My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Lumberjack Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Lumberjack Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Lava Hound
Giant Snowball
Minions Barbarians Lumberjack Lava Hound
Zap
Minions Firecracker Lava Hound
Barbarian Barrel
Firecracker Barbarians Lumberjack
The Log
Firecracker Barbarians Lumberjack
Earthquake
Firecracker Barbarians
Arrows
Minions Firecracker Lava Hound
Royal Delivery
Minions Firecracker Barbarians Lumberjack Lava Hound
Fireball
Minions Firecracker Barbarians Lumberjack Lava Hound
Poison
Minions Firecracker Barbarians Lava Hound
Lightning
Lumberjack
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Tornado Freeze Lumberjack Barbarians Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Firecracker Tornado Freeze

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Lava Hound Firecracker Lumberjack
Firecracker
Minions Tornado Lumberjack Mega Knight Lava Hound
Barbarians
Tornado
Firecracker Freeze Mega Knight
Freeze
Tornado
Lumberjack
Minions Firecracker Mega Knight Lava Hound
Mega Knight
Minions Firecracker Tornado Lumberjack
Lava Hound
Minions Firecracker Lumberjack

Defense Synergies 0 10

Minions
Firecracker Freeze Lumberjack Mega Knight
Firecracker
Minions Tornado Lumberjack Mega Knight
Barbarians
Tornado
Firecracker Mega Knight
Freeze
Minions Lumberjack Mega Knight
Lumberjack
Minions Firecracker Freeze
Mega Knight
Minions Firecracker Tornado Freeze
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Barbarians Lumberjack Minions Firecracker Mega Knight
Barbarians Tornado Lumberjack Mega Knight Minions Freeze
Barbarians Lumberjack Minions Firecracker Mega Knight
Firecracker Barbarians Tornado Lumberjack Mega Knight
Tornado Freeze Minions Firecracker Lumberjack Mega Knight
Minions Tornado Firecracker Freeze
Barbarians Mega Knight
Barbarians Minions Tornado Lumberjack
Tornado Firecracker Barbarians Lumberjack Mega Knight
Minions Barbarians Firecracker Tornado Freeze Lumberjack Mega Knight
Minions Firecracker Tornado
Barbarians Lumberjack Mega Knight Minions Freeze
Mega Knight Minions Firecracker Barbarians Tornado Freeze Lumberjack
Barbarians Lumberjack Mega Knight
Barbarians Tornado Freeze Lumberjack Mega Knight
Barbarians Mega Knight Minions Firecracker Tornado Lumberjack
Mega Knight Minions Firecracker Barbarians Tornado Lumberjack
Tornado Freeze Minions Firecracker Barbarians Lumberjack Mega Knight
Barbarians Tornado Lumberjack
Mega Knight Minions Firecracker Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Mega Knight
Firecracker Lumberjack Mega Knight
Barbarians Lumberjack Mega Knight Minions
Lumberjack Mega Knight Barbarians Tornado
Barbarians Lumberjack Mega Knight
Firecracker Minions Tornado Freeze
Minions Barbarians Lumberjack
Mega Knight Barbarians Lumberjack
Freeze Mega Knight Minions Firecracker Barbarians Tornado
Barbarians
Mega Knight Minions Barbarians Lumberjack
Mega Knight Barbarians Tornado
Barbarians Mega Knight Lumberjack
Firecracker Barbarians Mega Knight
Barbarians Minions Firecracker Tornado Freeze Lumberjack
Minions Mega Knight Firecracker Barbarians Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze
Firecracker Tornado
Firecracker Barbarians Freeze
Firecracker Mega Knight
Firecracker Minions Tornado Freeze
Firecracker Tornado
Firecracker Tornado Freeze
Firecracker Tornado
Minions Tornado Lumberjack
Firecracker Tornado
Firecracker Tornado
Firecracker
Minions Firecracker Freeze
Firecracker
Firecracker
Firecracker Mega Knight
Tornado Freeze
Minions
Firecracker Mega Knight
Firecracker Tornado Mega Knight
Minions Mega Knight
Tornado
Tornado
Barbarians
Firecracker Tornado Freeze Mega Knight
Firecracker Tornado
Tornado Mega Knight
Firecracker Tornado
Firecracker Tornado
Minions Firecracker Freeze
Mega Knight
Firecracker Freeze
Mega Knight
Firecracker
Minions Barbarians Freeze
Firecracker Tornado
Freeze
Firecracker Lumberjack Mega Knight
Firecracker
Tornado
Firecracker Mega Knight
Minions Firecracker Tornado Freeze
Firecracker Tornado
Firecracker Tornado Freeze Mega Knight
Firecracker Mega Knight

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