My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Prince Giant Skeleton Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince Giant Skeleton Night Witch
Giant Snowball
Night Witch
Zap
Prince Night Witch
Barbarian Barrel
Knight Elite Barbarians Giant Skeleton Night Witch
The Log
Elite Barbarians Prince Giant Skeleton
Earthquake
Arrows
Night Witch
Royal Delivery
Knight Elite Barbarians Prince Giant Skeleton Night Witch
Fireball
Elite Barbarians Night Witch
Poison
Night Witch
Lightning
Knight Elite Barbarians Prince Night Witch
Rocket
Elite Barbarians Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Poison Prince Giant Skeleton Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Tornado Poison Night Witch Prince Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Knight Tornado Poison

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Elite Barbarians Poison Prince Night Witch
Elite Barbarians
Knight
Mirror
Tornado Poison Giant Skeleton Night Witch
Tornado
Mirror Poison Giant Skeleton Night Witch
Poison
Knight Mirror Tornado Prince Giant Skeleton Night Witch
Prince
Knight Poison
Giant Skeleton
Mirror Tornado Poison Night Witch
Night Witch
Knight Mirror Tornado Poison Giant Skeleton

Defense Synergies 1 8

Knight
Tornado Poison Night Witch
Elite Barbarians
Mirror
Tornado Poison Night Witch
Tornado
Mirror Knight Poison Prince Giant Skeleton
Poison
Knight Mirror Tornado
Prince
Tornado
Giant Skeleton
Tornado
Night Witch
Knight Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Elite Barbarians Knight Prince Night Witch
Tornado Prince Knight Elite Barbarians Giant Skeleton Night Witch
Elite Barbarians Prince Night Witch Knight
Elite Barbarians Tornado Poison Prince Giant Skeleton
Tornado Night Witch
Tornado Poison Night Witch
Poison Giant Skeleton
Elite Barbarians Tornado Prince Night Witch
Knight Elite Barbarians Tornado Prince Giant Skeleton Night Witch
Poison Knight Tornado Giant Skeleton Night Witch
Tornado Poison Night Witch
Prince Night Witch Knight Elite Barbarians Giant Skeleton
Tornado Poison Prince Night Witch
Elite Barbarians Knight Prince
Tornado Elite Barbarians Prince
Knight Elite Barbarians Tornado Poison Prince Night Witch
Knight Elite Barbarians Tornado Prince Night Witch
Tornado Poison Knight Giant Skeleton
Elite Barbarians Tornado Prince
Knight Elite Barbarians Poison Prince Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Prince Giant Skeleton
Poison Knight Elite Barbarians Prince
Giant Skeleton Knight Elite Barbarians Prince
Prince Giant Skeleton Knight Elite Barbarians Tornado Night Witch
Giant Skeleton Knight Elite Barbarians Prince Night Witch
Poison Tornado
Prince Knight Elite Barbarians Giant Skeleton Night Witch
Giant Skeleton Knight Elite Barbarians Prince
Giant Skeleton Knight Elite Barbarians Tornado Poison Prince
Knight Elite Barbarians Prince Giant Skeleton
Elite Barbarians Tornado Poison Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton Knight Night Witch
Elite Barbarians Knight Tornado Poison Prince Giant Skeleton Night Witch
Poison Elite Barbarians Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Giant Skeleton
Poison Tornado
Poison Giant Skeleton
Knight Poison Prince Giant Skeleton
Poison
Poison Tornado
Tornado Poison
Poison Tornado
Poison Tornado
Elite Barbarians Tornado Poison Prince Night Witch
Poison Knight Tornado Prince
Poison Tornado
Poison Knight Elite Barbarians
Poison
Elite Barbarians Poison Prince
Poison
Poison
Tornado Poison
Night Witch
Poison Prince
Tornado Poison
Poison Prince Giant Skeleton Night Witch
Tornado Poison
Tornado Prince
Poison
Tornado Poison
Poison Tornado
Tornado Poison Prince
Poison Tornado
Elite Barbarians Poison Tornado Night Witch
Poison
Elite Barbarians Night Witch
Poison Night Witch
Poison
Prince Giant Skeleton
Poison
Prince Night Witch
Poison Tornado
Poison Knight Prince
Poison
Tornado Poison Giant Skeleton
Elite Barbarians Prince
Elite Barbarians Tornado Poison Giant Skeleton
Tornado Poison
Poison Tornado Prince Giant Skeleton
Prince

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