My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Barbarian Hut Three Musketeers Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs Three Musketeers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Battle Healer Royal Hogs Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Three Musketeers Ram Rider
Giant Snowball
Battle Ram Royal Hogs Three Musketeers Ram Rider
Zap
Battle Ram Royal Hogs Three Musketeers Ram Rider
Barbarian Barrel
Battle Ram Royal Hogs Barbarian Hut Three Musketeers Electro Wizard
The Log
Mini P.E.K.K.A Battle Ram Royal Hogs Barbarian Hut Three Musketeers Ram Rider
Earthquake
Royal Hogs Barbarian Hut
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Battle Ram Battle Healer Royal Hogs Three Musketeers Electro Wizard Ram Rider
Fireball
Battle Ram Battle Healer Royal Hogs Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Poison
Battle Healer Royal Hogs Barbarian Hut Three Musketeers Electro Wizard
Lightning
Mini P.E.K.K.A Battle Ram Battle Healer Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Rocket
Battle Healer Royal Hogs Barbarian Hut Three Musketeers Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Battle Healer

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Battle Ram Battle Healer Electro Wizard Royal Hogs Ram Rider Barbarian Hut Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Battle Ram Battle Healer Electro Wizard

Attack Synergies 0 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Battle Healer Royal Hogs Electro Wizard Ram Rider
Battle Ram
Battle Healer Royal Hogs Barbarian Hut Three Musketeers Electro Wizard
Battle Healer
Mini P.E.K.K.A Battle Ram Royal Hogs Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Royal Hogs
Mini P.E.K.K.A Battle Ram Battle Healer Barbarian Hut Three Musketeers Electro Wizard
Barbarian Hut
Battle Ram Battle Healer Royal Hogs Three Musketeers Ram Rider
Three Musketeers
Battle Ram Battle Healer Royal Hogs Barbarian Hut
Electro Wizard
Mini P.E.K.K.A Battle Ram Battle Healer Royal Hogs Ram Rider
Ram Rider
Mini P.E.K.K.A Battle Healer Barbarian Hut Electro Wizard

Defense Synergies 1 5

Mini P.E.K.K.A
Electro Wizard Battle Healer Ram Rider
Battle Ram
Battle Healer
Mini P.E.K.K.A Electro Wizard
Royal Hogs
Barbarian Hut
Electro Wizard
Three Musketeers
Electro Wizard
Mini P.E.K.K.A Battle Healer Barbarian Hut Ram Rider
Ram Rider
Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Electro Wizard Ram Rider
Mini P.E.K.K.A Barbarian Hut Battle Healer Three Musketeers Electro Wizard Ram Rider
Mini P.E.K.K.A Barbarian Hut Three Musketeers Ram Rider Electro Wizard
Mini P.E.K.K.A Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Mini P.E.K.K.A Battle Healer
Electro Wizard
Three Musketeers Electro Wizard Ram Rider Barbarian Hut
Barbarian Hut Battle Healer Electro Wizard Ram Rider
Mini P.E.K.K.A Barbarian Hut Three Musketeers
Mini P.E.K.K.A Battle Healer Electro Wizard
Electro Wizard Ram Rider
Three Musketeers Barbarian Hut Electro Wizard Ram Rider
Mini P.E.K.K.A Barbarian Hut Battle Healer Three Musketeers Electro Wizard Ram Rider
Barbarian Hut Three Musketeers Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Barbarian Hut Mini P.E.K.K.A Three Musketeers Electro Wizard Ram Rider
Barbarian Hut Three Musketeers Mini P.E.K.K.A Electro Wizard
Battle Healer Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Battle Healer Barbarian Hut Electro Wizard Ram Rider
Mini P.E.K.K.A Barbarian Hut Three Musketeers Electro Wizard Ram Rider
Mini P.E.K.K.A Battle Healer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Barbarian Hut Battle Healer Electro Wizard
Electro Wizard Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Battle Healer Barbarian Hut Electro Wizard Ram Rider
Mini P.E.K.K.A Battle Healer Barbarian Hut Electro Wizard Ram Rider
Barbarian Hut Mini P.E.K.K.A Battle Healer Three Musketeers Ram Rider
Three Musketeers Electro Wizard Ram Rider
Mini P.E.K.K.A Battle Healer Barbarian Hut Electro Wizard Ram Rider
Mini P.E.K.K.A Battle Healer Barbarian Hut
Electro Wizard Mini P.E.K.K.A Barbarian Hut
Barbarian Hut Three Musketeers
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Barbarian Hut Three Musketeers Ram Rider
Barbarian Hut Three Musketeers
Electro Wizard Mini P.E.K.K.A Battle Healer Barbarian Hut Three Musketeers
Mini P.E.K.K.A Battle Healer Barbarian Hut Electro Wizard
Barbarian Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Hut
Electro Wizard Ram Rider
Barbarian Hut
Barbarian Hut
Ram Rider
Barbarian Hut Ram Rider
Ram Rider
Mini P.E.K.K.A Three Musketeers Electro Wizard
Electro Wizard Ram Rider
Barbarian Hut Three Musketeers
Barbarian Hut
Barbarian Hut Three Musketeers
Barbarian Hut Three Musketeers
Three Musketeers
Mini P.E.K.K.A
Mini P.E.K.K.A Three Musketeers Electro Wizard
Barbarian Hut
Electro Wizard Ram Rider
Ram Rider
Electro Wizard
Electro Wizard
Mini P.E.K.K.A
Electro Wizard
Electro Wizard Barbarian Hut
Three Musketeers Electro Wizard Ram Rider
Mini P.E.K.K.A Three Musketeers Electro Wizard
Three Musketeers
Electro Wizard
Electro Wizard
Electro Wizard

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