My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Ice Wizard Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Inferno Dragon Ram Rider
Giant Snowball
Skeleton Army Witch Inferno Dragon Ram Rider
Zap
Skeleton Army Dark Prince Witch Inferno Dragon Ram Rider
Barbarian Barrel
Skeleton Army Dark Prince Witch Ice Wizard
The Log
Mini P.E.K.K.A Skeleton Army Dark Prince Witch Ram Rider
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Skeleton Army Dark Prince Witch Ice Wizard Inferno Dragon Ram Rider
Fireball
Skeleton Army Witch Ice Wizard Inferno Dragon Ram Rider
Poison
Skeleton Army Witch Ice Wizard
Lightning
Mini P.E.K.K.A Dark Prince Witch Ice Wizard Inferno Dragon Ram Rider
Rocket
Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Dark Prince Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Ice Wizard Mini P.E.K.K.A Dark Prince Inferno Dragon Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Ice Wizard Mini P.E.K.K.A

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Dark Prince The Log Ice Wizard Ram Rider
Skeleton Army
Dark Prince
Mini P.E.K.K.A Witch Ice Wizard Ram Rider
Witch
Dark Prince Ram Rider
The Log
Mini P.E.K.K.A Ram Rider
Ice Wizard
Mini P.E.K.K.A Dark Prince Ram Rider
Inferno Dragon
Ram Rider
Mini P.E.K.K.A Dark Prince Witch The Log Ice Wizard

Defense Synergies 1 16

Mini P.E.K.K.A
The Log Skeleton Army Witch Ice Wizard Ram Rider
Skeleton Army
Mini P.E.K.K.A The Log Ice Wizard Inferno Dragon
Dark Prince
Witch The Log Ice Wizard
Witch
Mini P.E.K.K.A Dark Prince The Log Ice Wizard
The Log
Mini P.E.K.K.A Skeleton Army Dark Prince Witch Ice Wizard Inferno Dragon Ram Rider
Ice Wizard
Mini P.E.K.K.A Skeleton Army Dark Prince Witch The Log Inferno Dragon
Inferno Dragon
Skeleton Army The Log Ice Wizard
Ram Rider
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Ram Rider
Mini P.E.K.K.A Skeleton Army Inferno Dragon Dark Prince Witch The Log Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Witch Ram Rider Dark Prince Ice Wizard Inferno Dragon
Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon Dark Prince Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince The Log
Skeleton Army The Log Dark Prince Ice Wizard
Inferno Dragon Ram Rider Witch Ice Wizard
The Log Ram Rider
Mini P.E.K.K.A Witch Inferno Dragon Skeleton Army Ice Wizard
Skeleton Army Mini P.E.K.K.A Dark Prince Ice Wizard
Skeleton Army Witch Ice Wizard Dark Prince The Log Ram Rider
Inferno Dragon Witch Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince Witch The Log Ice Wizard Ram Rider
Skeleton Army Mini P.E.K.K.A Dark Prince Witch The Log
Mini P.E.K.K.A Skeleton Army Inferno Dragon Ram Rider
Skeleton Army Mini P.E.K.K.A The Log Inferno Dragon Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince Witch
Skeleton Army Dark Prince Witch The Log Ice Wizard Ram Rider
Witch The Log Dark Prince Ice Wizard Inferno Dragon Ram Rider
Mini P.E.K.K.A Inferno Dragon Ram Rider
Skeleton Army Dark Prince Mini P.E.K.K.A Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Dark Prince Witch
Mini P.E.K.K.A The Log Inferno Dragon
Skeleton Army Mini P.E.K.K.A Dark Prince Witch The Log Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince The Log Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince Witch Inferno Dragon Ram Rider
Witch Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince Witch Ice Wizard Ram Rider
Mini P.E.K.K.A Skeleton Army Dark Prince Inferno Dragon
Mini P.E.K.K.A Skeleton Army Dark Prince Witch The Log Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Dark Prince Witch
Skeleton Army Dark Prince The Log
Mini P.E.K.K.A Skeleton Army Dark Prince Witch Ram Rider
Skeleton Army Witch
Skeleton Army Witch Mini P.E.K.K.A Dark Prince The Log Inferno Dragon
Mini P.E.K.K.A Dark Prince Witch The Log Ice Wizard Inferno Dragon
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Ice Wizard Ram Rider
The Log
Dark Prince The Log
Dark Prince The Log
Witch Ice Wizard Ram Rider
Witch The Log
The Log Ice Wizard Ram Rider
The Log Ram Rider
Mini P.E.K.K.A
Dark Prince The Log Ram Rider
The Log
The Log
Witch The Log
The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince The Log
Witch The Log
The Log
The Log
The Log
The Log Dark Prince Witch Ice Wizard
Witch Inferno Dragon
The Log Witch Ice Wizard Ram Rider
Witch The Log Ram Rider
The Log
Witch Ice Wizard
Witch
Mini P.E.K.K.A
The Log
The Log
Skeleton Army Dark Prince Witch
Witch Ice Wizard Ram Rider
The Log
Mini P.E.K.K.A Dark Prince
The Log
Dark Prince
Witch The Log
Witch
Dark Prince Witch The Log
Inferno Dragon

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