My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Musketeer Cannon Cart Goblin Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Cannon Cart Miner Fisherman
Giant Snowball
Bats Mega Minion Musketeer Miner Fisherman
Zap
Bats Cannon Cart Goblin Giant Fisherman
Barbarian Barrel
Musketeer Cannon Cart
The Log
Musketeer Cannon Cart Fisherman
Earthquake
Arrows
Bats
Royal Delivery
Bats Mega Minion Musketeer Cannon Cart Miner Fisherman
Fireball
Mega Minion Musketeer Cannon Cart Fisherman
Poison
Bats Mega Minion Musketeer Fisherman
Lightning
Mega Minion Musketeer Cannon Cart Fisherman
Rocket
Musketeer Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mega Minion Miner Fisherman Musketeer Poison Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Mega Minion Miner Fisherman

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Minion Cannon Cart Goblin Giant Fisherman
Mega Minion
Goblin Giant Bats Poison Miner
Musketeer
Cannon Cart Goblin Giant Miner Fisherman
Poison
Miner Mega Minion Cannon Cart Goblin Giant
Cannon Cart
Bats Musketeer Poison Miner Fisherman
Goblin Giant
Mega Minion Bats Musketeer Poison Fisherman
Miner
Bats Poison Mega Minion Musketeer Cannon Cart
Fisherman
Bats Musketeer Cannon Cart Goblin Giant

Defense Synergies 0 11

Bats
Musketeer Cannon Cart Goblin Giant Fisherman
Mega Minion
Musketeer Cannon Cart Miner Fisherman
Musketeer
Bats Mega Minion Cannon Cart Miner Fisherman
Poison
Cannon Cart
Bats Mega Minion Musketeer
Goblin Giant
Bats
Miner
Mega Minion Musketeer
Fisherman
Bats Mega Minion Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mega Minion Musketeer Goblin Giant
Bats Mega Minion Musketeer Cannon Cart Fisherman
Fisherman Bats Mega Minion Musketeer Cannon Cart
Bats Mega Minion Musketeer Cannon Cart Fisherman
Poison
Bats Mega Minion Musketeer Cannon Cart
Bats Mega Minion Musketeer Poison
Musketeer Poison Cannon Cart Goblin Giant
Musketeer Fisherman
Musketeer Cannon Cart Miner Fisherman
Bats Poison Mega Minion Musketeer Cannon Cart Goblin Giant Fisherman
Mega Minion Musketeer Bats Poison
Bats Musketeer Cannon Cart
Bats Mega Minion Poison Cannon Cart
Cannon Cart
Fisherman
Bats Musketeer Poison Cannon Cart Fisherman
Bats Mega Minion Musketeer Cannon Cart Fisherman
Poison Bats Mega Minion Musketeer Cannon Cart Fisherman
Musketeer Cannon Cart Fisherman
Bats Musketeer Poison Cannon Cart Goblin Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Cannon Cart Fisherman
Poison Mega Minion Musketeer Cannon Cart Miner Fisherman
Bats Musketeer Cannon Cart Goblin Giant Fisherman
Bats Musketeer Cannon Cart Goblin Giant Fisherman
Musketeer Cannon Cart Goblin Giant Fisherman
Poison Bats Musketeer Goblin Giant
Bats Mega Minion Musketeer Cannon Cart Goblin Giant
Cannon Cart Goblin Giant Fisherman
Bats Mega Minion Poison Cannon Cart
Mega Minion Musketeer Goblin Giant
Bats Mega Minion Musketeer Cannon Cart
Poison Goblin Giant
Cannon Cart Goblin Giant
Musketeer Cannon Cart
Bats Mega Minion Musketeer Poison Cannon Cart Goblin Giant Fisherman
Bats Poison Mega Minion Musketeer Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer
Poison Musketeer Miner Fisherman
Poison Cannon Cart Goblin Giant Miner
Cannon Cart Musketeer Poison
Poison
Poison Bats Mega Minion Musketeer Goblin Giant
Musketeer Poison
Poison
Poison Miner Fisherman
Bats Musketeer Poison Fisherman
Poison Miner Musketeer Cannon Cart Fisherman
Poison Musketeer
Poison Musketeer Cannon Cart Miner Fisherman
Musketeer Poison Cannon Cart Fisherman
Musketeer Poison Cannon Cart Fisherman
Musketeer Poison Cannon Cart
Musketeer Poison Cannon Cart
Poison
Bats Fisherman
Mega Minion Musketeer Poison Fisherman
Poison Miner
Musketeer Poison
Poison
Musketeer Fisherman
Musketeer Poison Cannon Cart
Poison
Mega Minion Fisherman
Poison Miner Musketeer Fisherman
Musketeer Poison Miner Fisherman
Poison Miner Musketeer Fisherman
Poison Bats Musketeer
Bats Mega Minion Musketeer Poison
Mega Minion
Poison Musketeer Miner
Poison
Poison
Bats Musketeer Cannon Cart
Poison Mega Minion Musketeer
Poison Miner Mega Minion Musketeer Cannon Cart
Musketeer Poison
Poison
Mega Minion Musketeer Cannon Cart
Bats Musketeer Poison
Bats Musketeer Poison
Poison Musketeer Cannon Cart Goblin Giant Miner
Cannon Cart

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