My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Dark Prince
Giant Snowball
Minions Goblin Gang Dart Goblin
Zap
Minions Goblin Gang Firecracker Dart Goblin Dark Prince
Barbarian Barrel
Knight Goblin Gang Firecracker Dart Goblin Dark Prince
The Log
Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Firecracker Dart Goblin
Royal Delivery
Knight Minions Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Fireball
Minions Goblin Gang Firecracker Dart Goblin
Poison
Minions Goblin Gang Firecracker Dart Goblin
Lightning
Knight Mini P.E.K.K.A Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Goblin Gang

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Dark Prince
Knight
Minions Goblin Gang Firecracker Dart Goblin Arrows
Minions
Knight Firecracker Mini P.E.K.K.A Dark Prince
Goblin Gang
Knight Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Firecracker
Knight Minions Goblin Gang Dart Goblin Mini P.E.K.K.A Dark Prince
Dart Goblin
Knight Goblin Gang Firecracker Dark Prince
Mini P.E.K.K.A
Arrows Minions Goblin Gang Firecracker Dark Prince
Dark Prince
Arrows Minions Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A

Defense Synergies 4 16

Arrows
Knight Mini P.E.K.K.A Dark Prince
Knight
Minions Goblin Gang Firecracker Dart Goblin Arrows Mini P.E.K.K.A
Minions
Knight Firecracker Dart Goblin Dark Prince
Goblin Gang
Knight Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Firecracker
Knight Minions Goblin Gang Dart Goblin Mini P.E.K.K.A Dark Prince
Dart Goblin
Knight Minions Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Arrows Knight Goblin Gang Firecracker Dart Goblin
Dark Prince
Arrows Minions Goblin Gang Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Dart Goblin
Mini P.E.K.K.A Knight Minions Goblin Gang Firecracker Dart Goblin Dark Prince
Goblin Gang Mini P.E.K.K.A Knight Minions Dart Goblin Dark Prince
Mini P.E.K.K.A Knight Minions Goblin Gang Firecracker Dart Goblin Dark Prince
Arrows Firecracker Mini P.E.K.K.A Dark Prince
Arrows Goblin Gang Minions Firecracker Dart Goblin Dark Prince
Minions Dart Goblin Arrows Goblin Gang Firecracker
Arrows Dart Goblin
Mini P.E.K.K.A Minions Goblin Gang
Knight Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Minions Goblin Gang Dart Goblin Arrows Knight Firecracker Dark Prince
Arrows Minions Goblin Gang Firecracker Dart Goblin
Mini P.E.K.K.A Knight Minions Goblin Gang Dark Prince
Arrows Minions Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Knight Goblin Gang
Goblin Gang Mini P.E.K.K.A
Arrows Knight Minions Goblin Gang Firecracker Mini P.E.K.K.A Dark Prince
Arrows Knight Minions Goblin Gang Firecracker Dart Goblin Dark Prince
Arrows Knight Minions Firecracker Dart Goblin Dark Prince
Mini P.E.K.K.A Dart Goblin
Goblin Gang Dark Prince Arrows Knight Minions Firecracker Dart Goblin Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Dark Prince
Arrows Knight Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Gang Knight Minions Mini P.E.K.K.A Dark Prince
Goblin Gang Mini P.E.K.K.A Dark Prince Knight
Knight Goblin Gang Mini P.E.K.K.A Dark Prince
Arrows Firecracker Minions Goblin Gang Dart Goblin
Goblin Gang Mini P.E.K.K.A Dark Prince Knight Minions Dart Goblin
Mini P.E.K.K.A Knight Dark Prince
Knight Minions Firecracker Mini P.E.K.K.A Dark Prince
Goblin Gang Dart Goblin
Knight Minions Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Dark Prince
Mini P.E.K.K.A Dark Prince Knight Goblin Gang
Firecracker Dart Goblin
Goblin Gang Knight Minions Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Minions Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Knight Firecracker Dart Goblin Dark Prince
Arrows Firecracker Dark Prince
Arrows Firecracker Minions Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Minions Goblin Gang Mini P.E.K.K.A
Firecracker Arrows Knight Dart Goblin Dark Prince
Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Arrows Minions Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Minions Mini P.E.K.K.A
Arrows Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Firecracker Dart Goblin
Minions
Arrows
Arrows
Arrows Firecracker Dark Prince
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Minions Firecracker Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Minions Goblin Gang Dart Goblin Dark Prince
Arrows Firecracker Dart Goblin
Arrows
Knight Goblin Gang Firecracker Dart Goblin Mini P.E.K.K.A Dark Prince
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Dark Prince
Minions Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Dark Prince
Firecracker Dart Goblin

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