Wizard The Log Ram Rider
The Log
Knight Tornado P.E.K.K.A Ram Rider
Ram Rider
Lightning Knight Wizard Tornado P.E.K.K.A The Log

Defense Synergies 3 12

Knight
Wizard Skeleton Army Tornado The Log
Wizard
Tornado Knight Skeleton Army P.E.K.K.A The Log
Skeleton Army
Knight Wizard The Log
Tornado
Wizard P.E.K.K.A Knight The Log Ram Rider
Lightning
The Log
P.E.K.K.A
Tornado The Log Wizard
The Log
P.E.K.K.A Knight Wizard Skeleton Army Tornado Lightning Ram Rider
Ram Rider
Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Wizard The Log Ram Rider
Skeleton Army P.E.K.K.A Knight The Log Ram Rider
Skeleton Army Tornado P.E.K.K.A Ram Rider Knight Lightning
Skeleton Army P.E.K.K.A Knight Ram Rider
Lightning Skeleton Army Tornado P.E.K.K.A The Log
Skeleton Army Tornado The Log
Tornado Lightning Ram Rider Wizard
Lightning P.E.K.K.A The Log Ram Rider
P.E.K.K.A Skeleton Army Tornado
Knight Skeleton Army Tornado
Skeleton Army Knight Wizard Tornado The Log Ram Rider
Wizard Tornado Ram Rider
Skeleton Army P.E.K.K.A Knight Wizard Lightning The Log Ram Rider
Wizard Skeleton Army Tornado P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Knight Ram Rider
Skeleton Army Tornado Lightning P.E.K.K.A The Log Ram Rider
Wizard Knight Skeleton Army Tornado P.E.K.K.A
Knight Wizard Skeleton Army Tornado The Log Ram Rider
Wizard Tornado The Log Knight Ram Rider
P.E.K.K.A Tornado Ram Rider
Wizard Skeleton Army Knight P.E.K.K.A The Log
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army P.E.K.K.A
Knight Wizard Lightning The Log
Skeleton Army P.E.K.K.A Knight Lightning The Log Ram Rider
Skeleton Army Lightning P.E.K.K.A Knight Tornado The Log Ram Rider
P.E.K.K.A Knight Skeleton Army Ram Rider
Wizard Tornado Ram Rider
Skeleton Army P.E.K.K.A Knight Lightning Ram Rider
P.E.K.K.A Knight Skeleton Army
Lightning P.E.K.K.A Knight Skeleton Army Tornado The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Knight
Skeleton Army Lightning P.E.K.K.A Tornado The Log
Skeleton Army Lightning P.E.K.K.A Knight Wizard Ram Rider
Wizard Skeleton Army
Skeleton Army Knight Tornado Lightning P.E.K.K.A The Log
Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight The Log
Tornado The Log Ram Rider
Lightning The Log
Lightning Knight The Log
Wizard The Log
Wizard Tornado Ram Rider
Wizard Tornado The Log
The Log Wizard Tornado Lightning Ram Rider
The Log Wizard Tornado Lightning Ram Rider
Lightning Tornado
Lightning Knight Wizard Tornado The Log Ram Rider
Lightning Wizard Tornado
Lightning Knight The Log
Lightning
Lightning The Log
Lightning Wizard The Log
Lightning Wizard The Log
Lightning Tornado
Lightning
Lightning Wizard The Log
Lightning Wizard Tornado The Log
Lightning The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning The Log
Tornado The Log Wizard
The Log Wizard Tornado Lightning Ram Rider
Lightning Wizard Tornado The Log Ram Rider
Lightning Tornado The Log
Lightning Wizard Tornado
Lightning Wizard
Lightning
Lightning Wizard The Log
Lightning
P.E.K.K.A
Wizard Lightning The Log
Lightning Skeleton Army
Lightning Wizard Tornado Ram Rider
The Log
Lightning Knight Wizard
The Log Wizard Lightning
Lightning Tornado
P.E.K.K.A
Tornado Lightning The Log
Tornado Lightning
Lightning Tornado The Log
P.E.K.K.A
Lightning Wizard

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