My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

4 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Executioner Magic Archer Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Dark Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince Magic Archer Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Zap
Dark Prince
Barbarian Barrel
Valkyrie Dark Prince Executioner Magic Archer
The Log
Mini P.E.K.K.A Dark Prince
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Dark Prince Executioner Magic Archer
Fireball
Executioner Magic Archer
Poison
Executioner Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Dark Prince Executioner Magic Archer Goblinstein
Rocket
Valkyrie Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Magic Archer Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Dark Prince Executioner Magic Archer Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Dark Prince Executioner Goblin Machine Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Dark Prince Magic Archer Executioner Goblin Machine Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Valkyrie Dark Prince Magic Archer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Dark Prince Magic Archer Mega Knight
Valkyrie
Mini P.E.K.K.A Dark Prince Executioner Magic Archer
Dark Prince
Mini P.E.K.K.A Valkyrie Executioner Magic Archer
Executioner
Valkyrie Dark Prince Mega Knight
Magic Archer
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Goblin Machine
Mega Knight
Mini P.E.K.K.A Executioner Magic Archer
Goblinstein

Defense Synergies 0 9

Mini P.E.K.K.A
Valkyrie Executioner Magic Archer
Valkyrie
Mini P.E.K.K.A Executioner Magic Archer
Dark Prince
Executioner Magic Archer
Executioner
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Magic Archer
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Goblin Machine
Mega Knight
Executioner Magic Archer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner Magic Archer
Mini P.E.K.K.A Valkyrie Dark Prince Executioner Mega Knight
Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince Executioner
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Valkyrie Dark Prince Executioner Magic Archer Mega Knight
Executioner Magic Archer
Valkyrie Magic Archer Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Valkyrie Executioner Dark Prince Magic Archer Mega Knight
Executioner Magic Archer
Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince
Valkyrie Executioner Mega Knight Mini P.E.K.K.A Dark Prince Magic Archer
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince Executioner
Valkyrie Mega Knight Dark Prince Executioner Magic Archer
Valkyrie Executioner Dark Prince Magic Archer Mega Knight
Mini P.E.K.K.A
Valkyrie Dark Prince Mega Knight Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Dark Prince
Mini P.E.K.K.A Valkyrie Executioner Magic Archer Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Mega Knight
Mini P.E.K.K.A Valkyrie Dark Prince Executioner Mega Knight
Executioner Magic Archer
Mini P.E.K.K.A Dark Prince Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Dark Prince
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince Magic Archer
Mega Knight Mini P.E.K.K.A Valkyrie Dark Prince
Mega Knight Valkyrie Dark Prince
Mini P.E.K.K.A Dark Prince Mega Knight Valkyrie Executioner
Valkyrie Executioner Magic Archer Mega Knight
Mini P.E.K.K.A Valkyrie Dark Prince Executioner Magic Archer
Valkyrie Executioner Mega Knight Mini P.E.K.K.A Dark Prince Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Executioner Magic Archer
Magic Archer
Valkyrie Dark Prince
Executioner Valkyrie Dark Prince Magic Archer Mega Knight
Executioner Magic Archer Goblin Machine
Executioner Magic Archer
Executioner Magic Archer
Mini P.E.K.K.A
Valkyrie Dark Prince Magic Archer Goblin Machine
Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Magic Archer
Executioner Magic Archer
Magic Archer Executioner Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince Executioner Magic Archer Goblin Machine Mega Knight
Valkyrie Magic Archer Goblin Machine Mega Knight
Magic Archer Mega Knight
Valkyrie Dark Prince Executioner Magic Archer Goblin Machine Mega Knight
Executioner Magic Archer
Magic Archer Mega Knight
Magic Archer
Executioner Magic Archer
Mini P.E.K.K.A
Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Dark Prince Magic Archer
Executioner Magic Archer
Mini P.E.K.K.A Valkyrie Dark Prince Executioner Magic Archer Mega Knight
Executioner Magic Archer
Dark Prince Executioner Mega Knight
Magic Archer
Executioner Magic Archer
Dark Prince Executioner Magic Archer Mega Knight
Mega Knight

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