My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Prince Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Prince
Giant Snowball
Goblin Barrel Balloon Lumberjack
Zap
Goblin Barrel Balloon Prince
Barbarian Barrel
Wizard Goblin Barrel Electro Wizard Lumberjack
The Log
Mini P.E.K.K.A Goblin Barrel Prince Lumberjack
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Balloon Prince Electro Wizard Lumberjack
Fireball
Wizard Goblin Barrel Balloon Electro Wizard Lumberjack
Poison
Wizard Balloon Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Balloon Prince Electro Wizard Lumberjack
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Mini P.E.K.K.A Electro Wizard Lumberjack Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Barrel Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard The Log Electro Wizard Lumberjack
Wizard
Mini P.E.K.K.A Balloon Prince Lumberjack
Goblin Barrel
Prince Balloon Lumberjack
Balloon
Lumberjack Wizard Goblin Barrel The Log Electro Wizard
Prince
Goblin Barrel Wizard The Log Electro Wizard Lumberjack
The Log
Mini P.E.K.K.A Balloon Prince Lumberjack
Electro Wizard
Mini P.E.K.K.A Balloon Prince Lumberjack
Lumberjack
Balloon Mini P.E.K.K.A Wizard Goblin Barrel Prince The Log Electro Wizard

Defense Synergies 3 9

Mini P.E.K.K.A
The Log Electro Wizard Wizard
Wizard
Mini P.E.K.K.A Prince The Log Electro Wizard Lumberjack
Goblin Barrel
Balloon
Prince
The Log Wizard Electro Wizard
The Log
Mini P.E.K.K.A Prince Wizard Electro Wizard Lumberjack
Electro Wizard
Mini P.E.K.K.A Wizard Prince The Log Lumberjack
Lumberjack
Wizard The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log Electro Wizard
Mini P.E.K.K.A Lumberjack Prince The Log Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Electro Wizard
Mini P.E.K.K.A Prince The Log Lumberjack
The Log Electro Wizard Lumberjack
Electro Wizard Wizard
The Log Electro Wizard
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Electro Wizard Wizard The Log Lumberjack
Wizard Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Wizard The Log Electro Wizard
Wizard Mini P.E.K.K.A Prince The Log Electro Wizard Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Mini P.E.K.K.A Prince The Log Electro Wizard Lumberjack
Wizard Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Wizard Prince The Log Electro Wizard Lumberjack
Wizard The Log Electro Wizard Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Wizard Mini P.E.K.K.A Prince The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Prince Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Prince The Log Lumberjack
Lumberjack Mini P.E.K.K.A Prince The Log Electro Wizard
Mini P.E.K.K.A Prince Lumberjack The Log Electro Wizard
Mini P.E.K.K.A Prince Lumberjack
Wizard Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Electro Wizard Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Lumberjack
Prince The Log Electro Wizard
Mini P.E.K.K.A Prince Wizard Lumberjack
Wizard
Electro Wizard Mini P.E.K.K.A Prince The Log Lumberjack
Mini P.E.K.K.A Wizard The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
Prince The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Mini P.E.K.K.A Prince Electro Wizard Lumberjack
Wizard Prince The Log Electro Wizard
Wizard
The Log
Prince The Log
Wizard The Log
Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince The Log Electro Wizard
Wizard The Log
Prince The Log
Wizard
Prince The Log
The Log
The Log Wizard
The Log Wizard Electro Wizard
Wizard Prince The Log
The Log
Wizard Electro Wizard
Electro Wizard Wizard
Mini P.E.K.K.A
Wizard The Log
Electro Wizard
Prince
Wizard The Log
Electro Wizard Prince
Wizard Electro Wizard
The Log
Mini P.E.K.K.A Wizard Prince Electro Wizard Lumberjack
The Log Wizard
Prince
The Log Electro Wizard
Electro Wizard
Prince The Log Electro Wizard
Prince
Wizard

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