My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Skeleton Army
Giant Snowball
Guards Skeleton Army Baby Dragon
Zap
Inferno Tower Guards Skeleton Army
Barbarian Barrel
Inferno Tower Guards Skeleton Army
The Log
Mini P.E.K.K.A Guards Skeleton Army
Earthquake
Inferno Tower Guards Skeleton Army
Arrows
Guards Skeleton Army
Royal Delivery
Mini P.E.K.K.A Guards Skeleton Army Baby Dragon
Fireball
Inferno Tower Skeleton Army Baby Dragon
Poison
Inferno Tower Guards Skeleton Army
Lightning
Mini P.E.K.K.A Inferno Tower Baby Dragon Goblinstein
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Guards Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Skeleton Army Mini P.E.K.K.A Baby Dragon Inferno Tower Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Skeleton Army Mini P.E.K.K.A

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Baby Dragon The Log Mega Knight
Inferno Tower
Guards
The Log
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Mega Knight
The Log
Mini P.E.K.K.A Guards Mega Knight
Mega Knight
Mini P.E.K.K.A Baby Dragon The Log
Goblinstein

Defense Synergies 4 12

Mini P.E.K.K.A
The Log Guards Skeleton Army Baby Dragon
Inferno Tower
Guards Skeleton Army The Log Baby Dragon Mega Knight
Guards
Inferno Tower Mini P.E.K.K.A Skeleton Army Baby Dragon The Log
Skeleton Army
Inferno Tower Mini P.E.K.K.A Guards The Log
Baby Dragon
Mini P.E.K.K.A Inferno Tower Guards The Log Mega Knight
The Log
Mini P.E.K.K.A Inferno Tower Guards Skeleton Army Baby Dragon Mega Knight
Mega Knight
Inferno Tower Baby Dragon The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower Skeleton Army The Log Mega Knight
Mini P.E.K.K.A Inferno Tower Skeleton Army Mega Knight
Mini P.E.K.K.A Inferno Tower Skeleton Army Guards Mega Knight
Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Skeleton Army The Log Guards Baby Dragon Mega Knight
Inferno Tower Baby Dragon
Inferno Tower Baby Dragon The Log Mega Knight
Mini P.E.K.K.A Inferno Tower Skeleton Army
Guards Skeleton Army Mini P.E.K.K.A Inferno Tower Mega Knight
Guards Skeleton Army Baby Dragon The Log Mega Knight
Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Mega Knight Guards The Log
Skeleton Army Mega Knight Mini P.E.K.K.A Guards Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower Skeleton Army Mega Knight
Inferno Tower Skeleton Army Mini P.E.K.K.A The Log Mega Knight
Mega Knight Mini P.E.K.K.A Inferno Tower Skeleton Army
Mega Knight Guards Skeleton Army Baby Dragon The Log
Baby Dragon The Log Guards Mega Knight
Mini P.E.K.K.A Inferno Tower
Skeleton Army Mega Knight Mini P.E.K.K.A Guards Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Skeleton Army Mega Knight Inferno Tower
Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Guards Skeleton Army Mega Knight Mini P.E.K.K.A Inferno Tower The Log
Mini P.E.K.K.A Guards Skeleton Army Mega Knight Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A Guards Skeleton Army Mega Knight
Baby Dragon
Mini P.E.K.K.A Guards Skeleton Army Inferno Tower
Mini P.E.K.K.A Inferno Tower Mega Knight Skeleton Army
Mega Knight Mini P.E.K.K.A Inferno Tower Skeleton Army Baby Dragon The Log
Inferno Tower Guards Skeleton Army
Mega Knight Mini P.E.K.K.A Inferno Tower Guards
Skeleton Army Mega Knight Guards The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Inferno Tower Guards
Skeleton Army Baby Dragon Mega Knight
Inferno Tower Guards Skeleton Army Mini P.E.K.K.A Baby Dragon The Log
Mega Knight Mini P.E.K.K.A Inferno Tower Baby Dragon The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Guards The Log
Baby Dragon The Log Mega Knight
Baby Dragon
Baby Dragon The Log
The Log Baby Dragon
The Log
Mini P.E.K.K.A Guards
The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
The Log
Baby Dragon The Log
The Log Baby Dragon Mega Knight
The Log Baby Dragon
Baby Dragon The Log Mega Knight
Baby Dragon The Log
Baby Dragon
Guards
Mini P.E.K.K.A
The Log Mega Knight
Mega Knight
The Log
Guards Skeleton Army
Baby Dragon
The Log
Mini P.E.K.K.A Baby Dragon Mega Knight
The Log Baby Dragon
Mega Knight
Guards Baby Dragon The Log
Baby Dragon The Log Mega Knight
Mega Knight

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