My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Valkyrie X-Bow Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Valkyrie Barbarian Barrel X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions X-Bow
Barbarian Barrel
Knight Valkyrie X-Bow
The Log
X-Bow
Earthquake
X-Bow
Arrows
Minions
Royal Delivery
Knight Minions Valkyrie Mother Witch
Fireball
Minions X-Bow Mother Witch
Poison
Minions X-Bow Mother Witch
Lightning
Knight Ice Golem Valkyrie X-Bow Mother Witch
Rocket
Valkyrie X-Bow

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Valkyrie Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem Valkyrie Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Arrows Knight Minions Valkyrie Mother Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Barbarian Barrel Arrows Knight

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight X-Bow Mother Witch
Knight
Minions X-Bow Arrows Barbarian Barrel Mother Witch
Minions
Knight Ice Golem Valkyrie Barbarian Barrel
Ice Golem
X-Bow Minions Barbarian Barrel Mother Witch
Valkyrie
Minions X-Bow Mother Witch
Barbarian Barrel
X-Bow Knight Minions Ice Golem
X-Bow
Knight Ice Golem Barbarian Barrel Arrows Valkyrie
Mother Witch
Arrows Knight Ice Golem Valkyrie

Defense Synergies 5 15

Arrows
Knight Ice Golem Valkyrie Barbarian Barrel Mother Witch
Knight
Minions X-Bow Arrows Barbarian Barrel Mother Witch
Minions
Knight Ice Golem Valkyrie Barbarian Barrel X-Bow
Ice Golem
Minions X-Bow Arrows Barbarian Barrel Mother Witch
Valkyrie
Minions Arrows X-Bow Mother Witch
Barbarian Barrel
Arrows Knight Minions Ice Golem X-Bow Mother Witch
X-Bow
Knight Ice Golem Minions Valkyrie Barbarian Barrel
Mother Witch
Arrows Knight Ice Golem Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Ice Golem Valkyrie Barbarian Barrel X-Bow
Knight Minions Valkyrie X-Bow
Knight Minions Valkyrie
Knight Minions Valkyrie
Arrows Valkyrie Barbarian Barrel X-Bow
Arrows Barbarian Barrel Minions Valkyrie X-Bow Mother Witch
Minions Arrows X-Bow
Arrows Ice Golem Valkyrie Barbarian Barrel X-Bow
Minions X-Bow
Knight Ice Golem Valkyrie Barbarian Barrel
Minions Valkyrie Mother Witch Arrows Knight Ice Golem Barbarian Barrel X-Bow
Arrows Minions
Knight Minions Valkyrie X-Bow
Valkyrie Arrows Minions Barbarian Barrel X-Bow
Knight X-Bow
X-Bow
Arrows Knight Minions Valkyrie X-Bow
Arrows Knight Minions Valkyrie Barbarian Barrel X-Bow
Arrows Valkyrie Barbarian Barrel Knight Minions Ice Golem Mother Witch
Valkyrie Arrows Knight Minions Barbarian Barrel Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Ice Golem Barbarian Barrel X-Bow
Arrows Knight Ice Golem Valkyrie Barbarian Barrel X-Bow
Knight Minions Ice Golem Valkyrie
Valkyrie Knight Ice Golem Barbarian Barrel X-Bow
Knight Valkyrie
Arrows Mother Witch Minions Ice Golem
Knight Minions Ice Golem Valkyrie
Knight Valkyrie
Knight Minions Ice Golem Valkyrie Barbarian Barrel X-Bow
Knight Minions Valkyrie
Arrows Valkyrie
Knight Ice Golem Valkyrie
Valkyrie
Knight Minions Ice Golem Valkyrie Barbarian Barrel X-Bow
Arrows Minions Valkyrie Ice Golem Barbarian Barrel Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Ice Golem Valkyrie Barbarian Barrel X-Bow
Arrows Barbarian Barrel X-Bow
Arrows Barbarian Barrel X-Bow
Arrows Knight Ice Golem Valkyrie Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Mother Witch Minions Ice Golem
Arrows
Arrows X-Bow Ice Golem Barbarian Barrel
Arrows X-Bow
Minions X-Bow
Arrows Knight Valkyrie Barbarian Barrel X-Bow
Arrows
Knight Ice Golem Barbarian Barrel
Arrows Minions Barbarian Barrel X-Bow
Arrows Ice Golem Barbarian Barrel X-Bow
X-Bow Arrows Barbarian Barrel
Arrows Barbarian Barrel X-Bow
Arrows Barbarian Barrel
Minions
Arrows Barbarian Barrel X-Bow
Arrows Valkyrie Barbarian Barrel X-Bow Mother Witch
Minions X-Bow
Arrows
X-Bow
Arrows Barbarian Barrel X-Bow
Arrows Ice Golem Mother Witch Valkyrie Barbarian Barrel
Arrows X-Bow Barbarian Barrel
Arrows X-Bow
Arrows Barbarian Barrel X-Bow
Arrows Ice Golem X-Bow Mother Witch
Minions
Arrows X-Bow
Arrows
Arrows
Minions Barbarian Barrel X-Bow
Arrows
Arrows Barbarian Barrel
Knight Valkyrie
Arrows Ice Golem
Arrows
Minions
Barbarian Barrel X-Bow

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