My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Elixir Golem Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Royal Hogs
Giant Snowball
Mega Minion Royal Hogs
Zap
Royal Hogs
Barbarian Barrel
Elixir Golem Valkyrie Wizard Royal Hogs
The Log
Elixir Golem Royal Hogs
Earthquake
Elixir Golem Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mega Minion Elixir Golem Valkyrie Wizard Royal Hogs
Fireball
Mega Minion Elixir Golem Wizard Royal Hogs
Poison
Mega Minion Elixir Golem Wizard Royal Hogs
Lightning
Mega Minion Valkyrie Wizard
Rocket
Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Golem Valkyrie Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Elixir Golem Valkyrie Freeze Wizard Royal Hogs Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mega Minion Elixir Golem Valkyrie Freeze

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Elixir Golem Valkyrie Mega Knight
Elixir Golem
Lightning Mega Minion Wizard
Valkyrie
Mega Minion Wizard Royal Hogs
Wizard
Elixir Golem Valkyrie Royal Hogs Mega Knight
Royal Hogs
Valkyrie Wizard Lightning Mega Knight
Freeze
Lightning
Elixir Golem Royal Hogs
Mega Knight
Mega Minion Wizard Royal Hogs

Defense Synergies 0 9

Mega Minion
Valkyrie Wizard Freeze Mega Knight
Elixir Golem
Valkyrie
Mega Minion Wizard Freeze
Wizard
Mega Minion Valkyrie Freeze Mega Knight
Royal Hogs
Freeze
Mega Minion Valkyrie Wizard Mega Knight
Lightning
Mega Knight
Mega Minion Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Valkyrie Wizard
Mega Minion Valkyrie Mega Knight
Mega Knight Mega Minion Valkyrie Freeze Lightning
Mega Minion Valkyrie Mega Knight
Lightning Valkyrie Mega Knight
Freeze Mega Minion Valkyrie Mega Knight
Mega Minion Lightning Wizard Freeze
Lightning Valkyrie Mega Knight
Valkyrie Mega Knight
Valkyrie Mega Minion Wizard Freeze Mega Knight
Mega Minion Wizard
Mega Knight Valkyrie Wizard Freeze Lightning
Valkyrie Wizard Mega Knight Mega Minion Freeze
Mega Knight
Freeze Lightning Mega Knight
Wizard Mega Knight Valkyrie
Valkyrie Mega Knight Mega Minion Wizard
Valkyrie Wizard Freeze Mega Minion Mega Knight
Valkyrie Wizard Mega Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Mega Minion Valkyrie Wizard Lightning Mega Knight
Mega Knight Valkyrie Lightning
Valkyrie Lightning Mega Knight
Valkyrie Mega Knight
Wizard Freeze
Mega Minion Valkyrie Lightning
Mega Knight Valkyrie
Freeze Lightning Mega Knight Mega Minion Valkyrie
Mega Minion
Mega Knight Mega Minion Valkyrie
Lightning Mega Knight Valkyrie
Lightning Mega Knight Valkyrie Wizard
Wizard Valkyrie Mega Knight
Mega Minion Valkyrie Freeze Lightning
Valkyrie Mega Knight Mega Minion Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Freeze
Lightning
Lightning Valkyrie Freeze
Wizard Valkyrie Mega Knight
Wizard Mega Minion Freeze
Wizard
Wizard Freeze Lightning
Wizard Lightning
Lightning
Lightning Valkyrie Wizard
Lightning Wizard
Lightning
Lightning Freeze
Lightning
Lightning Wizard
Lightning Wizard Mega Knight
Lightning Freeze
Lightning
Lightning Mega Minion Wizard Mega Knight
Lightning Valkyrie Wizard Mega Knight
Lightning Mega Knight
Lightning Wizard
Lightning
Lightning
Freeze Valkyrie Wizard Mega Knight
Mega Minion
Wizard Lightning
Lightning Wizard Mega Knight
Lightning
Lightning Wizard
Lightning Mega Minion Wizard Freeze
Lightning Mega Minion
Lightning Wizard Mega Knight
Lightning Freeze
Mega Knight
Wizard Lightning
Lightning Freeze
Lightning Mega Minion Wizard
Freeze
Lightning Mega Minion Valkyrie Wizard Mega Knight
Wizard Lightning
Lightning
Mega Minion Mega Knight
Freeze Lightning
Lightning
Lightning Freeze Mega Knight
Lightning Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: