My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Healer Royal Hogs Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Bandit
Giant Snowball
Mega Minion Royal Hogs
Zap
Royal Hogs Bandit
Barbarian Barrel
Royal Hogs Bandit Magic Archer
The Log
Mini P.E.K.K.A Royal Hogs Bandit
Earthquake
Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mega Minion Mini P.E.K.K.A Battle Healer Royal Hogs Bandit Magic Archer
Fireball
Mega Minion Battle Healer Royal Hogs Bandit Magic Archer
Poison
Mega Minion Battle Healer Royal Hogs Magic Archer
Lightning
Mega Minion Mini P.E.K.K.A Battle Healer Bandit Magic Archer
Rocket
Battle Healer Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Battle Healer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Earthquake Bandit Mini P.E.K.K.A Battle Healer Magic Archer Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Mega Minion Earthquake Bandit

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Battle Healer
Earthquake
Royal Hogs Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Earthquake Battle Healer Royal Hogs The Log Magic Archer
Battle Healer
Mega Minion Mini P.E.K.K.A Royal Hogs Bandit Magic Archer
Royal Hogs
Earthquake Mini P.E.K.K.A Battle Healer The Log Bandit Magic Archer
The Log
Earthquake Mini P.E.K.K.A Royal Hogs Bandit Magic Archer
Bandit
Battle Healer Royal Hogs The Log Magic Archer
Magic Archer
Mini P.E.K.K.A Battle Healer Royal Hogs The Log Bandit

Defense Synergies 1 12

Mega Minion
The Log Bandit
Earthquake
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Earthquake Battle Healer Magic Archer
Battle Healer
Mini P.E.K.K.A The Log Bandit Magic Archer
Royal Hogs
The Log
Mini P.E.K.K.A Mega Minion Earthquake Battle Healer Bandit Magic Archer
Bandit
Mega Minion Battle Healer The Log Magic Archer
Magic Archer
Mini P.E.K.K.A Battle Healer The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Mega Minion The Log Magic Archer
Mini P.E.K.K.A Mega Minion Battle Healer The Log Bandit
Mini P.E.K.K.A Mega Minion Bandit
Mini P.E.K.K.A Mega Minion Bandit
Earthquake Mini P.E.K.K.A Battle Healer The Log
The Log Mega Minion Earthquake Bandit Magic Archer
Mega Minion Magic Archer
Earthquake Battle Healer The Log Bandit Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Battle Healer Bandit
Mega Minion Earthquake The Log Bandit Magic Archer
Mega Minion Magic Archer
Mini P.E.K.K.A Earthquake Battle Healer The Log Bandit
Mega Minion Earthquake Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A The Log Bandit
Mini P.E.K.K.A
Mega Minion Battle Healer The Log Bandit Magic Archer
Earthquake The Log Mega Minion Battle Healer Bandit Magic Archer
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Battle Healer The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Battle Healer Bandit
Bandit Mega Minion Mini P.E.K.K.A Battle Healer The Log Magic Archer
Bandit Mini P.E.K.K.A Battle Healer The Log
Mini P.E.K.K.A Battle Healer The Log Bandit
Mini P.E.K.K.A Battle Healer Bandit
Magic Archer
Mini P.E.K.K.A Mega Minion Battle Healer Bandit
Mini P.E.K.K.A Battle Healer
Mega Minion Mini P.E.K.K.A The Log Bandit Magic Archer
Mega Minion
Mega Minion Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Bandit
Magic Archer
Mega Minion Mini P.E.K.K.A Battle Healer The Log Magic Archer
Mega Minion Earthquake Mini P.E.K.K.A Battle Healer The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer The Log Bandit
The Log Bandit Magic Archer
Earthquake The Log Bandit Magic Archer
Earthquake The Log
Earthquake The Log Magic Archer
Mega Minion Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
The Log Bandit
Mini P.E.K.K.A
Earthquake The Log Bandit Magic Archer
Magic Archer
Earthquake The Log Bandit Magic Archer
Earthquake Bandit Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Bandit Magic Archer
Earthquake Magic Archer The Log Bandit
Earthquake
Mini P.E.K.K.A
Mega Minion Earthquake Mini P.E.K.K.A The Log Bandit Magic Archer
Earthquake The Log Magic Archer
Earthquake The Log Magic Archer
The Log
Earthquake The Log
Earthquake The Log Magic Archer
Mega Minion
The Log Earthquake Bandit Magic Archer
The Log Bandit Magic Archer
The Log Bandit Magic Archer
Magic Archer
Mega Minion
Mega Minion Mini P.E.K.K.A
Earthquake The Log Bandit Magic Archer
Magic Archer
Earthquake The Log Magic Archer
Earthquake Bandit Magic Archer
Mega Minion Magic Archer
The Log
Mega Minion Mini P.E.K.K.A Magic Archer
The Log Earthquake Magic Archer
Mega Minion
The Log Magic Archer
Magic Archer
The Log Bandit Magic Archer

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