My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Furnace
Zap
Furnace
Barbarian Barrel
Knight Elite Barbarians Furnace Wizard
The Log
Elite Barbarians Furnace
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Knight Elite Barbarians Wizard P.E.K.K.A
Fireball
Elite Barbarians Furnace Wizard
Poison
Furnace Wizard
Lightning
Knight Elite Barbarians Furnace Wizard
Rocket
Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Furnace Wizard Elite Barbarians Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Knight Furnace

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Elite Barbarians Furnace Wizard The Log
Elite Barbarians
Rage Knight Furnace Wizard The Log
Furnace
Knight Elite Barbarians P.E.K.K.A
Wizard
Knight Elite Barbarians Rage P.E.K.K.A
Rage
Elite Barbarians Wizard
Lightning
P.E.K.K.A
Furnace Wizard The Log
The Log
Knight Elite Barbarians P.E.K.K.A

Defense Synergies 1 8

Knight
Furnace Wizard The Log
Elite Barbarians
Wizard The Log
Furnace
Knight
Wizard
Knight Elite Barbarians P.E.K.K.A The Log
Rage
Lightning
The Log
P.E.K.K.A
The Log Wizard
The Log
P.E.K.K.A Knight Elite Barbarians Wizard Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Wizard The Log
Elite Barbarians P.E.K.K.A Knight Furnace The Log
Furnace P.E.K.K.A Knight Elite Barbarians Lightning
Elite Barbarians P.E.K.K.A Knight Furnace
Lightning Elite Barbarians P.E.K.K.A The Log
The Log Furnace
Furnace Lightning Wizard
Lightning P.E.K.K.A The Log
P.E.K.K.A Elite Barbarians Furnace
Knight Elite Barbarians
Knight Furnace Wizard The Log
Furnace Wizard
Furnace P.E.K.K.A Knight Elite Barbarians Wizard Lightning The Log
Wizard Furnace P.E.K.K.A The Log
Elite Barbarians P.E.K.K.A Knight Furnace
Elite Barbarians Furnace Lightning P.E.K.K.A The Log
Wizard Knight Elite Barbarians Furnace P.E.K.K.A
Knight Elite Barbarians Furnace Wizard The Log
Furnace Wizard The Log Knight
P.E.K.K.A Elite Barbarians
Wizard Knight Elite Barbarians Furnace P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Furnace P.E.K.K.A
Knight Elite Barbarians Wizard Lightning The Log
P.E.K.K.A Knight Elite Barbarians Furnace Lightning The Log
Lightning P.E.K.K.A Knight Elite Barbarians The Log
P.E.K.K.A Knight Elite Barbarians
Furnace Wizard
P.E.K.K.A Knight Elite Barbarians Furnace Lightning
P.E.K.K.A Knight Elite Barbarians
Lightning P.E.K.K.A Knight Elite Barbarians The Log
P.E.K.K.A
P.E.K.K.A Knight Elite Barbarians
Lightning P.E.K.K.A Elite Barbarians The Log
Elite Barbarians Lightning P.E.K.K.A Knight Wizard
Wizard Furnace
Elite Barbarians Knight Furnace Lightning P.E.K.K.A The Log
Elite Barbarians Wizard P.E.K.K.A The Log
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight The Log
The Log
Lightning The Log
Lightning Knight The Log
Wizard Furnace The Log
Wizard Furnace
Furnace Wizard The Log
The Log Wizard Lightning
The Log Wizard Lightning
Lightning Elite Barbarians
Lightning Knight Wizard The Log
Lightning Wizard
Lightning Knight Elite Barbarians The Log
Lightning
Lightning Elite Barbarians Furnace The Log
Lightning Furnace Wizard The Log
Lightning Furnace Wizard The Log
Lightning
Lightning
Lightning Wizard The Log
Lightning Wizard The Log
Lightning The Log
Lightning Wizard
Lightning The Log
Lightning The Log
The Log Furnace Wizard
The Log Wizard Lightning
Lightning Wizard The Log
Lightning The Log
Elite Barbarians Lightning Furnace Wizard
Lightning Wizard
Lightning Elite Barbarians
Lightning Wizard The Log
Lightning
P.E.K.K.A
Wizard Lightning The Log
Lightning
Lightning Wizard
The Log
Lightning Knight Wizard
The Log Wizard Lightning
Lightning
Elite Barbarians P.E.K.K.A
Elite Barbarians Lightning The Log
Lightning
Lightning The Log
P.E.K.K.A
Lightning Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: