My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Miner
Giant Snowball
Goblin Barrel Miner Princess
Zap
Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Knight Elite Barbarians Inferno Tower Goblin Barrel Princess Electro Wizard
The Log
Elite Barbarians Goblin Barrel Princess
Earthquake
Inferno Tower Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Knight Elite Barbarians Goblin Barrel Miner Princess Electro Wizard
Fireball
Elite Barbarians Inferno Tower Goblin Barrel Princess Electro Wizard
Poison
Inferno Tower Princess Electro Wizard
Lightning
Knight Elite Barbarians Inferno Tower Electro Wizard
Rocket
Elite Barbarians Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Miner Princess Electro Wizard Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Miner

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Princess Elite Barbarians The Log Miner Electro Wizard
Elite Barbarians
Knight The Log
Inferno Tower
Goblin Barrel
Knight Miner Princess
The Log
Knight Elite Barbarians Miner Princess
Miner
Knight Goblin Barrel The Log Electro Wizard
Princess
Knight Goblin Barrel The Log
Electro Wizard
Knight Miner

Defense Synergies 5 6

Knight
Inferno Tower Princess Electro Wizard The Log
Elite Barbarians
The Log
Inferno Tower
Knight The Log Electro Wizard Princess
Goblin Barrel
The Log
Inferno Tower Knight Elite Barbarians Miner Princess Electro Wizard
Miner
The Log
Princess
Knight Inferno Tower The Log
Electro Wizard
Knight Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower The Log Electro Wizard
Elite Barbarians Inferno Tower Knight The Log Electro Wizard
Inferno Tower Knight Elite Barbarians Electro Wizard
Elite Barbarians Inferno Tower Knight Electro Wizard
Elite Barbarians The Log Princess
The Log Electro Wizard
Inferno Tower Electro Wizard Princess
Inferno Tower The Log Electro Wizard
Inferno Tower Elite Barbarians Princess
Knight Elite Barbarians Inferno Tower Miner Electro Wizard
Electro Wizard Knight The Log Princess
Inferno Tower Princess Electro Wizard
Inferno Tower Knight Elite Barbarians The Log Electro Wizard
The Log Princess Electro Wizard
Elite Barbarians Inferno Tower Knight Electro Wizard
Inferno Tower Elite Barbarians The Log Electro Wizard
Knight Elite Barbarians Inferno Tower Electro Wizard
Knight Elite Barbarians The Log Electro Wizard
The Log Knight Princess Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Knight Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Inferno Tower Electro Wizard
Electro Wizard Knight Elite Barbarians The Log Miner
Knight Elite Barbarians Inferno Tower The Log Electro Wizard
Knight Elite Barbarians Inferno Tower The Log Electro Wizard
Inferno Tower Knight Elite Barbarians
Princess Electro Wizard
Knight Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Knight Elite Barbarians
Electro Wizard Knight Elite Barbarians Inferno Tower The Log
Inferno Tower
Knight Elite Barbarians Inferno Tower
Elite Barbarians The Log Electro Wizard
Elite Barbarians Knight Inferno Tower
Princess
Elite Barbarians Inferno Tower Electro Wizard Knight The Log
Elite Barbarians Inferno Tower The Log Princess Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight The Log
The Log Miner Princess Electro Wizard
The Log Miner
Knight The Log
The Log
Princess
The Log Princess
The Log Princess
The Log Miner
Elite Barbarians Electro Wizard
Miner Knight The Log Princess Electro Wizard
Princess
Knight Elite Barbarians The Log Miner Princess
Princess
Princess Elite Barbarians The Log
The Log Princess
The Log Princess
The Log Princess Electro Wizard
The Log Miner Princess
The Log
Princess
The Log
The Log
The Log Princess
The Log Miner Princess Electro Wizard
The Log Miner Princess
Miner The Log
Elite Barbarians Princess Electro Wizard
Electro Wizard
Elite Barbarians
The Log Miner
Princess Electro Wizard
The Log Princess
Electro Wizard Princess
Princess Electro Wizard
The Log
Miner Knight Princess Electro Wizard
The Log Princess
Elite Barbarians
Elite Barbarians The Log Princess Electro Wizard
Princess Electro Wizard
The Log Miner Princess Electro Wizard

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