My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider Witch
Zap
Witch Prince
Barbarian Barrel
Valkyrie Witch
The Log
Mini P.E.K.K.A Hog Rider Witch Prince
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Witch Prince
Fireball
Hog Rider Witch
Poison
Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch Prince
Rocket
Valkyrie Hog Rider Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Rocket Rage Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tornado Mini P.E.K.K.A Valkyrie Hog Rider Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Tornado Mini P.E.K.K.A Valkyrie

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Hog Rider Rage Tornado
Valkyrie
Hog Rider Prince Mini P.E.K.K.A Tornado Witch
Hog Rider
Valkyrie Rage Mini P.E.K.K.A Rocket Tornado Witch Prince
Rocket
Tornado Hog Rider
Rage
Hog Rider Witch Mini P.E.K.K.A Prince
Tornado
Rocket Mini P.E.K.K.A Valkyrie Hog Rider Witch
Witch
Rage Valkyrie Hog Rider Tornado Prince
Prince
Valkyrie Hog Rider Rage Witch

Defense Synergies 1 9

Mini P.E.K.K.A
Valkyrie Tornado Witch
Valkyrie
Mini P.E.K.K.A Tornado Witch Prince
Hog Rider
Rocket
Tornado
Rage
Tornado
Rocket Mini P.E.K.K.A Valkyrie Witch Prince
Witch
Mini P.E.K.K.A Valkyrie Tornado Prince
Prince
Valkyrie Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Rocket Tornado Witch Prince Valkyrie
Mini P.E.K.K.A Witch Prince Valkyrie
Mini P.E.K.K.A Valkyrie Rocket Tornado Prince
Tornado Valkyrie
Rocket Tornado Witch
Rocket Valkyrie
Mini P.E.K.K.A Witch Tornado Prince
Tornado Mini P.E.K.K.A Valkyrie Prince
Valkyrie Witch Tornado
Tornado Witch
Mini P.E.K.K.A Prince Valkyrie Rocket Witch
Valkyrie Rocket Mini P.E.K.K.A Tornado Witch Prince
Mini P.E.K.K.A Prince
Rocket Tornado Mini P.E.K.K.A Prince
Mini P.E.K.K.A Valkyrie Tornado Witch Prince
Valkyrie Tornado Witch Prince
Valkyrie Tornado Witch
Mini P.E.K.K.A Tornado Prince
Valkyrie Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Rocket Prince
Mini P.E.K.K.A Valkyrie Rocket Witch Prince
Mini P.E.K.K.A Valkyrie Rocket Prince Tornado
Mini P.E.K.K.A Valkyrie Witch Prince
Rocket Tornado Witch
Mini P.E.K.K.A Rocket Prince Valkyrie Witch
Mini P.E.K.K.A Valkyrie Prince
Rocket Mini P.E.K.K.A Valkyrie Tornado Witch Prince
Witch
Mini P.E.K.K.A Valkyrie Witch Prince
Rocket Valkyrie Tornado Prince
Mini P.E.K.K.A Rocket Prince Valkyrie Witch
Valkyrie Witch
Witch Mini P.E.K.K.A Valkyrie Rocket Tornado Prince
Valkyrie Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket
Tornado
Rocket
Valkyrie Rocket Prince
Rocket Valkyrie
Rocket Tornado Witch
Tornado Witch
Tornado
Tornado
Rocket Mini P.E.K.K.A Tornado Prince
Rocket Valkyrie Tornado Prince
Rocket Tornado
Rocket
Rocket
Prince
Rocket Witch
Rocket
Rocket Tornado
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Prince
Rocket Valkyrie Tornado Witch
Rocket Prince
Rocket Tornado
Rocket Tornado Prince
Rocket
Tornado Valkyrie Witch
Witch
Tornado Witch
Tornado Witch Prince
Rocket Tornado
Tornado Witch
Rocket Witch
Mini P.E.K.K.A
Rocket
Rocket
Prince
Rocket
Rocket Witch Prince
Rocket Tornado Witch
Mini P.E.K.K.A Valkyrie Rocket Prince
Rocket Tornado
Prince
Rocket Tornado Witch
Rocket Tornado Witch
Rocket Tornado Witch Prince
Prince
Rocket

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