My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider Guards
Giant Snowball
Bomber Minions Mega Minion Hog Rider Guards Princess
Zap
Bomber Minions Guards Princess
Barbarian Barrel
Bomber Guards Princess
The Log
Bomber Hog Rider Guards Princess
Earthquake
Bomber Hog Rider Guards
Arrows
Bomber Minions Guards Princess
Royal Delivery
Bomber Minions Mega Minion Hog Rider Guards Princess
Fireball
Bomber Minions Mega Minion Hog Rider Princess
Poison
Bomber Minions Mega Minion Guards Princess
Lightning
Mega Minion
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Rocket Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Guards Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Minions Mega Minion Guards Princess Hog Rider Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Minions Mega Minion Guards

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Hog Rider Mega Knight
Minions
Hog Rider Mega Knight Bomber
Mega Minion
Mega Knight
Hog Rider
Minions Bomber Rocket Guards Princess Mega Knight
Rocket
Hog Rider
Guards
Hog Rider
Princess
Hog Rider Mega Knight
Mega Knight
Minions Bomber Mega Minion Hog Rider Princess

Defense Synergies 0 7

Bomber
Guards
Minions
Mega Knight
Mega Minion
Guards Princess Mega Knight
Hog Rider
Rocket
Guards
Bomber Mega Minion Princess
Princess
Mega Minion Guards Mega Knight
Mega Knight
Minions Mega Minion Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Minions Mega Minion
Minions Mega Minion Mega Knight
Rocket Mega Knight Bomber Minions Mega Minion
Minions Mega Minion Guards Mega Knight
Bomber Rocket Princess Mega Knight
Bomber Minions Mega Minion Guards Mega Knight
Minions Mega Minion Rocket Princess
Rocket Mega Knight
Minions Princess
Guards Bomber Mega Knight
Minions Guards Bomber Mega Minion Princess Mega Knight
Minions Mega Minion Princess
Mega Knight Bomber Minions Rocket Guards
Bomber Rocket Mega Knight Minions Mega Minion Guards Princess
Mega Knight
Rocket Mega Knight
Mega Knight Bomber Minions
Mega Knight Bomber Minions Mega Minion Guards
Bomber Minions Mega Minion Guards Princess Mega Knight
Bomber Mega Knight Minions Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight
Bomber Mega Minion Rocket Mega Knight
Guards Mega Knight Minions Rocket
Rocket Guards Mega Knight
Guards Mega Knight
Rocket Minions Princess
Rocket Guards Minions Mega Minion
Mega Knight
Rocket Mega Knight Minions Mega Minion
Mega Minion Guards
Mega Knight Minions Mega Minion Guards
Rocket Mega Knight Guards
Rocket Mega Knight Guards
Bomber Princess Mega Knight
Guards Bomber Minions Mega Minion Rocket
Minions Mega Knight Bomber Mega Minion Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket Guards
Princess
Rocket
Rocket Guards
Bomber Rocket Mega Knight
Minions Mega Minion Rocket Princess
Bomber Princess
Princess
Rocket Minions Guards
Rocket Princess
Rocket Princess
Rocket Princess
Minions Rocket Princess
Princess
Rocket Bomber Princess
Rocket Princess Mega Knight
Rocket
Bomber Minions Rocket
Rocket Bomber Mega Minion Princess Mega Knight
Rocket Bomber Princess Mega Knight
Rocket Minions Mega Knight
Rocket Princess
Rocket
Rocket
Bomber Princess Mega Knight
Mega Minion
Princess
Princess Mega Knight
Rocket
Princess
Rocket Minions Mega Minion Guards
Mega Minion
Bomber Rocket Mega Knight
Rocket Princess
Mega Knight
Rocket Princess
Minions Rocket Guards Princess
Rocket Mega Minion Princess
Mega Minion Rocket Princess Mega Knight
Bomber Princess
Rocket
Mega Minion Mega Knight
Minions Rocket Guards Princess
Rocket Princess
Rocket Princess Mega Knight
Rocket Mega Knight

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