My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Hunter Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Hunter Bowler Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Skeleton Barrel Inferno Dragon
Giant Snowball
Minions Goblin Gang Skeleton Barrel Inferno Dragon
Zap
Minions Goblin Gang Skeleton Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Skeleton Barrel Hunter
The Log
Goblin Gang Skeleton Barrel Hunter
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Skeleton Barrel
Royal Delivery
Minions Goblin Gang Skeleton Barrel Hunter Bowler Inferno Dragon
Fireball
Minions Goblin Gang Skeleton Barrel Hunter Bowler Inferno Dragon
Poison
Minions Goblin Gang Skeleton Barrel Hunter
Lightning
Hunter Bowler Inferno Dragon
Rocket
Hunter Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Hunter Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Bowler Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Goblin Gang Skeleton Barrel Hunter Inferno Dragon Bowler Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Minions Goblin Gang Skeleton Barrel

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Skeleton Barrel Hunter Bowler
Minions
Skeleton Barrel Bowler Inferno Dragon
Goblin Gang
Skeleton Barrel Bowler
Skeleton Barrel
Giant Snowball Minions Goblin Gang Bowler Inferno Dragon
Hunter
Giant Snowball Bowler
Bowler
Giant Snowball Minions Goblin Gang Skeleton Barrel Hunter
Electro Giant
Inferno Dragon
Inferno Dragon
Minions Skeleton Barrel Electro Giant

Defense Synergies 1 10

Giant Snowball
Goblin Gang Minions Skeleton Barrel Hunter Bowler Inferno Dragon
Minions
Giant Snowball Hunter Bowler
Goblin Gang
Giant Snowball Inferno Dragon
Skeleton Barrel
Giant Snowball
Hunter
Giant Snowball Minions Bowler
Bowler
Giant Snowball Minions Hunter
Electro Giant
Inferno Dragon
Inferno Dragon
Giant Snowball Goblin Gang Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Skeleton Barrel
Hunter Inferno Dragon Minions Goblin Gang
Goblin Gang Hunter Bowler Giant Snowball Minions Inferno Dragon
Hunter Inferno Dragon Minions Goblin Gang Bowler
Bowler
Goblin Gang Bowler Giant Snowball Minions Hunter
Giant Snowball Minions Hunter Inferno Dragon Goblin Gang
Bowler Skeleton Barrel Electro Giant
Hunter Inferno Dragon Minions Goblin Gang
Goblin Gang Giant Snowball Hunter Bowler
Minions Goblin Gang Giant Snowball Hunter Bowler Electro Giant
Minions Hunter Inferno Dragon Giant Snowball Goblin Gang
Hunter Bowler Giant Snowball Minions Goblin Gang
Bowler Giant Snowball Minions Goblin Gang Hunter
Inferno Dragon Goblin Gang Hunter
Giant Snowball Goblin Gang Hunter Bowler Electro Giant Inferno Dragon
Minions Goblin Gang Hunter Bowler
Giant Snowball Minions Goblin Gang Hunter Bowler
Giant Snowball Hunter Minions Bowler Inferno Dragon
Hunter Inferno Dragon
Goblin Gang Bowler Giant Snowball Minions Hunter Electro Giant
Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Bowler Electro Giant
Giant Snowball Goblin Gang Skeleton Barrel Hunter Bowler Inferno Dragon
Goblin Gang Minions Hunter Bowler
Goblin Gang Hunter Bowler
Goblin Gang Hunter Bowler Inferno Dragon
Electro Giant Giant Snowball Minions Goblin Gang Skeleton Barrel Hunter
Goblin Gang Minions Hunter Bowler
Hunter Inferno Dragon
Giant Snowball Minions Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Minions Hunter Bowler
Giant Snowball Bowler Electro Giant
Bowler Goblin Gang Hunter
Bowler Electro Giant
Goblin Gang Electro Giant Minions Hunter Bowler Inferno Dragon
Minions Bowler Giant Snowball Hunter Electro Giant Inferno Dragon
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Giant Snowball Skeleton Barrel Bowler
Skeleton Barrel
Skeleton Barrel
Giant Snowball Bowler
Electro Giant Giant Snowball Minions Skeleton Barrel Hunter
Bowler
Giant Snowball Skeleton Barrel Hunter Bowler
Giant Snowball Skeleton Barrel
Giant Snowball Minions Goblin Gang Bowler
Skeleton Barrel Bowler
Giant Snowball
Giant Snowball Skeleton Barrel Hunter Bowler
Minions Skeleton Barrel
Giant Snowball Skeleton Barrel
Giant Snowball Skeleton Barrel Hunter Bowler
Skeleton Barrel Bowler
Giant Snowball
Minions
Giant Snowball Skeleton Barrel Hunter Bowler
Giant Snowball Skeleton Barrel Bowler Electro Giant
Minions Bowler
Giant Snowball
Bowler
Giant Snowball Skeleton Barrel
Giant Snowball Electro Giant Hunter Bowler
Inferno Dragon
Giant Snowball Skeleton Barrel Hunter Bowler
Giant Snowball Skeleton Barrel Bowler
Skeleton Barrel
Giant Snowball Hunter Electro Giant
Giant Snowball Minions Skeleton Barrel Electro Giant
Giant Snowball Bowler
Giant Snowball Hunter
Giant Snowball
Giant Snowball Bowler
Skeleton Barrel Minions Goblin Gang
Giant Snowball Hunter
Goblin Gang Hunter Bowler
Giant Snowball Skeleton Barrel Bowler
Giant Snowball Electro Giant
Electro Giant Giant Snowball Minions Goblin Gang Bowler
Giant Snowball
Giant Snowball Skeleton Barrel Bowler Electro Giant
Inferno Dragon
Bowler

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