My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Inferno Dragon Magic Archer Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Drill Magic Archer Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Goblin Drill Inferno Dragon
Giant Snowball
Minions Cannon Goblin Barrel Goblin Drill Inferno Dragon
Zap
Minions Cannon Goblin Barrel Goblin Drill Inferno Dragon
Barbarian Barrel
Cannon Tesla Goblin Barrel Goblin Drill Magic Archer
The Log
Cannon Goblin Barrel Goblin Drill
Earthquake
Cannon Tesla Goblin Barrel Goblin Drill
Arrows
Minions Goblin Barrel Goblin Drill
Royal Delivery
Minions Goblin Barrel Goblin Drill Inferno Dragon Magic Archer
Fireball
Minions Cannon Tesla Goblin Barrel Goblin Drill Inferno Dragon Magic Archer
Poison
Minions Cannon Goblin Drill Magic Archer
Lightning
Cannon Tesla Inferno Dragon Magic Archer Monk
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Cannon Goblin Barrel Tesla Goblin Drill Inferno Dragon Magic Archer Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Cannon Goblin Barrel Tesla

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Goblin Drill Inferno Dragon
Cannon
Tesla
Goblin Barrel
Goblin Drill
Goblin Drill
Minions Goblin Barrel
Inferno Dragon
Minions
Magic Archer
Monk

Defense Synergies 0 9

Minions
Cannon Tesla Goblin Drill
Cannon
Minions Inferno Dragon Magic Archer
Tesla
Minions Goblin Drill Inferno Dragon Magic Archer
Goblin Barrel
Goblin Drill
Minions Tesla Magic Archer
Inferno Dragon
Cannon Tesla
Magic Archer
Cannon Tesla Goblin Drill
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Tesla Magic Archer
Inferno Dragon Minions Cannon Tesla Goblin Drill Monk
Cannon Tesla Minions Goblin Drill Inferno Dragon
Cannon Tesla Inferno Dragon Minions Goblin Drill Monk
Monk
Minions Cannon Tesla Magic Archer
Minions Tesla Inferno Dragon Cannon Magic Archer
Cannon Tesla Magic Archer Monk
Cannon Tesla Inferno Dragon Minions Goblin Drill
Cannon Tesla
Minions Cannon Tesla Goblin Drill Magic Archer
Minions Tesla Inferno Dragon Magic Archer
Cannon Tesla Goblin Drill Minions
Minions Cannon Tesla Goblin Drill Magic Archer
Inferno Dragon Cannon Tesla Goblin Drill
Monk Cannon Tesla Goblin Drill Inferno Dragon
Tesla Minions Cannon Goblin Drill
Cannon Tesla Minions Goblin Drill Magic Archer
Goblin Drill Minions Cannon Tesla Inferno Dragon Magic Archer
Cannon Tesla Goblin Drill Inferno Dragon
Minions Cannon Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Tesla Inferno Dragon Magic Archer Monk
Minions
Tesla Monk
Cannon Tesla Goblin Drill Inferno Dragon
Minions Tesla Magic Archer Monk
Minions Tesla
Tesla Inferno Dragon
Minions Inferno Dragon Magic Archer Monk
Cannon Tesla Goblin Drill Inferno Dragon
Inferno Dragon Minions Tesla
Monk
Cannon Tesla
Cannon Tesla Magic Archer
Tesla Minions Goblin Drill Inferno Dragon Magic Archer Monk
Minions Cannon Tesla Inferno Dragon Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Goblin Drill Monk
Monk Magic Archer
Goblin Drill Magic Archer
Magic Archer
Minions Magic Archer Monk
Magic Archer
Magic Archer
Monk
Minions
Monk Magic Archer
Monk Magic Archer
Magic Archer
Minions Magic Archer Monk
Magic Archer
Goblin Drill Magic Archer
Magic Archer
Monk
Minions
Magic Archer Monk
Magic Archer Monk
Minions Magic Archer Monk
Monk
Goblin Drill Monk
Magic Archer
Inferno Dragon
Magic Archer Monk
Magic Archer Monk
Magic Archer
Magic Archer
Minions
Magic Archer
Magic Archer Monk
Magic Archer Monk
Minions Magic Archer
Magic Archer Monk
Magic Archer
Magic Archer
Monk
Minions Magic Archer
Magic Archer
Magic Archer Monk
Inferno Dragon
Monk

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