My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Princess Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Electro Dragon Giant Skeleton Princess Magic Archer Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Giant Skeleton Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Electro Dragon Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Night Witch
Giant Snowball
Balloon Electro Dragon Princess Night Witch
Zap
Balloon Princess Night Witch
Barbarian Barrel
Bomb Tower Giant Skeleton Princess Magic Archer Night Witch
The Log
Mini P.E.K.K.A Giant Skeleton Princess
Earthquake
Bomb Tower
Arrows
Princess Night Witch
Royal Delivery
Mini P.E.K.K.A Balloon Electro Dragon Giant Skeleton Princess Magic Archer Night Witch
Fireball
Bomb Tower Balloon Electro Dragon Princess Magic Archer Night Witch
Poison
Bomb Tower Balloon Electro Dragon Princess Magic Archer Night Witch
Lightning
Mini P.E.K.K.A Bomb Tower Balloon Electro Dragon Magic Archer Night Witch
Rocket
Bomb Tower Balloon Electro Dragon Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Electro Dragon Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Mini P.E.K.K.A Bomb Tower Magic Archer Night Witch Balloon Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Mini P.E.K.K.A Bomb Tower Magic Archer

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Giant Skeleton Princess Magic Archer
Bomb Tower
Balloon
Electro Dragon Giant Skeleton Princess Magic Archer
Electro Dragon
Balloon Giant Skeleton Magic Archer
Giant Skeleton
Mini P.E.K.K.A Balloon Electro Dragon Princess Magic Archer Night Witch
Princess
Mini P.E.K.K.A Balloon Giant Skeleton
Magic Archer
Mini P.E.K.K.A Balloon Electro Dragon Giant Skeleton
Night Witch
Giant Skeleton

Defense Synergies 0 9

Mini P.E.K.K.A
Bomb Tower Electro Dragon Princess Magic Archer
Bomb Tower
Mini P.E.K.K.A Magic Archer
Balloon
Electro Dragon
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Electro Dragon Princess Magic Archer
Princess
Mini P.E.K.K.A Giant Skeleton
Magic Archer
Mini P.E.K.K.A Bomb Tower Giant Skeleton Night Witch
Night Witch
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon Magic Archer
Mini P.E.K.K.A Bomb Tower Electro Dragon Night Witch
Mini P.E.K.K.A Bomb Tower Electro Dragon Giant Skeleton Night Witch
Mini P.E.K.K.A Bomb Tower Night Witch Electro Dragon
Mini P.E.K.K.A Bomb Tower Giant Skeleton Princess
Bomb Tower Electro Dragon Magic Archer Night Witch
Bomb Tower Electro Dragon Princess Magic Archer Night Witch
Bomb Tower Electro Dragon Giant Skeleton Magic Archer
Mini P.E.K.K.A Bomb Tower Princess Night Witch
Mini P.E.K.K.A Giant Skeleton Night Witch
Bomb Tower Electro Dragon Giant Skeleton Princess Magic Archer Night Witch
Electro Dragon Princess Magic Archer Night Witch
Mini P.E.K.K.A Bomb Tower Night Witch Electro Dragon Giant Skeleton
Bomb Tower Mini P.E.K.K.A Electro Dragon Princess Magic Archer Night Witch
Mini P.E.K.K.A Bomb Tower
Bomb Tower Mini P.E.K.K.A
Bomb Tower Mini P.E.K.K.A Electro Dragon Night Witch
Bomb Tower Electro Dragon Magic Archer Night Witch
Bomb Tower Electro Dragon Giant Skeleton Princess Magic Archer
Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Bomb Tower Electro Dragon Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A Bomb Tower Electro Dragon Magic Archer
Giant Skeleton Mini P.E.K.K.A Bomb Tower Electro Dragon
Mini P.E.K.K.A Giant Skeleton Night Witch
Giant Skeleton Mini P.E.K.K.A Night Witch
Bomb Tower Electro Dragon Princess Magic Archer
Mini P.E.K.K.A Bomb Tower Giant Skeleton Night Witch
Mini P.E.K.K.A Giant Skeleton Bomb Tower
Electro Dragon Giant Skeleton Mini P.E.K.K.A Bomb Tower Magic Archer
Mini P.E.K.K.A Bomb Tower Electro Dragon Giant Skeleton
Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Bomb Tower Night Witch
Bomb Tower Electro Dragon Princess Magic Archer
Electro Dragon Mini P.E.K.K.A Bomb Tower Giant Skeleton Magic Archer Night Witch
Mini P.E.K.K.A Bomb Tower Electro Dragon Giant Skeleton Princess Magic Archer
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Electro Dragon Giant Skeleton
Electro Dragon Princess Magic Archer
Electro Dragon Giant Skeleton Magic Archer
Giant Skeleton
Magic Archer
Electro Dragon Princess Magic Archer
Princess Magic Archer
Electro Dragon Princess Magic Archer
Electro Dragon
Mini P.E.K.K.A Electro Dragon Night Witch
Electro Dragon Princess Magic Archer
Electro Dragon Princess Magic Archer
Princess Magic Archer
Electro Dragon Princess Magic Archer
Princess Magic Archer
Electro Dragon Princess Magic Archer
Magic Archer Electro Dragon Princess
Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Electro Dragon Princess Magic Archer
Electro Dragon Princess Magic Archer
Giant Skeleton Magic Archer Night Witch
Princess
Electro Dragon
Electro Dragon Princess Magic Archer
Electro Dragon Princess Magic Archer
Electro Dragon Princess Magic Archer
Magic Archer
Electro Dragon Princess Magic Archer Night Witch
Electro Dragon
Mini P.E.K.K.A Night Witch
Electro Dragon Magic Archer Night Witch
Electro Dragon Princess Magic Archer
Giant Skeleton
Princess Magic Archer
Electro Dragon Princess Magic Archer Night Witch
Electro Dragon Princess Magic Archer
Mini P.E.K.K.A Electro Dragon Princess Magic Archer
Electro Dragon Princess Magic Archer
Giant Skeleton
Electro Dragon
Electro Dragon Giant Skeleton Princess Magic Archer
Electro Dragon Princess Magic Archer
Electro Dragon Giant Skeleton Princess Magic Archer
Electro Dragon

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