My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Goblin Drill
Giant Snowball
Minions Cannon Skeleton Army Goblin Drill
Zap
Minions Cannon Skeleton Army Goblin Drill
Barbarian Barrel
Cannon Skeleton Army Goblin Drill Electro Wizard
The Log
Cannon Skeleton Army Goblin Drill
Earthquake
Cannon Skeleton Army Goblin Drill
Arrows
Minions Skeleton Army Goblin Drill
Royal Delivery
Minions Skeleton Army Goblin Drill Electro Wizard
Fireball
Minions Cannon Skeleton Army Goblin Drill Electro Wizard
Poison
Minions Cannon Skeleton Army Goblin Drill Electro Wizard
Lightning
Cannon Electro Wizard Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Goblin Drill Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Cannon Skeleton Army Goblin Drill Electro Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Cannon Skeleton Army

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Goblin Drill
Cannon
Skeleton Army
Goblin Drill
Minions The Log Mega Knight
The Log
Goblin Drill Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Minions Goblin Drill The Log Electro Wizard
Goblinstein

Defense Synergies 1 15

Minions
Cannon Goblin Drill The Log Electro Wizard Mega Knight
Cannon
The Log Minions Skeleton Army Electro Wizard
Skeleton Army
Cannon Goblin Drill The Log Electro Wizard
Goblin Drill
Minions Skeleton Army The Log Electro Wizard
The Log
Cannon Minions Skeleton Army Goblin Drill Electro Wizard Mega Knight
Electro Wizard
Minions Cannon Skeleton Army Goblin Drill The Log Mega Knight
Mega Knight
Minions The Log Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon The Log Electro Wizard
Skeleton Army Minions Cannon Goblin Drill The Log Electro Wizard Mega Knight
Cannon Skeleton Army Mega Knight Minions Goblin Drill Electro Wizard
Cannon Skeleton Army Minions Goblin Drill Electro Wizard Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Minions Cannon Electro Wizard Mega Knight
Minions Electro Wizard Cannon
Cannon The Log Electro Wizard Mega Knight
Cannon Minions Skeleton Army Goblin Drill
Skeleton Army Cannon Electro Wizard Mega Knight
Minions Skeleton Army Electro Wizard Cannon Goblin Drill The Log Mega Knight
Minions Electro Wizard
Cannon Skeleton Army Goblin Drill Mega Knight Minions The Log Electro Wizard
Skeleton Army Mega Knight Minions Cannon Goblin Drill The Log Electro Wizard
Skeleton Army Cannon Goblin Drill Electro Wizard Mega Knight
Skeleton Army Cannon Goblin Drill The Log Electro Wizard Mega Knight
Mega Knight Minions Cannon Skeleton Army Goblin Drill Electro Wizard
Cannon Mega Knight Minions Skeleton Army Goblin Drill The Log Electro Wizard
Goblin Drill The Log Minions Cannon Electro Wizard Mega Knight
Cannon Goblin Drill Electro Wizard
Skeleton Army Mega Knight Minions Cannon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Electro Wizard
Electro Wizard The Log Mega Knight
Skeleton Army Mega Knight Minions The Log Electro Wizard
Skeleton Army Mega Knight The Log Electro Wizard
Cannon Skeleton Army Goblin Drill Mega Knight
Minions Electro Wizard
Skeleton Army Minions Electro Wizard
Mega Knight Skeleton Army
Electro Wizard Mega Knight Minions Skeleton Army The Log
Cannon Skeleton Army Goblin Drill
Mega Knight Minions
Skeleton Army Mega Knight The Log Electro Wizard
Skeleton Army Mega Knight Cannon
Cannon Skeleton Army Mega Knight
Skeleton Army Electro Wizard Minions Goblin Drill The Log
Minions Mega Knight Cannon The Log Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
The Log Electro Wizard
Goblin Drill The Log
The Log
The Log Mega Knight
Minions
The Log
The Log
The Log
Minions Electro Wizard
The Log Electro Wizard
The Log
Minions
The Log
Goblin Drill The Log
The Log Mega Knight
Minions
The Log Electro Wizard Mega Knight
The Log Mega Knight
Minions The Log Mega Knight
The Log
Goblin Drill The Log
The Log Mega Knight
The Log Electro Wizard
The Log Mega Knight
The Log
Electro Wizard
Electro Wizard Minions
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Minions Skeleton Army
Electro Wizard
The Log
Electro Wizard Mega Knight
The Log
Mega Knight
Minions The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Mega Knight
Mega Knight

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