My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Demolisher Prince P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Curse Prince Miner
Giant Snowball
Mega Minion Goblin Curse Miner
Zap
Goblin Curse Prince
Barbarian Barrel
Goblin Curse Royal Ghost
The Log
Goblin Demolisher Goblin Curse Prince
Earthquake
Arrows
Goblin Curse
Royal Delivery
Mega Minion Goblin Demolisher Prince P.E.K.K.A Miner Royal Ghost
Fireball
Mega Minion
Poison
Mega Minion Goblin Curse
Lightning
Mega Minion Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Goblin Demolisher Goblin Curse Prince P.E.K.K.A Miner Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Mega Minion Miner Royal Ghost Goblin Demolisher Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblin Curse The Log Mega Minion Miner

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Miner
Goblin Demolisher
Prince Goblin Curse P.E.K.K.A Miner Royal Ghost
Goblin Curse
The Log Goblin Demolisher
Prince
Goblin Demolisher The Log Miner Royal Ghost
P.E.K.K.A
Goblin Demolisher The Log
The Log
Goblin Curse Prince P.E.K.K.A Miner
Miner
Mega Minion Goblin Demolisher Prince The Log Royal Ghost
Royal Ghost
Goblin Demolisher Prince Miner

Defense Synergies 3 6

Mega Minion
The Log Miner
Goblin Demolisher
Prince P.E.K.K.A The Log
Goblin Curse
Prince
Goblin Demolisher The Log
P.E.K.K.A
The Log Goblin Demolisher
The Log
Prince P.E.K.K.A Mega Minion Goblin Demolisher Miner Royal Ghost
Miner
Mega Minion The Log
Royal Ghost
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Demolisher The Log
P.E.K.K.A Mega Minion Goblin Curse Prince The Log
Prince P.E.K.K.A Mega Minion Goblin Curse
Prince P.E.K.K.A Mega Minion Goblin Curse
Goblin Demolisher Prince P.E.K.K.A The Log
The Log Mega Minion Goblin Demolisher Royal Ghost
Mega Minion Goblin Curse
P.E.K.K.A The Log
P.E.K.K.A Goblin Curse Prince
Prince Miner Royal Ghost
Goblin Curse Mega Minion Goblin Demolisher The Log Royal Ghost
Mega Minion Goblin Curse
Prince P.E.K.K.A Goblin Curse The Log
Mega Minion Goblin Demolisher Goblin Curse Prince P.E.K.K.A The Log Royal Ghost
P.E.K.K.A Goblin Curse Prince
Goblin Curse Prince P.E.K.K.A The Log
Prince P.E.K.K.A
Mega Minion Goblin Demolisher Prince The Log Royal Ghost
The Log Mega Minion Goblin Demolisher Goblin Curse Royal Ghost
P.E.K.K.A Goblin Curse Prince
Goblin Demolisher Royal Ghost Goblin Curse Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince P.E.K.K.A Royal Ghost
Mega Minion Prince The Log Miner Royal Ghost
P.E.K.K.A Prince The Log
Prince P.E.K.K.A The Log
P.E.K.K.A Goblin Curse Prince
Goblin Demolisher Goblin Curse
Prince P.E.K.K.A Mega Minion
P.E.K.K.A Goblin Curse Prince
P.E.K.K.A Mega Minion Prince The Log
P.E.K.K.A Mega Minion Goblin Curse
P.E.K.K.A Mega Minion Prince
P.E.K.K.A Prince The Log
Prince P.E.K.K.A Goblin Curse
Goblin Demolisher Goblin Curse
Mega Minion Prince P.E.K.K.A The Log
Mega Minion Goblin Curse P.E.K.K.A The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost
Goblin Curse The Log Miner Royal Ghost
The Log Miner
Prince The Log
Goblin Demolisher Goblin Curse The Log
Mega Minion Goblin Curse
Goblin Demolisher The Log
The Log Goblin Demolisher Goblin Curse
The Log Miner
Prince
Miner Prince The Log
Goblin Curse
The Log Miner
Prince The Log
Goblin Demolisher The Log
Goblin Demolisher The Log
Mega Minion Goblin Demolisher Prince The Log
Goblin Demolisher Goblin Curse The Log Miner
Prince The Log
Prince The Log
The Log
Goblin Demolisher Goblin Curse The Log
Mega Minion
The Log Miner Royal Ghost
Prince The Log Miner
Miner Goblin Curse The Log
Goblin Curse
Mega Minion
Mega Minion
The Log Miner
P.E.K.K.A Prince
Goblin Curse The Log
Prince
Mega Minion Goblin Curse
The Log
Miner Mega Minion Prince
The Log
Mega Minion Prince P.E.K.K.A
The Log
Prince The Log Miner Royal Ghost
Prince P.E.K.K.A

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