My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Wall Breakers P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers
Giant Snowball
Wall Breakers Princess
Zap
Wall Breakers Princess
Barbarian Barrel
Wall Breakers Princess Ice Wizard Electro Wizard
The Log
Wall Breakers Princess
Earthquake
Arrows
Wall Breakers Princess
Royal Delivery
Battle Healer Wall Breakers P.E.K.K.A Princess Ice Wizard Electro Wizard
Fireball
Battle Healer Wall Breakers Princess Ice Wizard Electro Wizard
Poison
Battle Healer Princess Ice Wizard Electro Wizard
Lightning
Battle Healer Ice Wizard Electro Wizard
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Princess Ice Wizard Battle Healer Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Princess Ice Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Healer
Princess Ice Wizard Electro Wizard
Wall Breakers
The Log Princess Electro Wizard
Lightning
P.E.K.K.A
Electro Wizard The Log Princess Ice Wizard
The Log
Wall Breakers P.E.K.K.A Princess
Princess
Battle Healer Wall Breakers P.E.K.K.A The Log
Ice Wizard
Battle Healer P.E.K.K.A
Electro Wizard
P.E.K.K.A Battle Healer Wall Breakers

Defense Synergies 1 12

Battle Healer
The Log Princess Ice Wizard Electro Wizard
Wall Breakers
Lightning
The Log
P.E.K.K.A
The Log Princess Ice Wizard Electro Wizard
The Log
P.E.K.K.A Battle Healer Lightning Princess Ice Wizard Electro Wizard
Princess
Battle Healer P.E.K.K.A The Log Ice Wizard
Ice Wizard
Battle Healer P.E.K.K.A The Log Princess
Electro Wizard
Battle Healer P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning The Log Electro Wizard
P.E.K.K.A Battle Healer The Log Ice Wizard Electro Wizard
P.E.K.K.A Lightning Ice Wizard Electro Wizard
P.E.K.K.A Ice Wizard Electro Wizard
Lightning Battle Healer P.E.K.K.A The Log Princess
The Log Ice Wizard Electro Wizard
Lightning Electro Wizard Princess Ice Wizard
Lightning Battle Healer P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Princess Ice Wizard
Battle Healer Ice Wizard Electro Wizard
Ice Wizard Electro Wizard The Log Princess
Princess Ice Wizard Electro Wizard
P.E.K.K.A Battle Healer Lightning The Log Ice Wizard Electro Wizard
P.E.K.K.A The Log Princess Electro Wizard
P.E.K.K.A Electro Wizard
Lightning P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Battle Healer The Log Ice Wizard Electro Wizard
The Log Battle Healer Princess Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Battle Healer P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer P.E.K.K.A Electro Wizard
Electro Wizard Battle Healer Lightning The Log
P.E.K.K.A Battle Healer Lightning The Log Electro Wizard
Lightning P.E.K.K.A Battle Healer The Log Electro Wizard
P.E.K.K.A Battle Healer
Princess Ice Wizard Electro Wizard
P.E.K.K.A Battle Healer Lightning Ice Wizard Electro Wizard
P.E.K.K.A Battle Healer
Lightning P.E.K.K.A Electro Wizard The Log
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A The Log Electro Wizard
Lightning P.E.K.K.A
Princess
Electro Wizard Battle Healer Lightning P.E.K.K.A The Log
Battle Healer P.E.K.K.A The Log Princess Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess The Log
The Log Princess Ice Wizard Electro Wizard
Lightning The Log
Lightning The Log
The Log
Princess Ice Wizard
The Log Princess
The Log Lightning Princess Ice Wizard
The Log Lightning
Lightning Electro Wizard
Lightning The Log Princess Electro Wizard
Lightning Princess
Lightning The Log Princess
Lightning Princess
Lightning Princess The Log
Lightning The Log Princess
Lightning The Log Princess
Lightning
Lightning
Lightning The Log Princess Electro Wizard
Lightning The Log Princess
Lightning The Log
Lightning Princess
Lightning The Log
Lightning The Log
The Log Princess Ice Wizard
The Log Lightning Princess Ice Wizard Electro Wizard
Lightning The Log Princess
Lightning The Log
Lightning Princess Ice Wizard Electro Wizard
Lightning Electro Wizard
Lightning
Lightning The Log
Lightning Princess Electro Wizard
P.E.K.K.A
Lightning The Log Princess
Lightning Electro Wizard Princess
Lightning Princess Ice Wizard Electro Wizard
The Log
Lightning Princess Electro Wizard
The Log Lightning Princess
Lightning
P.E.K.K.A
Lightning The Log Princess Electro Wizard
Lightning Princess Electro Wizard
Lightning The Log Princess Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: