My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone Giant Skeleton
Giant Snowball
Skeleton Army Clone Witch
Zap
Inferno Tower Skeleton Army Clone Witch
Barbarian Barrel
Inferno Tower Skeleton Army Clone Witch Giant Skeleton Electro Wizard
The Log
Mini P.E.K.K.A Skeleton Army Clone Witch Giant Skeleton
Earthquake
Inferno Tower Skeleton Army Clone Witch
Arrows
Skeleton Army Clone Witch
Royal Delivery
Mini P.E.K.K.A Skeleton Army Clone Witch Giant Skeleton Electro Wizard
Fireball
Inferno Tower Skeleton Army Clone Witch Electro Wizard
Poison
Inferno Tower Skeleton Army Clone Witch Electro Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Witch Electro Wizard
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Clone Mini P.E.K.K.A Electro Wizard Inferno Tower Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Clone Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Giant Skeleton The Log Electro Wizard
Inferno Tower
Skeleton Army
Clone
Clone
Skeleton Army Giant Skeleton Witch Electro Wizard
Witch
Clone Giant Skeleton
Giant Skeleton
Clone Mini P.E.K.K.A Witch The Log Electro Wizard
The Log
Mini P.E.K.K.A Giant Skeleton
Electro Wizard
Mini P.E.K.K.A Clone Giant Skeleton

Defense Synergies 5 11

Mini P.E.K.K.A
The Log Electro Wizard Skeleton Army Witch
Inferno Tower
Skeleton Army The Log Electro Wizard
Skeleton Army
Inferno Tower Mini P.E.K.K.A Giant Skeleton The Log Electro Wizard
Clone
Witch
Mini P.E.K.K.A Giant Skeleton The Log Electro Wizard
Giant Skeleton
Skeleton Army Witch The Log Electro Wizard
The Log
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Giant Skeleton Electro Wizard
Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Giant Skeleton Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Giant Skeleton The Log
Skeleton Army The Log Electro Wizard
Inferno Tower Electro Wizard Witch
Inferno Tower Giant Skeleton The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Witch Skeleton Army
Skeleton Army Mini P.E.K.K.A Inferno Tower Giant Skeleton Electro Wizard
Skeleton Army Witch Electro Wizard Giant Skeleton The Log
Inferno Tower Witch Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Giant Skeleton The Log Electro Wizard
Skeleton Army Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Electro Wizard
Inferno Tower Skeleton Army Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeleton Army Witch Electro Wizard
Skeleton Army Witch The Log Electro Wizard
Witch The Log Giant Skeleton Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Skeleton Army Mini P.E.K.K.A Witch Giant Skeleton The Log Electro Wizard
Inferno Tower Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Inferno Tower Witch Giant Skeleton Electro Wizard
Electro Wizard Mini P.E.K.K.A The Log
Skeleton Army Giant Skeleton Mini P.E.K.K.A Inferno Tower Witch The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Giant Skeleton Inferno Tower The Log Electro Wizard
Inferno Tower Giant Skeleton Mini P.E.K.K.A Skeleton Army Witch
Witch Electro Wizard
Mini P.E.K.K.A Skeleton Army Inferno Tower Witch Giant Skeleton Electro Wizard
Mini P.E.K.K.A Inferno Tower Giant Skeleton Skeleton Army
Giant Skeleton Electro Wizard Mini P.E.K.K.A Inferno Tower Skeleton Army Witch The Log
Inferno Tower Witch Skeleton Army
Mini P.E.K.K.A Inferno Tower Witch Giant Skeleton
Skeleton Army Giant Skeleton The Log Electro Wizard
Mini P.E.K.K.A Skeleton Army Giant Skeleton Inferno Tower Witch
Skeleton Army Witch
Inferno Tower Skeleton Army Witch Electro Wizard Mini P.E.K.K.A Giant Skeleton The Log
Mini P.E.K.K.A Inferno Tower Witch Giant Skeleton The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
The Log Electro Wizard
Giant Skeleton The Log
Giant Skeleton The Log
The Log
Witch
Witch The Log
The Log
The Log
Mini P.E.K.K.A Electro Wizard
The Log Electro Wizard
The Log
The Log
Witch The Log
The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Electro Wizard
Witch The Log
Giant Skeleton The Log
The Log
The Log
The Log Witch
Witch
The Log Witch Electro Wizard
Witch The Log
The Log
Witch Electro Wizard
Electro Wizard Witch
Mini P.E.K.K.A
The Log
Electro Wizard
Giant Skeleton
The Log
Electro Wizard Skeleton Army Witch
Witch Electro Wizard
The Log
Mini P.E.K.K.A Electro Wizard
The Log
Giant Skeleton
Witch Giant Skeleton The Log Electro Wizard
Witch Electro Wizard
Witch Giant Skeleton The Log Electro Wizard

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