My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Miner Inferno Dragon
Giant Snowball
Furnace Goblin Barrel Skeleton Army Miner Inferno Dragon
Zap
Furnace Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Furnace Wizard Goblin Barrel Skeleton Army
The Log
Mini P.E.K.K.A Furnace Goblin Barrel Skeleton Army
Earthquake
Furnace Goblin Barrel Skeleton Army
Arrows
Furnace Goblin Barrel Skeleton Army
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Miner Inferno Dragon
Fireball
Furnace Wizard Goblin Barrel Skeleton Army Inferno Dragon
Poison
Furnace Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Furnace Wizard Inferno Dragon
Rocket
Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Miner Mini P.E.K.K.A Furnace Inferno Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Skeleton Army Miner

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Furnace Wizard The Log
Furnace
Miner Mini P.E.K.K.A Goblin Barrel
Wizard
Mini P.E.K.K.A Miner
Goblin Barrel
Furnace Skeleton Army Miner
Skeleton Army
Goblin Barrel
The Log
Mini P.E.K.K.A Miner
Miner
Furnace Wizard Goblin Barrel The Log Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 1 10

Mini P.E.K.K.A
The Log Furnace Wizard Skeleton Army
Furnace
Mini P.E.K.K.A Skeleton Army
Wizard
Mini P.E.K.K.A Skeleton Army The Log
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A Furnace Wizard The Log Inferno Dragon
The Log
Mini P.E.K.K.A Wizard Skeleton Army Miner Inferno Dragon
Miner
The Log
Inferno Dragon
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Mini P.E.K.K.A Skeleton Army Inferno Dragon Furnace The Log
Mini P.E.K.K.A Furnace Skeleton Army Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Furnace
Mini P.E.K.K.A Skeleton Army The Log
Skeleton Army The Log Furnace
Furnace Inferno Dragon Wizard
The Log
Mini P.E.K.K.A Inferno Dragon Furnace Skeleton Army
Skeleton Army Mini P.E.K.K.A Miner
Skeleton Army Furnace Wizard The Log
Inferno Dragon Furnace Wizard
Mini P.E.K.K.A Furnace Skeleton Army Wizard The Log
Wizard Skeleton Army Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army Inferno Dragon Furnace
Skeleton Army Mini P.E.K.K.A Furnace The Log Inferno Dragon
Wizard Mini P.E.K.K.A Furnace Skeleton Army
Furnace Wizard Skeleton Army The Log
Furnace Wizard The Log Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Wizard Skeleton Army Mini P.E.K.K.A Furnace The Log
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Furnace
Mini P.E.K.K.A Wizard The Log Miner Inferno Dragon
Skeleton Army Mini P.E.K.K.A Furnace The Log
Mini P.E.K.K.A Skeleton Army The Log
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Furnace Wizard
Mini P.E.K.K.A Skeleton Army Furnace
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Mini P.E.K.K.A Skeleton Army The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Skeleton Army The Log
Mini P.E.K.K.A Skeleton Army Wizard
Wizard Furnace Skeleton Army
Skeleton Army Mini P.E.K.K.A Furnace The Log Inferno Dragon
Mini P.E.K.K.A Wizard The Log Inferno Dragon
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
Wizard Furnace The Log
Wizard Furnace
Furnace Wizard The Log
The Log Wizard
The Log Miner Wizard
Mini P.E.K.K.A
Miner Wizard The Log
Wizard
The Log Miner
Furnace The Log
Furnace Wizard The Log
Furnace Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log
Wizard The Log Miner
The Log
Wizard
The Log
The Log
The Log Furnace Wizard
Inferno Dragon
The Log Miner Wizard
Wizard The Log Miner
Miner The Log
Furnace Wizard
Wizard
Mini P.E.K.K.A
Wizard The Log Miner
Wizard The Log
Skeleton Army
Wizard
The Log
Miner Mini P.E.K.K.A Wizard
The Log Wizard
The Log
The Log Miner
Inferno Dragon
Wizard

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