My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Fisherman Inferno Dragon
Giant Snowball
Witch Fisherman Inferno Dragon
Zap
Firecracker Witch Fisherman Inferno Dragon
Barbarian Barrel
Knight Firecracker Elite Barbarians Witch
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Witch Fisherman
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Witch Fisherman Inferno Dragon
Fireball
Firecracker Elite Barbarians Witch Fisherman Inferno Dragon
Poison
Firecracker Witch Fisherman
Lightning
Knight Elite Barbarians Mini P.E.K.K.A Witch Fisherman Inferno Dragon
Rocket
Elite Barbarians Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Fisherman Mini P.E.K.K.A Inferno Dragon Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Fisherman

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Elite Barbarians Witch The Log
Firecracker
Knight Elite Barbarians Mini P.E.K.K.A Fisherman Inferno Dragon
Elite Barbarians
Knight Firecracker The Log
Mini P.E.K.K.A
Firecracker The Log
Witch
Knight
The Log
Knight Elite Barbarians Mini P.E.K.K.A Fisherman
Fisherman
Firecracker The Log
Inferno Dragon
Firecracker

Defense Synergies 3 14

Knight
Firecracker Mini P.E.K.K.A Witch The Log Fisherman
Firecracker
Knight The Log Mini P.E.K.K.A Fisherman
Elite Barbarians
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Knight Firecracker Elite Barbarians Witch Fisherman
Witch
Knight Mini P.E.K.K.A The Log Fisherman
The Log
Firecracker Mini P.E.K.K.A Knight Elite Barbarians Witch Fisherman Inferno Dragon
Fisherman
Knight Firecracker Mini P.E.K.K.A Witch The Log
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker The Log
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Knight Firecracker Witch The Log Fisherman
Mini P.E.K.K.A Witch Fisherman Knight Elite Barbarians Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon Knight Firecracker Fisherman
Firecracker Elite Barbarians Mini P.E.K.K.A The Log
The Log Firecracker
Inferno Dragon Firecracker Witch
The Log
Mini P.E.K.K.A Witch Inferno Dragon Elite Barbarians Fisherman
Knight Elite Barbarians Firecracker Mini P.E.K.K.A Fisherman
Witch Knight Firecracker The Log Fisherman
Inferno Dragon Firecracker Witch
Mini P.E.K.K.A Knight Elite Barbarians Witch The Log
Firecracker Mini P.E.K.K.A Witch The Log
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Knight
Elite Barbarians Mini P.E.K.K.A The Log Fisherman Inferno Dragon
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Witch Fisherman
Knight Firecracker Elite Barbarians Witch The Log Fisherman
Witch The Log Knight Firecracker Fisherman Inferno Dragon
Mini P.E.K.K.A Elite Barbarians Fisherman Inferno Dragon
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Witch The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Elite Barbarians Witch Fisherman
Knight Firecracker Elite Barbarians Mini P.E.K.K.A The Log Fisherman Inferno Dragon
Knight Elite Barbarians Mini P.E.K.K.A Witch The Log Fisherman
Mini P.E.K.K.A Knight Elite Barbarians The Log Fisherman
Knight Elite Barbarians Mini P.E.K.K.A Witch Fisherman Inferno Dragon
Firecracker Witch
Mini P.E.K.K.A Knight Elite Barbarians Witch
Mini P.E.K.K.A Knight Elite Barbarians Fisherman Inferno Dragon
Knight Firecracker Elite Barbarians Mini P.E.K.K.A Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Knight Elite Barbarians Mini P.E.K.K.A Witch
Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Knight Witch
Firecracker Witch
Elite Barbarians Witch Knight Firecracker Mini P.E.K.K.A The Log Fisherman Inferno Dragon
Firecracker Elite Barbarians Mini P.E.K.K.A Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Fisherman
The Log
Knight Firecracker The Log
Firecracker The Log
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker Fisherman
Elite Barbarians Mini P.E.K.K.A Fisherman
Firecracker Knight The Log Fisherman
Firecracker
Knight Firecracker Elite Barbarians The Log Fisherman
Firecracker Fisherman
Firecracker Elite Barbarians The Log Fisherman
Firecracker Witch The Log
Firecracker The Log
Mini P.E.K.K.A Fisherman
Firecracker Mini P.E.K.K.A The Log Fisherman
Firecracker Witch The Log
The Log
The Log Fisherman
The Log
Firecracker The Log Witch
Witch Fisherman Inferno Dragon
Firecracker The Log Witch Fisherman
Witch The Log Fisherman
Firecracker The Log Fisherman
Elite Barbarians Firecracker Witch
Firecracker Witch
Elite Barbarians Mini P.E.K.K.A
The Log
Firecracker
Firecracker The Log
Witch
Firecracker Witch
The Log
Knight Firecracker Mini P.E.K.K.A
The Log Firecracker
Firecracker Elite Barbarians
Firecracker Elite Barbarians Witch The Log
Firecracker Witch
Firecracker Witch The Log

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