My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Barbarians Musketeer
Zap
Minions
Barbarian Barrel
Barbarians Musketeer
The Log
Barbarians Mini P.E.K.K.A Musketeer
Earthquake
Barbarians
Arrows
Minions
Royal Delivery
Minions Barbarians Mini P.E.K.K.A Musketeer P.E.K.K.A
Fireball
Minions Barbarians Musketeer
Poison
Minions Barbarians Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Minions Fireball Mini P.E.K.K.A Musketeer Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Minions Fireball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Mini P.E.K.K.A
Minions
Rage Mini P.E.K.K.A P.E.K.K.A
Barbarians
Fireball
Arrows
Mini P.E.K.K.A
Arrows Minions Musketeer Rage
Musketeer
Mini P.E.K.K.A P.E.K.K.A
Rage
Minions Mini P.E.K.K.A
P.E.K.K.A
Arrows Minions Musketeer

Defense Synergies 0 10

Arrows
Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Minions
Musketeer P.E.K.K.A
Barbarians
Arrows
Fireball
Arrows Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Arrows Fireball Musketeer
Musketeer
Minions Fireball Mini P.E.K.K.A P.E.K.K.A
Rage
P.E.K.K.A
Arrows Minions Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer
Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Arrows Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Fireball Minions Musketeer
Minions Musketeer Arrows Fireball
Arrows Barbarians Fireball Musketeer P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Minions Barbarians Arrows Fireball Musketeer
Arrows Minions Musketeer Fireball
Barbarians Mini P.E.K.K.A P.E.K.K.A Minions Fireball Musketeer
Fireball Arrows Minions Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Barbarians Arrows Minions Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A
Arrows Fireball Minions Barbarians Musketeer
Arrows Minions Barbarians Fireball Musketeer
Barbarians Mini P.E.K.K.A P.E.K.K.A Musketeer
Arrows Minions Barbarians Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Fireball P.E.K.K.A
Fireball Arrows Mini P.E.K.K.A Musketeer
Barbarians P.E.K.K.A Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A P.E.K.K.A Barbarians Fireball Musketeer
Barbarians P.E.K.K.A Mini P.E.K.K.A Musketeer
Arrows Fireball Minions Musketeer
Mini P.E.K.K.A P.E.K.K.A Minions Barbarians Fireball Musketeer
Mini P.E.K.K.A P.E.K.K.A Barbarians
P.E.K.K.A Minions Barbarians Fireball Mini P.E.K.K.A
P.E.K.K.A Barbarians Musketeer
P.E.K.K.A Minions Barbarians Mini P.E.K.K.A Musketeer
P.E.K.K.A Arrows Barbarians Fireball
Barbarians Mini P.E.K.K.A P.E.K.K.A Fireball
Barbarians Fireball Musketeer
Barbarians Minions Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A
Arrows Minions Barbarians Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Barbarians Fireball Musketeer
Fireball Arrows
Arrows Fireball Minions Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Minions Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Minions Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Minions Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball
Minions Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Barbarians Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Minions Fireball Musketeer
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Minions Barbarians Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer P.E.K.K.A
Minions Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
P.E.K.K.A
Fireball

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