My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A Inferno Dragon Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Sparky Skeleton King
Giant Snowball
Skeleton Army Witch Inferno Dragon Skeleton King
Zap
Skeleton Army Witch Inferno Dragon Sparky Skeleton King
Barbarian Barrel
Wizard Skeleton Army Witch Sparky Skeleton King
The Log
Mini P.E.K.K.A Skeleton Army Witch Sparky Skeleton King
Earthquake
Skeleton Army Witch Skeleton King
Arrows
Skeleton Army Witch Skeleton King
Royal Delivery
Mini P.E.K.K.A Wizard Skeleton Army Witch P.E.K.K.A Inferno Dragon Sparky Skeleton King
Fireball
Wizard Skeleton Army Witch Inferno Dragon Sparky Skeleton King
Poison
Wizard Skeleton Army Witch Sparky Skeleton King
Lightning
Mini P.E.K.K.A Wizard Witch Inferno Dragon Sparky Skeleton King
Rocket
Wizard Witch Inferno Dragon Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army P.E.K.K.A Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Mini P.E.K.K.A Inferno Dragon Skeleton King Wizard Witch Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Mini P.E.K.K.A Inferno Dragon Skeleton King

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Sparky Wizard
Wizard
Mini P.E.K.K.A P.E.K.K.A Sparky
Skeleton Army
Skeleton King Sparky
Witch
P.E.K.K.A Skeleton King
P.E.K.K.A
Wizard Witch
Inferno Dragon
Sparky
Mini P.E.K.K.A Wizard Skeleton Army
Skeleton King
Skeleton Army Witch

Defense Synergies 0 10

Mini P.E.K.K.A
Wizard Skeleton Army Witch
Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Skeleton King
Skeleton Army
Mini P.E.K.K.A Wizard Inferno Dragon Sparky Skeleton King
Witch
Mini P.E.K.K.A
P.E.K.K.A
Wizard
Inferno Dragon
Skeleton Army Skeleton King
Sparky
Skeleton Army
Skeleton King
Wizard Skeleton Army Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Sparky
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Inferno Dragon Sparky Witch
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Sparky Inferno Dragon
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Inferno Dragon Sparky Skeleton King
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky
Skeleton Army
Inferno Dragon Wizard Witch
P.E.K.K.A Sparky
Mini P.E.K.K.A Witch P.E.K.K.A Inferno Dragon Sparky Skeleton Army Skeleton King
Skeleton Army Mini P.E.K.K.A Sparky
Skeleton Army Witch Wizard Skeleton King
Inferno Dragon Wizard Witch
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky Wizard Witch
Wizard Skeleton Army Sparky Mini P.E.K.K.A Witch P.E.K.K.A Skeleton King
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Inferno Dragon Sparky Skeleton King
Skeleton Army Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Sparky
Wizard Sparky Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A
Wizard Skeleton Army Witch
Wizard Witch Inferno Dragon
Mini P.E.K.K.A P.E.K.K.A Sparky Inferno Dragon
Wizard Skeleton Army Mini P.E.K.K.A Witch P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Sparky
Mini P.E.K.K.A Wizard Inferno Dragon
Skeleton Army P.E.K.K.A Mini P.E.K.K.A Witch Sparky
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon Sparky
Wizard Witch
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Sparky Witch
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Inferno Dragon Sparky
P.E.K.K.A Mini P.E.K.K.A Skeleton Army Witch Inferno Dragon Sparky
Witch P.E.K.K.A Skeleton Army Inferno Dragon Sparky
P.E.K.K.A Inferno Dragon Mini P.E.K.K.A Witch Sparky
Skeleton Army P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Wizard Witch Sparky Skeleton King
Wizard Skeleton Army Witch Sparky
Skeleton Army Witch Sparky Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Skeleton King
Mini P.E.K.K.A Wizard Witch P.E.K.K.A Inferno Dragon Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Sparky
Sparky
Wizard Sparky
Wizard Witch
Wizard Witch Sparky
Wizard
Wizard
Mini P.E.K.K.A Sparky
Wizard Sparky
Wizard
Sparky
Sparky
Wizard Witch Sparky
Wizard Sparky
Sparky
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Wizard Sparky
Wizard Witch
Sparky
Wizard
Sparky
Wizard Witch Sparky
Witch Inferno Dragon
Wizard Witch Sparky
Wizard Witch Sparky
Sparky
Wizard Witch Sparky
Wizard Witch
Mini P.E.K.K.A Sparky
Wizard Sparky
Sparky
P.E.K.K.A Sparky
Wizard Sparky
Skeleton Army Witch
Wizard Witch
Mini P.E.K.K.A Wizard Sparky
Wizard Skeleton King
Sparky
P.E.K.K.A Sparky
Witch Sparky Skeleton King
Witch
Witch Sparky
P.E.K.K.A Inferno Dragon Sparky
Wizard Sparky

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