My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Giant Skeleton Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton Inferno Dragon
Giant Snowball
Hog Rider Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Witch Giant Skeleton
The Log
Mini P.E.K.K.A Hog Rider Witch Giant Skeleton
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Valkyrie Hog Rider Wizard Witch Giant Skeleton Inferno Dragon
Fireball
Hog Rider Wizard Witch Inferno Dragon
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Inferno Dragon
Rocket
Valkyrie Hog Rider Wizard Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Hog Rider Inferno Dragon Golden Knight Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Mini P.E.K.K.A Valkyrie Hog Rider Inferno Dragon

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Hog Rider Wizard Giant Skeleton
Valkyrie
Hog Rider Mini P.E.K.K.A Wizard Witch Giant Skeleton
Hog Rider
Valkyrie Mini P.E.K.K.A Wizard Witch Giant Skeleton Golden Knight
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Giant Skeleton
Witch
Valkyrie Hog Rider Giant Skeleton
Giant Skeleton
Mini P.E.K.K.A Valkyrie Hog Rider Wizard Witch
Inferno Dragon
Golden Knight
Hog Rider

Defense Synergies 0 8

Mini P.E.K.K.A
Valkyrie Wizard Witch
Valkyrie
Mini P.E.K.K.A Wizard Witch
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Giant Skeleton Golden Knight
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Wizard Witch
Inferno Dragon
Golden Knight
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Golden Knight
Mini P.E.K.K.A Inferno Dragon Valkyrie Witch
Mini P.E.K.K.A Witch Valkyrie Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Valkyrie
Mini P.E.K.K.A Valkyrie Giant Skeleton
Valkyrie
Inferno Dragon Wizard Witch
Valkyrie Giant Skeleton Golden Knight
Mini P.E.K.K.A Witch Inferno Dragon
Mini P.E.K.K.A Valkyrie Giant Skeleton
Valkyrie Witch Wizard Giant Skeleton
Inferno Dragon Wizard Witch
Mini P.E.K.K.A Valkyrie Wizard Witch Giant Skeleton
Valkyrie Wizard Mini P.E.K.K.A Witch Golden Knight
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Wizard Mini P.E.K.K.A Valkyrie Witch
Valkyrie Wizard Witch Golden Knight
Valkyrie Wizard Witch Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Valkyrie Wizard Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Valkyrie Wizard Inferno Dragon
Giant Skeleton Mini P.E.K.K.A Valkyrie Witch Golden Knight
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Wizard Witch
Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie Inferno Dragon
Giant Skeleton Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Valkyrie Witch Giant Skeleton Golden Knight
Valkyrie Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Valkyrie Wizard Witch Golden Knight
Wizard Valkyrie Witch
Witch Mini P.E.K.K.A Valkyrie Giant Skeleton Inferno Dragon Golden Knight
Valkyrie Mini P.E.K.K.A Wizard Witch Giant Skeleton Inferno Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton Golden Knight
Golden Knight
Giant Skeleton
Valkyrie Giant Skeleton
Wizard Valkyrie
Wizard Witch
Wizard Witch
Wizard
Wizard Golden Knight
Mini P.E.K.K.A
Valkyrie Wizard Golden Knight
Wizard
Golden Knight
Wizard Witch Golden Knight
Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Valkyrie Wizard Witch Golden Knight
Giant Skeleton
Wizard
Valkyrie Wizard Witch
Witch Inferno Dragon
Wizard Witch Golden Knight
Wizard Witch Golden Knight
Golden Knight
Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Wizard
Giant Skeleton
Wizard
Witch
Wizard Witch
Mini P.E.K.K.A Valkyrie Wizard
Wizard
Giant Skeleton
Witch Giant Skeleton Golden Knight
Witch
Witch Giant Skeleton Golden Knight
Inferno Dragon
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: