My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Witch Royal Ghost Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Night Witch
Giant Snowball
Mega Minion Hog Rider Witch Lumberjack Night Witch
Zap
Witch Night Witch
Barbarian Barrel
Witch Royal Ghost Lumberjack Night Witch
The Log
Hog Rider Witch Lumberjack
Earthquake
Hog Rider Witch
Arrows
Witch Night Witch
Royal Delivery
Mega Minion Hog Rider Witch Royal Ghost Lumberjack Night Witch
Fireball
Mega Minion Hog Rider Witch Lumberjack Night Witch
Poison
Mega Minion Witch Night Witch
Lightning
Mega Minion Witch Lumberjack Night Witch
Rocket
Hog Rider Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Freeze Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Mega Minion Royal Ghost Hog Rider Freeze Lumberjack Night Witch Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Mega Minion Royal Ghost Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Mega Minion Witch Royal Ghost Lumberjack Night Witch
Mega Minion
Giant Snowball
Hog Rider
Giant Snowball Freeze Witch Lumberjack
Freeze
Hog Rider
Witch
Giant Snowball Hog Rider Royal Ghost Lumberjack
Royal Ghost
Giant Snowball Witch Lumberjack
Lumberjack
Giant Snowball Hog Rider Witch Royal Ghost Night Witch
Night Witch
Giant Snowball Lumberjack

Defense Synergies 0 12

Giant Snowball
Mega Minion Witch Royal Ghost Lumberjack Night Witch
Mega Minion
Giant Snowball Freeze Witch Lumberjack Night Witch
Hog Rider
Freeze
Mega Minion Lumberjack
Witch
Giant Snowball Mega Minion Royal Ghost Lumberjack
Royal Ghost
Giant Snowball Witch
Lumberjack
Giant Snowball Mega Minion Freeze Witch
Night Witch
Giant Snowball Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion
Lumberjack Mega Minion Witch Night Witch
Witch Lumberjack Giant Snowball Mega Minion Freeze Night Witch
Witch Lumberjack Night Witch Mega Minion
Lumberjack
Freeze Giant Snowball Mega Minion Royal Ghost Lumberjack Night Witch
Giant Snowball Mega Minion Freeze Witch Night Witch
Witch Lumberjack Night Witch
Giant Snowball Royal Ghost Lumberjack Night Witch
Witch Giant Snowball Mega Minion Freeze Royal Ghost Lumberjack Night Witch
Mega Minion Giant Snowball Witch Night Witch
Lumberjack Night Witch Giant Snowball Freeze Witch
Giant Snowball Mega Minion Freeze Witch Royal Ghost Lumberjack Night Witch
Lumberjack
Giant Snowball Freeze Lumberjack
Witch Lumberjack Night Witch
Giant Snowball Mega Minion Witch Royal Ghost Lumberjack Night Witch
Giant Snowball Freeze Witch Mega Minion Royal Ghost Lumberjack
Lumberjack
Royal Ghost Giant Snowball Witch Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Witch Royal Ghost
Giant Snowball Mega Minion Royal Ghost Lumberjack
Lumberjack Witch
Lumberjack Night Witch
Witch Lumberjack Night Witch
Giant Snowball Freeze Witch
Mega Minion Witch Lumberjack Night Witch
Lumberjack
Freeze Giant Snowball Mega Minion Witch
Witch Mega Minion
Mega Minion Witch Lumberjack
Giant Snowball
Witch Lumberjack Night Witch
Witch
Witch Mega Minion Freeze Lumberjack Night Witch
Giant Snowball Mega Minion Freeze Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Royal Ghost
Giant Snowball Royal Ghost
Freeze
Giant Snowball
Giant Snowball Mega Minion Freeze Witch
Witch
Giant Snowball Freeze
Giant Snowball
Giant Snowball Lumberjack Night Witch
Giant Snowball
Giant Snowball
Freeze
Giant Snowball
Giant Snowball Witch
Giant Snowball Freeze
Night Witch
Giant Snowball Mega Minion
Giant Snowball Witch
Night Witch
Giant Snowball
Giant Snowball
Giant Snowball Freeze Witch
Mega Minion Witch
Giant Snowball Witch Royal Ghost
Giant Snowball Witch
Giant Snowball Witch Night Witch
Giant Snowball Mega Minion Freeze Witch
Giant Snowball Mega Minion Night Witch
Giant Snowball Night Witch
Giant Snowball Freeze
Giant Snowball
Freeze Witch Night Witch
Giant Snowball Mega Minion Witch
Freeze
Mega Minion Lumberjack
Giant Snowball
Giant Snowball
Mega Minion
Giant Snowball Freeze Witch
Giant Snowball Witch
Giant Snowball Freeze Witch Royal Ghost

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