My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Miner
Giant Snowball
Wall Breakers Skeleton Army Baby Dragon Miner
Zap
Inferno Tower Wall Breakers Skeleton Army
Barbarian Barrel
Valkyrie Inferno Tower Wall Breakers Skeleton Army
The Log
Mini P.E.K.K.A Wall Breakers Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Wall Breakers Skeleton Army
Royal Delivery
Mini P.E.K.K.A Valkyrie Wall Breakers Skeleton Army Baby Dragon Miner
Fireball
Inferno Tower Wall Breakers Skeleton Army Baby Dragon
Poison
Inferno Tower Skeleton Army
Lightning
Mini P.E.K.K.A Valkyrie Inferno Tower Baby Dragon
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Baby Dragon Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Skeleton Army Miner Mini P.E.K.K.A Valkyrie Baby Dragon Freeze Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Skeleton Army Miner Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Baby Dragon
Valkyrie
Mini P.E.K.K.A Wall Breakers Baby Dragon
Inferno Tower
Wall Breakers
Miner Valkyrie Baby Dragon
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Valkyrie Wall Breakers Miner
Freeze
Miner
Wall Breakers Baby Dragon

Defense Synergies 1 9

Mini P.E.K.K.A
Valkyrie Skeleton Army Baby Dragon Freeze
Valkyrie
Mini P.E.K.K.A Inferno Tower Baby Dragon Freeze
Inferno Tower
Skeleton Army Valkyrie Baby Dragon
Wall Breakers
Skeleton Army
Inferno Tower Mini P.E.K.K.A Freeze
Baby Dragon
Mini P.E.K.K.A Valkyrie Inferno Tower
Freeze
Mini P.E.K.K.A Valkyrie Skeleton Army
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Valkyrie
Mini P.E.K.K.A Inferno Tower Skeleton Army Valkyrie Freeze
Mini P.E.K.K.A Inferno Tower Skeleton Army Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Freeze Valkyrie Baby Dragon
Inferno Tower Baby Dragon Freeze
Valkyrie Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army
Skeleton Army Mini P.E.K.K.A Valkyrie Inferno Tower Miner
Valkyrie Skeleton Army Baby Dragon Freeze
Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Valkyrie Freeze
Valkyrie Skeleton Army Mini P.E.K.K.A Baby Dragon Freeze
Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army
Valkyrie Skeleton Army Baby Dragon
Valkyrie Baby Dragon Freeze
Mini P.E.K.K.A Inferno Tower
Valkyrie Skeleton Army Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Tower
Mini P.E.K.K.A Valkyrie Baby Dragon Miner
Skeleton Army Mini P.E.K.K.A Valkyrie Inferno Tower
Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Tower
Inferno Tower Mini P.E.K.K.A Valkyrie Skeleton Army
Baby Dragon Freeze
Mini P.E.K.K.A Skeleton Army Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Valkyrie Skeleton Army
Freeze Mini P.E.K.K.A Valkyrie Inferno Tower Skeleton Army Baby Dragon
Inferno Tower Skeleton Army
Mini P.E.K.K.A Valkyrie Inferno Tower
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Mini P.E.K.K.A Valkyrie Baby Dragon Freeze
Valkyrie Mini P.E.K.K.A Inferno Tower Baby Dragon Freeze
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Baby Dragon Miner
Baby Dragon Miner
Valkyrie Freeze
Valkyrie Baby Dragon
Baby Dragon Freeze
Baby Dragon
Baby Dragon Freeze
Miner
Mini P.E.K.K.A
Miner Valkyrie
Baby Dragon
Baby Dragon Miner
Baby Dragon Freeze
Baby Dragon
Baby Dragon
Baby Dragon
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon
Valkyrie Baby Dragon Miner
Baby Dragon
Baby Dragon
Freeze Valkyrie Baby Dragon
Miner Baby Dragon
Baby Dragon Miner
Miner Baby Dragon
Baby Dragon
Freeze
Mini P.E.K.K.A
Miner
Freeze
Skeleton Army Freeze
Baby Dragon
Freeze
Miner Mini P.E.K.K.A Valkyrie Baby Dragon
Baby Dragon
Baby Dragon Freeze
Baby Dragon Freeze Miner

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