My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Royal Hogs Wall Breakers Ram Rider
Giant Snowball
Minions Cannon Hog Rider Royal Hogs Wall Breakers Ram Rider
Zap
Minions Cannon Royal Hogs Wall Breakers Ram Rider
Barbarian Barrel
Cannon Royal Hogs Wall Breakers
The Log
Cannon Hog Rider Royal Hogs Wall Breakers Ram Rider
Earthquake
Cannon Hog Rider Royal Hogs
Arrows
Minions Royal Hogs Wall Breakers
Royal Delivery
Minions Hog Rider Royal Hogs Wall Breakers Ram Rider
Fireball
Minions Cannon Hog Rider Royal Hogs Wall Breakers Ram Rider
Poison
Minions Cannon Royal Hogs
Lightning
Cannon Ram Rider
Rocket
Hog Rider Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Wall Breakers Minions Cannon Hog Rider Freeze Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Wall Breakers Minions Cannon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Royal Hogs Wall Breakers Ram Rider
Cannon
Hog Rider
Minions Freeze Mirror
Royal Hogs
Minions
Mirror
Hog Rider Wall Breakers Freeze Ram Rider
Wall Breakers
Minions Mirror
Freeze
Hog Rider Mirror
Ram Rider
Minions Mirror

Defense Synergies 1 3

Minions
Cannon Freeze Ram Rider
Cannon
Mirror Minions
Hog Rider
Royal Hogs
Mirror
Cannon
Wall Breakers
Freeze
Minions
Ram Rider
Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Ram Rider
Minions Cannon Ram Rider
Cannon Ram Rider Minions Freeze
Cannon Minions Ram Rider
Freeze Minions Cannon
Minions Ram Rider Cannon Freeze
Cannon Ram Rider
Cannon Minions
Cannon
Minions Cannon Freeze Ram Rider
Minions Ram Rider
Cannon Minions Freeze Ram Rider
Minions Cannon Freeze
Cannon Ram Rider
Cannon Freeze Ram Rider
Minions Cannon
Cannon Minions Ram Rider
Freeze Minions Cannon Ram Rider
Cannon Ram Rider
Minions Cannon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Minions Ram Rider
Ram Rider
Cannon Ram Rider
Minions Freeze Ram Rider
Minions Ram Rider
Freeze Minions
Cannon
Minions
Cannon Ram Rider
Cannon
Minions Freeze
Minions Cannon Freeze
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Ram Rider
Freeze
Minions Freeze Ram Rider
Freeze Ram Rider
Ram Rider
Minions
Ram Rider
Minions Freeze
Freeze
Minions
Minions
Freeze
Ram Rider
Ram Rider
Minions Freeze
Freeze
Minions Freeze
Ram Rider
Freeze
Minions Freeze
Freeze

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