My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Executioner Mother Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Machine Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Barbarian Barrel
Executioner
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Mini P.E.K.K.A Hog Rider Baby Dragon Executioner Mother Witch
Fireball
Hog Rider Baby Dragon Executioner Mother Witch
Poison
Executioner Mother Witch
Lightning
Mini P.E.K.K.A Baby Dragon Executioner Mother Witch
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Executioner Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Executioner Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Executioner Mother Witch Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Mini P.E.K.K.A Hog Rider Baby Dragon Mother Witch Golden Knight Executioner Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Void Mini P.E.K.K.A Hog Rider Baby Dragon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Hog Rider Baby Dragon
Hog Rider
Mini P.E.K.K.A Void Baby Dragon Executioner Mother Witch Golden Knight
Void
Hog Rider
Baby Dragon
Mini P.E.K.K.A Hog Rider
Executioner
Hog Rider
Mother Witch
Hog Rider
Goblin Machine
Golden Knight
Hog Rider

Defense Synergies 0 5

Mini P.E.K.K.A
Baby Dragon Executioner Mother Witch
Hog Rider
Void
Baby Dragon
Mini P.E.K.K.A Mother Witch
Executioner
Mini P.E.K.K.A
Mother Witch
Mini P.E.K.K.A Baby Dragon Golden Knight
Goblin Machine
Golden Knight
Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void Baby Dragon Executioner Golden Knight
Mini P.E.K.K.A Executioner
Mini P.E.K.K.A Void Executioner
Mini P.E.K.K.A
Mini P.E.K.K.A
Baby Dragon Executioner Mother Witch
Void Baby Dragon Executioner
Void Baby Dragon Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A
Executioner Mother Witch Baby Dragon
Executioner Baby Dragon
Mini P.E.K.K.A
Executioner Mini P.E.K.K.A Baby Dragon Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner
Baby Dragon Executioner Golden Knight
Baby Dragon Executioner Mother Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Executioner Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Void
Void Mini P.E.K.K.A Baby Dragon Executioner
Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Executioner
Executioner Mother Witch Baby Dragon
Mini P.E.K.K.A Void
Mini P.E.K.K.A
Void Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Golden Knight
Void
Mini P.E.K.K.A Executioner Golden Knight
Baby Dragon Executioner
Mini P.E.K.K.A Baby Dragon Executioner Golden Knight
Executioner Mini P.E.K.K.A Baby Dragon Mother Witch Golden Knight
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Baby Dragon Golden Knight
Void Baby Dragon Executioner Golden Knight
Void Baby Dragon
Void
Executioner Baby Dragon
Executioner Mother Witch Baby Dragon Goblin Machine
Baby Dragon Executioner
Baby Dragon Executioner
Void Golden Knight
Mini P.E.K.K.A Void
Void Goblin Machine Golden Knight
Void Baby Dragon Executioner
Void Baby Dragon Executioner Golden Knight
Void Baby Dragon
Baby Dragon
Baby Dragon Executioner Golden Knight
Baby Dragon Executioner
Mini P.E.K.K.A
Void Mini P.E.K.K.A Baby Dragon Executioner Goblin Machine
Void Baby Dragon Mother Witch Goblin Machine Golden Knight
Void Baby Dragon
Void
Void
Void Baby Dragon
Mother Witch Baby Dragon Executioner Goblin Machine
Void Baby Dragon Executioner Golden Knight
Void Baby Dragon Golden Knight
Void Baby Dragon Golden Knight
Void Baby Dragon Executioner Mother Witch
Void
Mini P.E.K.K.A Void
Void
Void
Void
Baby Dragon Executioner
Void Mini P.E.K.K.A Baby Dragon Executioner
Baby Dragon Executioner
Void
Executioner
Baby Dragon Golden Knight
Void Executioner
Void Baby Dragon Executioner Golden Knight
Void
Void

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