My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Skeleton Barrel Miner
Giant Snowball
Minions Cannon Goblin Gang Skeleton Barrel Miner
Zap
Minions Cannon Goblin Gang Skeleton Barrel
Barbarian Barrel
Cannon Goblin Gang Skeleton Barrel Wizard
The Log
Cannon Goblin Gang Skeleton Barrel
Earthquake
Cannon Goblin Gang
Arrows
Minions Goblin Gang Skeleton Barrel
Royal Delivery
Minions Goblin Gang Skeleton Barrel Wizard Miner
Fireball
Minions Cannon Goblin Gang Skeleton Barrel Wizard
Poison
Minions Cannon Goblin Gang Skeleton Barrel Wizard
Lightning
Cannon Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Cannon Goblin Gang Skeleton Barrel Miner Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Cannon Goblin Gang Skeleton Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight Skeleton Barrel
Cannon
Goblin Gang
Miner Skeleton Barrel
Skeleton Barrel
Miner Minions Goblin Gang Lightning Mega Knight
Wizard
Miner Mega Knight
Lightning
Skeleton Barrel
Miner
Minions Goblin Gang Skeleton Barrel Wizard Mega Knight
Mega Knight
Minions Skeleton Barrel Wizard Miner

Defense Synergies 0 8

Minions
Cannon Mega Knight
Cannon
Minions Goblin Gang Wizard
Goblin Gang
Cannon Miner
Skeleton Barrel
Mega Knight
Wizard
Cannon Mega Knight
Lightning
Miner
Goblin Gang Mega Knight
Mega Knight
Minions Skeleton Barrel Wizard Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Cannon Skeleton Barrel Wizard
Minions Cannon Goblin Gang Mega Knight
Cannon Goblin Gang Mega Knight Minions Lightning
Cannon Minions Goblin Gang Mega Knight
Lightning Mega Knight
Goblin Gang Minions Cannon Mega Knight
Minions Lightning Cannon Goblin Gang Wizard
Lightning Cannon Skeleton Barrel Mega Knight
Cannon Minions Goblin Gang
Goblin Gang Cannon Miner Mega Knight
Minions Goblin Gang Cannon Wizard Mega Knight
Minions Goblin Gang Wizard
Cannon Mega Knight Minions Goblin Gang Wizard Lightning
Wizard Mega Knight Minions Cannon Goblin Gang
Cannon Goblin Gang Mega Knight
Cannon Goblin Gang Lightning Mega Knight
Wizard Mega Knight Minions Cannon Goblin Gang
Cannon Mega Knight Minions Goblin Gang Wizard
Wizard Minions Cannon Mega Knight
Cannon
Goblin Gang Wizard Mega Knight Minions Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Goblin Gang Skeleton Barrel Wizard Lightning Miner Mega Knight
Goblin Gang Mega Knight Minions Lightning
Goblin Gang Lightning Mega Knight
Cannon Goblin Gang Mega Knight
Wizard Minions Goblin Gang Skeleton Barrel
Goblin Gang Minions Lightning
Mega Knight
Lightning Mega Knight Minions
Cannon Goblin Gang
Mega Knight Minions
Lightning Mega Knight
Lightning Mega Knight Cannon Goblin Gang Wizard
Wizard Cannon Mega Knight
Goblin Gang Minions Lightning
Minions Mega Knight Cannon Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning
Skeleton Barrel Miner
Lightning Skeleton Barrel Miner
Lightning Skeleton Barrel
Wizard Mega Knight
Wizard Minions Skeleton Barrel
Wizard
Skeleton Barrel Wizard Lightning
Miner Skeleton Barrel Wizard Lightning
Lightning Minions Goblin Gang
Lightning Miner Skeleton Barrel Wizard
Lightning Wizard
Lightning Skeleton Barrel Miner
Lightning Minions Skeleton Barrel
Lightning Skeleton Barrel
Lightning Skeleton Barrel Wizard
Lightning Skeleton Barrel Wizard Mega Knight
Lightning
Minions Lightning
Lightning Skeleton Barrel Wizard Mega Knight
Lightning Skeleton Barrel Wizard Miner Mega Knight
Lightning Minions Mega Knight
Lightning Wizard
Lightning
Lightning Skeleton Barrel
Wizard Mega Knight
Miner Skeleton Barrel Wizard Lightning
Lightning Skeleton Barrel Wizard Miner Mega Knight
Lightning Miner Skeleton Barrel
Lightning Wizard
Lightning Minions Skeleton Barrel Wizard
Lightning
Lightning Wizard Miner Mega Knight
Lightning
Mega Knight
Wizard Lightning
Skeleton Barrel Lightning Minions Goblin Gang
Lightning Wizard
Lightning Miner Goblin Gang Wizard Mega Knight
Skeleton Barrel Wizard Lightning
Lightning
Mega Knight
Minions Goblin Gang Lightning
Lightning
Lightning Skeleton Barrel Miner Mega Knight
Lightning Wizard Mega Knight

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